Player Matchup

Ah Puch
Ah Puch
Goonchie
Ah Puch
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 35L
1,493 Elo+
Party 2
Kuzenbo
Kuzenbo
Goraxor
Kuzenbo
Level 14
God Stats
6W - 12L
1,353 SR
Queue Stats
38W - 51L
1,418 Elo+
Solo
Heimdallr
Heimdallr
Mitchfive6
Heimdallr
Level 29
God Stats
24W - 17L
1,585 SR
Queue Stats
149W - 127L
1,526 Elo+
Solo
Cthulhu
Cthulhu
henocied123
Cthulhu
Level 21
God Stats
8W - 4L
1,612 SR
Queue Stats
27W - 17L
1,419 Elo+
Solo
Ratatoskr
Ratatoskr
jonhle
Ratatoskr
Level 3
God Stats
3W - 4L
1,468 SR
Queue Stats
3W - 5L
1,432 Elo+
Party 2
Team Averages
Level 18
1,504 SR
1,457 Elo+

VS

Team Averages
Level 17
1,506 SR
1,477 Elo+
Danzaburou
Danzaburou
LigmaDeek22
Danzaburou
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Sol
Sol
NaRdVaRkEd
Sol
Level 12
God Stats
5W - 2L
1,500 SR
Queue Stats
66W - 50L
1,500 Elo+
Party 1
Fenrir
Fenrir
Oofy11
Fenrir
Level 20
God Stats
50W - 45L
1,357 SR
Queue Stats
66W - 83L
1,318 Elo+
Solo
Achilles
Achilles
Vardopolis
Achilles
Level 13
God Stats
96W - 81L
1,317 SR
Queue Stats
307W - 278L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vixylafoen
Tsukuyomi
Level 30
God Stats
3W - 1L
1,855 SR
Queue Stats
108W - 101L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Goonchie
Ah Puch
20
4 / 5 / 14
13,774
918
11,755
16,172
5,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Goraxor
Kuzenbo
20
3 / 9 / 20
14,491
966
15,872
26,265
29,679
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Mitchfive6
Heimdallr
20
22 / 5 / 12
19,270
1,285
46,913
25,366
11,792
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
henocied123
Cthulhu
20
5 / 5 / 23
15,542
1,036
18,718
26,034
28,776
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ratatoskr
jonhle
Ratatoskr
20
5 / 7 / 22
14,890
993
13,889
23,674
14,639
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

62

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LigmaDeek22
Danzaburou
20
2 / 7 / 18
14,564
971
20,028
20,317
8,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
7 / 9 / 15
15,115
1,008
28,211
25,663
10,074
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
Oofy11
Fenrir
20
9 / 8 / 9
15,116
1,008
9,751
24,285
15,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
Vardopolis
Achilles
20
3 / 8 / 12
13,200
880
12,725
24,387
25,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Vixylafoen
Tsukuyomi
20
10 / 7 / 14
16,139
1,076
39,868
20,557
10,716
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
99
39
Kills
31
31
Deaths
39
91
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Goonchie
Ah Puch
4
5
14
2.2
W
Kuzenbo
Goraxor
Kuzenbo
3
9
20
1.44
L
Danzaburou
LigmaDeek22
Danzaburou
2
7
18
1.57
W
Heimdallr
Mitchfive6
Heimdallr
22
5
12
5.6
L
7
9
15
1.61
L
Fenrir
Oofy11
Fenrir
9
8
9
1.69
L
Achilles
Vardopolis
Achilles
3
8
12
1.13
L
Tsukuyomi
Vixylafoen
Tsukuyomi
10
7
14
2.43
W
Cthulhu
henocied123
Cthulhu
5
5
23
3.3
W
Ratatoskr
jonhle
Ratatoskr
5
7
22
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,147
Damage
110,583
117,511
Taken
115,209
90,353
Mitigated
70,416
13,204
Healing
10,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Goonchie
Ah Puch
11,755
677
0
238
16,172
5,467
0
1,894
14,278
23,906
0
W
Kuzenbo
Goraxor
Kuzenbo
15,872
3,420
0
297
26,265
29,679
0
5,051
21,214
39,997
0
L
Danzaburou
LigmaDeek22
Danzaburou
20,028
10,717
0
2,791
20,317
8,615
0
10,581
9,736
0
63,154
W
Heimdallr
Mitchfive6
Heimdallr
46,913
43,270
0
8,131
25,366
11,792
0
6,740
18,626
0
99,893
L
28,211
9,199
231
5,394
25,663
10,074
0
12,113
13,550
62,891
0
L
Fenrir
Oofy11
Fenrir
9,751
1,057
0
157
24,285
15,025
0
7,922
16,363
0
18,235
L
Achilles
Vardopolis
Achilles
12,725
2,130
0
1,454
24,387
25,986
0
8,523
15,864
0
18,674
L
Tsukuyomi
Vixylafoen
Tsukuyomi
39,868
8,571
0
872
20,557
10,716
0
7,206
13,351
0
76,791
W
Cthulhu
henocied123
Cthulhu
18,718
472
1,206
264
26,034
28,776
0
9,311
16,723
52,624
0
W
Ratatoskr
jonhle
Ratatoskr
13,889
3,792
0
3,068
23,674
14,639
0
5,215
18,459
0
20,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,967
Gold Earned
74,134
280
Minions Killed
310
9
Camps Cleared
6
1,321,945
Distance Traveled
1,428,284
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,774
918
11
1
3
269,445
1
W
Kuzenbo
14,491
966
48
3
0
217,991
0
L
Danzaburou
14,564
971
112
7
1
255,796
1
W
Heimdallr
19,270
1,285
114
8
4
245,268
0
L
Sol
15,115
1,008
77
5
2
233,165
0
L
Fenrir
15,116
1,008
24
2
3
333,032
1
L
Achilles
13,200
880
18
1
0
244,004
0
L
Tsukuyomi
16,139
1,076
79
5
0
362,287
1
W
Cthulhu
15,542
1,036
97
6
0
294,940
2
W
Ratatoskr
14,890
993
10
1
2
294,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role