Player Matchup

Serqet
Serqet
DovahRovah
Serqet
Level 149
God Stats
8W - 2L
1,726 SR
Queue Stats
642W - 231L
1,754 Elo+
Party 1
Apollo
Apollo
ElJimmale
Apollo
Level 136
God Stats
4W - 1L
1,325 SR
Queue Stats
333W - 154L
1,687 Elo+
Party 1
Gilgamesh
Gilgamesh
IckleB
Gilgamesh
Level 156
God Stats
28W - 19L
1,811 SR
Queue Stats
552W - 352L
1,638 Elo+
Party 1
Eset
Eset
InfiniteOutrage
Eset
Level 159
God Stats
5W - 3L
1,500 SR
Queue Stats
637W - 310L
1,720 Elo+
Party 1
Fafnir
Fafnir
Richos
Fafnir
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
617W - 283L
1,746 Elo+
Party 1
Team Averages
Level 151
1,572 SR
1,709 Elo+

VS

Team Averages
Level 78
1,547 SR
1,423 Elo+
Baron Samedi
Baron Samedi
GandalfDaCooked
Baron Samedi
Level 65
God Stats
15W - 11L
1,654 SR
Queue Stats
432W - 388L
1,429 Elo+
Party 2
Gilgamesh
Gilgamesh
MMMincer
Gilgamesh
Level 66
God Stats
6W - 10L
1,500 SR
Queue Stats
185W - 210L
1,418 Elo+
Solo
Arachne
Arachne
RazorKliq
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,373 Elo+
Solo
Baba Yaga
Baba Yaga
Rylo151
Baba Yaga
Level 160
God Stats
11W - 19L
1,223 SR
Queue Stats
580W - 680L
1,496 Elo+
Solo
Danzaburou
Danzaburou
zZHorrorQueenZz
Danzaburou
Level 29
God Stats
2W - 3L
1,856 SR
Queue Stats
386W - 394L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DovahRovah
Serqet
12
8 / 1 / 4
7,017
702
5,561
4,624
1,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
ElJimmale
Apollo
11
1 / 0 / 3
6,500
650
4,074
5,330
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
IckleB
Gilgamesh
10
1 / 5 / 2
5,959
596
6,343
10,622
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 1 / 4
6,237
624
3,171
4,786
1,748
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
Richos
Fafnir
9
3 / 0 / 5
6,190
619
3,669
6,840
4,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GandalfDaCooked
Baron Samedi
7
0 / 5 / 2
4,791
479
3,528
6,514
2,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
MMMincer
Gilgamesh
11
5 / 3 / 0
6,357
636
8,258
10,782
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
RazorKliq
Arachne
7
0 / 3 / 2
4,694
469
955
5,336
1,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baba Yaga
Rylo151
Baba Yaga
10
2 / 2 / 0
6,106
611
3,661
4,775
1,642
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
zZHorrorQueenZz
Danzaburou
8
0 / 3 / 0
4,756
476
2,773
5,242
1,126
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
16
Kills
7
7
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
DovahRovah
Serqet
8
1
4
10
W
Apollo
ElJimmale
Apollo
1
0
3
2.5
L
Baron Samedi
GandalfDaCooked
Baron Samedi
0
5
2
0.2
W
Gilgamesh
IckleB
Gilgamesh
1
5
2
0.4
W
3
1
4
5
L
Gilgamesh
MMMincer
Gilgamesh
5
3
0
1.67
L
Arachne
RazorKliq
Arachne
0
3
2
0.33
W
Fafnir
Richos
Fafnir
3
0
5
5.5
L
Baba Yaga
Rylo151
Baba Yaga
2
2
0
1
L
Danzaburou
zZHorrorQueenZz
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,818
Damage
19,175
32,202
Taken
32,649
13,195
Mitigated
11,756
11,277
Healing
12,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
DovahRovah
Serqet
5,561
1,256
0
420
4,624
1,592
0
896
3,728
0
35,112
W
Apollo
ElJimmale
Apollo
4,074
2,267
0
3,592
5,330
1,539
276
875
4,455
0
41,628
L
Baron Samedi
GandalfDaCooked
Baron Samedi
3,528
592
286
1,741
6,514
2,998
0
2,657
3,674
11,132
0
W
Gilgamesh
IckleB
Gilgamesh
6,343
3,132
0
2,821
10,622
4,074
0
0
10,622
0
29,771
W
3,171
455
142
1,436
4,786
1,748
1,161
2,877
1,909
37,818
0
L
Gilgamesh
MMMincer
Gilgamesh
8,258
3,444
0
4,389
10,782
4,208
0
0
10,782
0
31,082
L
Arachne
RazorKliq
Arachne
955
516
0
1,449
5,336
1,782
0
1,135
4,201
0
13,174
W
Fafnir
Richos
Fafnir
3,669
901
0
2,866
6,840
4,242
5
2,541
4,299
12,516
0
L
Baba Yaga
Rylo151
Baba Yaga
3,661
649
0
2,166
4,775
1,642
0
2,331
2,307
32,611
0
L
Danzaburou
zZHorrorQueenZz
Danzaburou
2,773
1,279
0
2,001
5,242
1,126
0
717
4,525
0
23,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,903
Gold Earned
26,704
301
Minions Killed
223
0
Camps Cleared
0
976,345
Distance Traveled
891,597
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,017
702
67
7
0
227,657
2
W
Apollo
6,500
650
91
9
0
165,904
4
L
Baron Samedi
4,791
479
20
2
0
169,118
1
W
Gilgamesh
5,959
596
51
5
0
188,390
3
W
Eset
6,237
624
81
8
0
174,496
0
L
Gilgamesh
6,357
636
61
6
0
170,688
2
L
Arachne
4,694
469
35
4
0
185,564
3
W
Fafnir
6,190
619
11
1
0
219,898
3
L
Baba Yaga
6,106
611
62
6
0
189,041
2
L
Danzaburou
4,756
476
45
5
0
177,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role