Player Matchup

Hercules
Hercules
Bartopo
Hercules
Level 20
God Stats
1W - 2L
1,697 SR
Queue Stats
16W - 21L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
PUTIKAWAI
Kukulkan
Level 14
God Stats
31W - 29L
1,683 SR
Queue Stats
36W - 41L
1,439 Elo+
Party 1
Anhur
Anhur
Pamoncho
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,475 Elo+
Party 1
Medusa
Medusa
PeluzATR
Medusa
Level 26
God Stats
4W - 4L
1,662 SR
Queue Stats
6W - 8L
1,457 Elo+
Party 1
Da Ji
Da Ji
piitachips
Da Ji
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 55L
1,577 Elo+
Solo
Team Averages
Level 19
1,608 SR
1,488 Elo+

VS

Team Averages
Level 20
1,539 SR
1,529 Elo+
Ares
Ares
AoiKitsunebi
Ares
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,655 Elo+
Party 2
Gilgamesh
Gilgamesh
LisAlvaro
Gilgamesh
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
SirWaythebrave
Fenrir
Level 27
God Stats
7W - 16L
1,430 SR
Queue Stats
1,460W - 1,989L
1,338 Elo+
Solo
Nemesis
Nemesis
ThunderKTH
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,721 Elo+
Party 2
Skadi
Skadi
supremeBeanr
Skadi
Level 29
God Stats
1W - 0L
1,766 SR
Queue Stats
15W - 16L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bartopo
Hercules
20
4 / 5 / 18
13,745
982
11,963
23,993
25,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
PUTIKAWAI
Kukulkan
20
4 / 6 / 15
14,032
1,002
14,941
15,825
8,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Pamoncho
Anhur
20
7 / 8 / 14
14,308
1,022
20,016
16,984
6,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
PeluzATR
Medusa
20
5 / 12 / 16
13,994
1,000
18,950
27,549
11,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
20
8 / 11 / 14
14,497
1,036
15,295
21,139
10,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 23
14,427
1,031
15,099
20,095
30,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
LisAlvaro
Gilgamesh
20
24 / 7 / 9
18,770
1,341
38,723
21,235
11,587
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 4 / 20
13,131
938
12,703
17,860
10,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
ThunderKTH
Nemesis
20
7 / 9 / 22
14,556
1,040
13,886
19,815
11,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 1 / 19
14,124
1,009
21,172
13,447
6,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
135
28
Kills
42
42
Deaths
28
77
Assists
93
Player
Kills
Deaths
Assists
KDA
W
6
7
23
2.5
L
Hercules
Bartopo
Hercules
4
5
18
2.6
W
Gilgamesh
LisAlvaro
Gilgamesh
24
7
9
4.07
L
Kukulkan
PUTIKAWAI
Kukulkan
4
6
15
1.92
L
Anhur
Pamoncho
Anhur
7
8
14
1.75
L
Medusa
PeluzATR
Medusa
5
12
16
1.08
W
2
4
20
3
W
Nemesis
ThunderKTH
Nemesis
7
9
22
2
L
Da Ji
8
11
14
1.36
W
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,165
Damage
101,583
105,490
Taken
92,452
62,832
Mitigated
69,703
7,726
Healing
8,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,099
530
0
98
20,095
30,578
0
3,246
16,849
31,715
0
L
Hercules
Bartopo
Hercules
11,963
4,427
0
2,934
23,993
25,687
0
3,538
20,455
0
16,278
W
Gilgamesh
LisAlvaro
Gilgamesh
38,723
18,531
0
4,386
21,235
11,587
0
2,627
18,608
0
66,702
L
Kukulkan
PUTIKAWAI
Kukulkan
14,941
733
0
0
15,825
8,046
0
2,942
12,883
29,271
0
L
Anhur
Pamoncho
Anhur
20,016
7,872
0
544
16,984
6,937
0
1,007
15,977
0
44,580
L
Medusa
PeluzATR
Medusa
18,950
9,559
0
1,566
27,549
11,873
0
4,079
23,470
0
55,932
W
12,703
2,367
0
348
17,860
10,029
0
2,607
15,253
0
23,474
W
Nemesis
ThunderKTH
Nemesis
13,886
6,213
0
1,601
19,815
11,220
0
4,042
15,773
0
35,016
L
Da Ji
15,295
3,144
1,394
1,288
21,139
10,289
0
3,533
17,606
0
24,580
W
21,172
9,032
0
2,212
13,447
6,289
0
2,419
11,028
0
50,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,576
Gold Earned
75,008
185
Minions Killed
229
0
Camps Cleared
14
1,281,349
Distance Traveled
1,302,576
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,427
1,031
15
1
1
263,065
0
L
Hercules
13,745
982
11
1
0
286,178
0
W
Gilgamesh
18,770
1,341
41
3
11
247,874
1
L
Kukulkan
14,032
1,002
37
3
0
242,962
2
L
Anhur
14,308
1,022
50
4
0
248,152
1
L
Medusa
13,994
1,000
69
5
0
257,072
0
W
Fenrir
13,131
938
31
2
0
278,340
1
W
Nemesis
14,556
1,040
49
4
0
241,210
2
L
Da Ji
14,497
1,036
18
1
0
246,985
0
W
Skadi
14,124
1,009
93
7
2
272,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role