Player Matchup

Scylla
Scylla
OneThousandEyeQ
Scylla
Level 17
God Stats
9W - 4L
1,632 SR
Queue Stats
39W - 31L
1,555 Elo+
Party 2
Da Ji
Da Ji
Thegoat34jojo
Da Ji
Level 26
God Stats
4W - 0L
1,634 SR
Queue Stats
70W - 60L
1,553 Elo+
Party 1
Skadi
Skadi
mylifesolo
Skadi
Level 25
God Stats
47W - 47L
1,531 SR
Queue Stats
61W - 66L
1,545 Elo+
Party 1
Cerberus
Cerberus
nickyourestupeed
Cerberus
Level 29
God Stats
4W - 1L
1,724 SR
Queue Stats
178W - 146L
1,564 Elo+
Party 1
Cernunnos
Cernunnos
xShock Damage
Cernunnos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,675 Elo+
Party 2
Team Averages
Level 22
1,604 SR
1,579 Elo+

VS

Team Averages
Level 14
1,484 SR
1,373 Elo+
Cthulhu
Cthulhu
COGNE2K
Cthulhu
Level 5
God Stats
7W - 13L
1,500 SR
Queue Stats
10W - 20L
1,384 Elo+
Party 3
Janus
Janus
SoloSlay3r20
Janus
Level 23
God Stats
5W - 8L
1,643 SR
Queue Stats
225W - 193L
1,672 Elo+
Solo
Neith
Neith
StampedPond2689
Neith
Level 8
God Stats
2W - 14L
1,080 SR
Queue Stats
4W - 15L
1,122 Elo+
Party 3
Chernobog
Chernobog
XVI Forever
Chernobog
Level 16
God Stats
9W - 4L
1,742 SR
Queue Stats
58W - 39L
1,520 Elo+
Solo
Pele
Pele
soulful_career7
Pele
Level 16
God Stats
3W - 5L
1,455 SR
Queue Stats
76W - 100L
1,167 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
7,808
558
4,432
5,742
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 3
6,837
488
3,196
8,919
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
14
0 / 0 / 1
8,135
581
4,169
5,207
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
7 / 1 / 5
8,743
625
8,279
11,169
9,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
xShock Damage
Cernunnos
13
3 / 1 / 7
8,079
577
5,243
8,675
3,123
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
COGNE2K
Cthulhu
7
0 / 6 / 1
4,846
346
2,536
8,122
3,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 1 / 0
8,466
605
7,959
7,361
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 0 / 0
6,981
499
3,819
6,098
2,348
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
XVI Forever
Chernobog
8
0 / 3 / 1
5,486
392
5,320
7,275
1,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 3 / 1
5,269
376
823
7,880
2,204
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
13
Kills
4
4
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
COGNE2K
Cthulhu
0
6
1
0.08
W
1
1
2
2
L
4
1
0
4
L
0
0
0
0
W
2
1
3
3.5
L
Chernobog
XVI Forever
Chernobog
0
3
1
0.17
W
Skadi
0
0
1
0.5
W
7
1
5
9.5
L
0
3
1
0.17
W
Cernunnos
xShock Damage
Cernunnos
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,319
Damage
20,457
39,712
Taken
36,736
19,971
Mitigated
11,973
16,395
Healing
4,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
COGNE2K
Cthulhu
2,536
259
0
369
8,122
3,751
0
2,830
5,292
11,764
0
W
4,432
295
0
1,329
5,742
2,026
0
2,971
2,634
58,662
0
L
7,959
799
0
1,515
7,361
2,193
530
3,482
3,879
62,819
0
L
3,819
650
0
987
6,098
2,348
312
359
5,739
0
33,727
W
3,196
983
0
2,286
8,919
3,092
617
2,030
6,757
0
28,873
L
Chernobog
XVI Forever
Chernobog
5,320
2,381
0
1,911
7,275
1,477
0
2,768
4,507
0
29,767
W
Skadi
4,169
1,955
0
3,918
5,207
1,855
1,261
96
5,111
0
43,864
W
8,279
547
0
3,725
11,169
9,875
0
3,167
7,729
28,767
0
L
823
195
0
144
7,880
2,204
22
3,272
4,608
0
18,706
W
Cernunnos
xShock Damage
Cernunnos
5,243
3,009
0
5,137
8,675
3,123
0
1,564
6,986
0
59,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,602
Gold Earned
31,048
440
Minions Killed
317
0
Camps Cleared
0
1,229,850
Distance Traveled
1,234,635
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,846
346
12
1
0
274,857
0
W
Scylla
7,808
558
104
7
0
244,198
3
L
Janus
8,466
605
124
9
0
276,542
2
L
Neith
6,981
499
89
6
0
221,349
1
W
Da Ji
6,837
488
62
4
0
274,882
0
L
Chernobog
5,486
392
54
4
0
197,329
2
W
Skadi
8,135
581
99
7
0
182,712
0
W
Cerberus
8,743
625
67
5
0
278,552
0
L
Pele
5,269
376
38
3
0
264,558
1
W
Cernunnos
8,079
577
108
8
0
249,506
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role