Player Matchup

Danzaburou
Danzaburou
DHGOmNomNom
Danzaburou
Level 125
God Stats
14W - 15L
1,541 SR
Queue Stats
257W - 250L
1,521 Elo+
Party 1
Aphrodite
Aphrodite
Galgamish
Aphrodite
Level 148
God Stats
29W - 8L
1,876 SR
Queue Stats
155W - 102L
1,650 Elo+
Party 1
Gilgamesh
Gilgamesh
HitManRickyTan
Gilgamesh
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 133
1,639 SR
1,557 Elo+

VS

Team Averages
Level 76
1,508 SR
1,441 Elo+
Gilgamesh
Gilgamesh
Its Yatti
Gilgamesh
Level 126
God Stats
43W - 24L
1,626 SR
Queue Stats
261W - 250L
1,526 Elo+
Solo
Jing Wei
Jing Wei
SituationalIrony
Jing Wei
Level 64
God Stats
0W - 4L
1,716 SR
Queue Stats
3W - 11L
1,332 Elo+
Party 2
Hades
Hades
illusive_Lantern
Hades
Level 37
God Stats
0W - 2L
1,181 SR
Queue Stats
9W - 13L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DHGOmNomNom
Danzaburou
14
4 / 3 / 11
11,969
748
13,251
8,498
3,223
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
Galgamish
Aphrodite
16
10 / 4 / 12
12,575
786
16,950
17,754
10,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
HitManRickyTan
Gilgamesh
16
9 / 0 / 13
12,201
763
14,465
19,926
12,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Its Yatti
Gilgamesh
13
4 / 9 / 1
11,741
734
15,052
22,084
24,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 6 / 3
9,343
584
7,498
14,200
5,348
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 8 / 2
9,923
620
8,087
16,933
8,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
23
Kills
7
7
Deaths
23
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DHGOmNomNom
Danzaburou
4
3
11
3.17
W
Aphrodite
Galgamish
Aphrodite
10
4
12
4
W
Gilgamesh
HitManRickyTan
Gilgamesh
9
0
13
15.5
L
Gilgamesh
Its Yatti
Gilgamesh
4
9
1
0.5
L
0
6
3
0.25
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,666
Damage
30,637
46,178
Taken
53,217
26,205
Mitigated
38,188
26,477
Healing
7,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DHGOmNomNom
Danzaburou
13,251
5,460
0
2,778
8,498
3,223
1,380
1,905
6,593
0
71,234
W
Aphrodite
Galgamish
Aphrodite
16,950
2,018
5,412
10,715
17,754
10,720
1,012
2,631
15,123
57,059
0
W
Gilgamesh
HitManRickyTan
Gilgamesh
14,465
4,561
0
7,572
19,926
12,262
487
3,684
15,720
0
25,101
L
Gilgamesh
Its Yatti
Gilgamesh
15,052
2,778
0
894
22,084
24,089
0
5,712
16,372
0
38,686
L
7,498
6,650
0
583
14,200
5,348
286
5,620
8,580
0
36,359
L
8,087
1,257
854
4,926
16,933
8,751
200
5,690
11,243
28,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,745
Gold Earned
31,007
178
Minions Killed
150
0
Camps Cleared
0
863,925
Distance Traveled
739,477
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,969
748
88
6
0
279,893
2
W
Aphrodite
12,575
786
75
5
0
270,786
2
W
Gilgamesh
12,201
763
15
1
0
313,246
4
L
Gilgamesh
11,741
734
32
2
0
244,759
0
L
Jing Wei
9,343
584
63
4
0
288,104
0
L
Hades
9,923
620
55
3
0
206,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role