Player Matchup

Janus
Janus
Chungus_Amngus
Janus
Level 83
God Stats
11W - 16L
1,580 SR
Queue Stats
168W - 189L
1,490 Elo+
Party 2
Thor
Thor
Chungus_Fungus17
Thor
Level 69
God Stats
6W - 13L
1,370 SR
Queue Stats
225W - 231L
1,505 Elo+
Party 2
Medusa
Medusa
Chungus_Huemngus
Medusa
Level 64
God Stats
6W - 8L
1,560 SR
Queue Stats
173W - 189L
1,523 Elo+
Party 2
Cerberus
Cerberus
Chungus_Hunggus
Cerberus
Level 27
God Stats
24W - 18L
1,541 SR
Queue Stats
133W - 160L
1,470 Elo+
Party 2
Gilgamesh
Gilgamesh
PrinceOfZen
Gilgamesh
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 100L
1,538 Elo+
Party 2
Team Averages
Level 70
1,510 SR
1,505 Elo+

VS

Team Averages
Level 87
1,570 SR
1,515 Elo+
Sobek
Sobek
 
Sobek
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
RapidlyBenched
Anubis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Satan666420
Cu Chulainn
Level 133
God Stats
22W - 10L
1,605 SR
Queue Stats
53W - 28L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
THEWORLD-_-21
Gilgamesh
Level 85
God Stats
54W - 33L
1,747 SR
Queue Stats
307W - 285L
1,552 Elo+
Party 1
Danzaburou
Danzaburou
sooperboost
Danzaburou
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,952
497
3,764
9,280
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 3
7,464
533
4,052
10,122
2,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 5 / 0
6,876
491
5,396
6,385
1,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
8
0 / 3 / 1
5,500
393
2,026
7,592
2,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
PrinceOfZen
Gilgamesh
14
2 / 3 / 1
8,208
586
6,164
14,915
6,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 0 / 9
7,601
543
4,808
11,283
9,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 1 / 2
8,361
597
9,023
9,390
5,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Satan666420
Cu Chulainn
14
3 / 2 / 0
8,217
587
9,914
8,965
4,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
THEWORLD-_-21
Gilgamesh
13
5 / 1 / 1
7,756
554
6,401
7,270
2,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
sooperboost
Danzaburou
12
6 / 3 / 3
7,732
552
6,454
7,317
2,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
19
19
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
9
4.5
L
1
5
0
0.2
L
2
3
3
1.17
L
2
5
0
0.4
L
Cerberus
0
3
1
0.17
L
Gilgamesh
PrinceOfZen
Gilgamesh
2
3
1
0.83
W
5
1
2
6
W
Cu Chulainn
Satan666420
Cu Chulainn
3
2
0
1.5
W
Gilgamesh
THEWORLD-_-21
Gilgamesh
5
1
1
5.5
W
Danzaburou
sooperboost
Danzaburou
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,402
Damage
36,600
48,294
Taken
44,225
16,004
Mitigated
25,080
12,197
Healing
21,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,808
269
0
5,957
11,283
9,868
153
2,065
9,136
22,946
0
L
3,764
257
0
973
9,280
2,114
0
6,798
2,482
36,892
0
L
4,052
894
0
2,952
10,122
2,978
0
2,801
7,321
0
43,541
L
5,396
2,686
0
0
6,385
1,474
0
2,382
4,003
0
35,245
L
Cerberus
2,026
187
0
2,787
7,592
2,526
0
1,850
5,742
6,004
0
L
Gilgamesh
PrinceOfZen
Gilgamesh
6,164
1,678
0
5,485
14,915
6,912
0
0
14,915
0
49,620
W
9,023
1,182
0
5,695
9,390
5,230
0
2,895
6,269
64,520
0
W
Cu Chulainn
Satan666420
Cu Chulainn
9,914
2,227
0
3,977
8,965
4,582
274
0
8,965
0
50,555
W
Gilgamesh
THEWORLD-_-21
Gilgamesh
6,401
1,722
0
4,579
7,270
2,868
0
164
7,106
0
47,968
W
Danzaburou
sooperboost
Danzaburou
6,454
2,615
0
1,555
7,317
2,532
0
358
6,959
0
42,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,000
Gold Earned
39,667
357
Minions Killed
435
0
Camps Cleared
0
1,271,364
Distance Traveled
1,362,821
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,601
543
29
2
0
304,630
3
L
Janus
6,952
497
85
6
0
263,176
3
L
Thor
7,464
533
84
6
0
287,109
3
L
Medusa
6,876
491
65
5
0
237,158
0
L
Cerberus
5,500
393
13
1
0
202,814
0
L
Gilgamesh
8,208
586
110
8
0
281,107
4
W
Anubis
8,361
597
123
9
0
241,502
3
W
Cu Chulainn
8,217
587
112
8
0
267,524
1
W
Gilgamesh
7,756
554
87
6
0
305,724
1
W
Danzaburou
7,732
552
84
6
0
243,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role