Player Matchup

Horus
Horus
AloneFail
Horus
Level 68
God Stats
29W - 33L
1,595 SR
Queue Stats
363W - 365L
1,574 Elo+
Party 1
Gilgamesh
Gilgamesh
Demascus
Gilgamesh
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 55L
1,489 Elo+
Solo
Fenrir
Fenrir
Diskoom
Fenrir
Level 29
God Stats
17W - 11L
1,714 SR
Queue Stats
52W - 41L
1,570 Elo+
Party 3
Baba Yaga
Baba Yaga
PanikCore
Baba Yaga
Level 49
God Stats
3W - 4L
1,613 SR
Queue Stats
163W - 164L
1,498 Elo+
Party 1
Zhong Kui
Zhong Kui
redboy5x0
Zhong Kui
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 65L
1,571 Elo+
Party 3
Team Averages
Level 72
1,585 SR
1,541 Elo+

VS

Team Averages
Level 68
1,634 SR
1,568 Elo+
Ullr
Ullr
JuegoConAxel
Ullr
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,494 Elo+
Party 2
Chronos
Chronos
Mechanix
Chronos
Level 48
God Stats
32W - 32L
1,562 SR
Queue Stats
127W - 144L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
SyChos
Gilgamesh
Level 106
God Stats
4W - 8L
1,500 SR
Queue Stats
185W - 188L
1,567 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sycrome
Tsukuyomi
Level 44
God Stats
5W - 3L
1,601 SR
Queue Stats
287W - 177L
1,724 Elo+
Solo
Cerberus
Cerberus
TeextrañoAMY
Cerberus
Level 98
God Stats
2W - 0L
2,007 SR
Queue Stats
28W - 15L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AloneFail
Horus
20
3 / 5 / 21
13,915
994
13,993
27,930
33,872
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
Demascus
Gilgamesh
20
3 / 9 / 17
13,401
957
15,884
26,175
13,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
Diskoom
Fenrir
20
11 / 15 / 14
15,950
1,139
23,148
32,981
16,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baba Yaga
PanikCore
Baba Yaga
20
7 / 3 / 18
14,975
1,070
23,422
14,131
5,167
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
redboy5x0
Zhong Kui
20
8 / 8 / 18
15,829
1,131
29,687
32,589
19,714
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 7 / 23
17,550
1,254
41,225
24,475
11,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
Mechanix
Chronos
20
4 / 11 / 21
14,246
1,018
21,365
26,917
9,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
SyChos
Gilgamesh
20
2 / 6 / 26
13,855
990
15,947
22,666
22,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Sycrome
Tsukuyomi
20
15 / 5 / 19
17,465
1,248
36,085
20,504
9,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
TeextrañoAMY
Cerberus
20
5 / 3 / 19
13,963
997
12,824
18,434
19,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
148
32
Kills
40
40
Deaths
32
88
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Horus
AloneFail
Horus
3
5
21
2.7
L
Gilgamesh
Demascus
Gilgamesh
3
9
17
1.28
L
Fenrir
Diskoom
Fenrir
11
15
14
1.2
W
14
7
23
3.64
W
Chronos
Mechanix
Chronos
4
11
21
1.32
L
Baba Yaga
PanikCore
Baba Yaga
7
3
18
5.33
W
Gilgamesh
SyChos
Gilgamesh
2
6
26
2.5
W
Tsukuyomi
Sycrome
Tsukuyomi
15
5
19
4.9
W
Cerberus
TeextrañoAMY
Cerberus
5
3
19
4.83
L
Zhong Kui
redboy5x0
Zhong Kui
8
8
18
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,134
Damage
127,446
133,806
Taken
112,996
88,678
Mitigated
72,173
24,500
Healing
19,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AloneFail
Horus
13,993
5,560
5,170
6,874
27,930
33,872
0
7,218
20,712
727
26,750
L
Gilgamesh
Demascus
Gilgamesh
15,884
4,085
0
796
26,175
13,790
0
5,849
20,326
1,093
31,063
L
Fenrir
Diskoom
Fenrir
23,148
4,373
0
2,129
32,981
16,135
0
8,255
24,726
0
36,878
W
41,225
17,345
0
4,333
24,475
11,096
0
9,745
14,730
0
78,463
W
Chronos
Mechanix
Chronos
21,365
3,905
0
2,162
26,917
9,748
0
15,245
11,672
46,568
0
L
Baba Yaga
PanikCore
Baba Yaga
23,422
1,486
0
3,291
14,131
5,167
0
3,984
10,147
69,598
0
W
Gilgamesh
SyChos
Gilgamesh
15,947
3,417
0
397
22,666
22,442
0
11,226
11,440
0
29,810
W
Tsukuyomi
Sycrome
Tsukuyomi
36,085
10,118
0
5,416
20,504
9,436
0
9,560
10,944
0
57,969
W
Cerberus
TeextrañoAMY
Cerberus
12,824
784
0
6,916
18,434
19,451
0
9,112
9,322
34,334
0
L
Zhong Kui
redboy5x0
Zhong Kui
29,687
3,686
0
6,240
32,589
19,714
0
8,883
23,706
64,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,070
Gold Earned
77,079
275
Minions Killed
283
8
Camps Cleared
6
1,382,158
Distance Traveled
1,402,680
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
13,915
994
25
2
0
301,259
1
L
Gilgamesh
13,401
957
25
2
0
254,622
0
L
Fenrir
15,950
1,139
28
2
4
286,012
0
W
Ullr
17,550
1,254
95
7
1
286,741
0
W
Chronos
14,246
1,018
54
4
1
267,925
1
L
Baba Yaga
14,975
1,070
102
7
0
294,166
0
W
Gilgamesh
13,855
990
23
2
1
296,556
1
W
Tsukuyomi
17,465
1,248
62
4
1
321,307
0
W
Cerberus
13,963
997
49
4
2
230,151
0
L
Zhong Kui
15,829
1,131
95
7
4
246,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role