Player Matchup

Bellona
Bellona
Angela_Ziegler2
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,556 Elo+
Solo
Fenrir
Fenrir
DaAnimeLover_629
Fenrir
Level 29
God Stats
39W - 33L
1,577 SR
Queue Stats
308W - 336L
1,496 Elo+
Solo
Kukulkan
Kukulkan
MR Chellaxer
Kukulkan
Level 13
God Stats
13W - 15L
1,393 SR
Queue Stats
27W - 31L
1,442 Elo+
Solo
Agni
Agni
TheWarmonger7
Agni
Level 28
God Stats
30W - 40L
1,352 SR
Queue Stats
44W - 67L
1,296 Elo+
Solo
Ullr
Ullr
hamilbunk
Ullr
Level 4
God Stats
1W - 1L
1,266 SR
Queue Stats
1W - 1L
1,173 Elo+
Solo
Team Averages
Level 18
1,418 SR
1,393 Elo+

VS

Team Averages
Level 19
1,588 SR
1,412 Elo+
Neith
Neith
AstridV
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,332 Elo+
Party 1
Zeus
Zeus
CptnJabroni
Zeus
Level 29
God Stats
11W - 4L
1,837 SR
Queue Stats
42W - 58L
1,508 Elo+
Solo
Ymir
Ymir
Crazed Milk
Ymir
Level 17
God Stats
4W - 8L
1,523 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Fenrir
Fenrir
Jeff Noctem
Fenrir
Level 17
God Stats
0W - 2L
1,383 SR
Queue Stats
0W - 6L
1,332 Elo+
Party 1
Bacchus
Bacchus
xFallen_Bravo
Bacchus
Level 29
God Stats
29W - 33L
1,698 SR
Queue Stats
483W - 515L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 13
13,150
939
15,161
17,601
13,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
11 / 4 / 8
14,522
1,037
20,136
12,169
7,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
MR Chellaxer
Kukulkan
19
3 / 1 / 10
13,036
931
26,390
7,253
3,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 0 / 14
13,199
943
11,478
3,699
1,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
19
2 / 5 / 9
12,327
881
4,999
10,713
4,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AstridV
Neith
18
0 / 5 / 6
11,850
846
5,280
16,242
7,637
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 0 / 0
10,410
744
0
112
16
Magic Focus

Magic Focus

+20
Magical Power

18
0 / 5 / 5
11,569
826
3,220
14,566
7,059
Fenrir
19
7 / 10 / 4
13,969
998
13,513
28,232
17,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
20
6 / 1 / 6
15,560
1,111
19,795
27,573
38,305
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
21
Kills
13
13
Deaths
21
54
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
3
13
2.83
L
Neith
AstridV
Neith
0
5
6
0.6
L
0
0
0
0
L
0
5
5
0.5
W
11
4
8
3.75
L
Fenrir
7
10
4
0.9
W
Kukulkan
MR Chellaxer
Kukulkan
3
1
10
8
W
3
0
14
10
W
Ullr
2
5
9
1.3
L
Bacchus
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,164
Damage
41,808
51,435
Taken
86,725
29,006
Mitigated
70,829
3,863
Healing
11,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,161
4,656
0
1,739
17,601
13,197
0
7,073
10,528
441
41,139
L
Neith
AstridV
Neith
5,280
2,275
0
929
16,242
7,637
0
5,637
10,605
0
16,425
L
0
0
0
0
112
16
0
0
112
628
0
L
3,220
30
0
0
14,566
7,059
0
8,658
5,908
22,739
0
W
20,136
6,872
0
748
12,169
7,233
0
3,798
8,371
0
28,231
L
Fenrir
13,513
5,982
0
2,591
28,232
17,812
0
11,373
16,859
0
26,941
W
Kukulkan
MR Chellaxer
Kukulkan
26,390
1,953
0
0
7,253
3,000
0
4,163
3,090
62,387
0
W
11,478
639
0
664
3,699
1,365
0
1,583
2,116
37,282
0
W
Ullr
4,999
2,467
0
712
10,713
4,211
0
6,398
4,315
0
17,540
L
Bacchus
19,795
1,193
0
7,641
27,573
38,305
0
12,577
14,996
57,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,234
Gold Earned
63,358
264
Minions Killed
185
7
Camps Cleared
2
1,274,964
Distance Traveled
915,464
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,150
939
53
4
3
263,858
3
L
Neith
11,850
846
42
3
0
199,729
0
L
Zeus
10,410
744
1
0
1
13,831
0
L
Ymir
11,569
826
28
2
0
160,213
0
W
Fenrir
14,522
1,037
20
1
2
273,296
0
L
Fenrir
13,969
998
38
3
0
266,726
0
W
Kukulkan
13,036
931
89
6
1
258,408
0
W
Agni
13,199
943
76
5
1
284,045
0
W
Ullr
12,327
881
26
2
0
195,357
0
L
Bacchus
15,560
1,111
76
5
1
274,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role