Player Matchup

Danzaburou
Danzaburou
Gold III
Dxrwaa
Danzaburou
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold II
elSUKODOMINA
Nu Wa
Gold II
Level 148
God Stats
6W - 7L
1,535 SR
Queue Stats
348W - 333L
1,545 MMR
Solo
Khepri
Khepri
Platinum V
thehusbando
Khepri
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold I
tomilai1
Nemesis
Gold I
Level 158
God Stats
14W - 14L
1,736 SR
Queue Stats
370W - 373L
1,653 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
xslime
Cu Chulainn
Gold I
Level 151
God Stats
17W - 29L
1,702 SR
Queue Stats
466W - 474L
1,514 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 155
1,594 SR
1,542 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,615 SR
1,814 MMR
Erlang Shen
Erlang Shen
Gold II
FamasPlaya69
Erlang Shen
Gold II
Level 121
God Stats
7W - 3L
1,700 SR
Queue Stats
264W - 247L
1,504 MMR
Solo
Amaterasu
Amaterasu
Gold III
IIOMNIVERSEII
Amaterasu
Gold III
Level 108
God Stats
115W - 84L
1,596 SR
Queue Stats
186W - 175L
1,505 MMR
Solo
Ullr
Ullr
Masters
JustLion
Ullr
Masters
Level 145
God Stats
75W - 44L
1,717 SR
Queue Stats
204W - 150L
3,197 MMR
Solo
Ymir
Ymir
Gold V
TIgerNightfall
Ymir
Gold V
Level 100
God Stats
1W - 0L
1,562 SR
Queue Stats
31W - 29L
1,363 MMR
Party 1
Chiron
Chiron
Platinum IV
iNcoltt
Chiron
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dxrwaa
Danzaburou
11
1 / 6 / 0
7,724
429
2,444
10,831
2,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 5 / 3
8,407
467
14,037
11,507
3,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
10
0 / 8 / 3
7,106
395
2,462
14,652
12,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
tomilai1
Nemesis
15
2 / 3 / 2
9,105
506
5,617
11,939
5,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
xslime
Cu Chulainn
17
1 / 1 / 0
10,245
569
14,364
14,936
12,163
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
TiamatSetTsukuyomiAthenaApollo

VS

Bans
AphroditeScyllaChang'eRaijinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FamasPlaya69
Erlang Shen
16
2 / 1 / 5
10,765
598
4,245
10,986
6,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
IIOMNIVERSEII
Amaterasu
17
2 / 1 / 2
11,161
620
6,552
20,899
15,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
20
12 / 0 / 4
13,901
772
20,136
12,626
5,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 2 / 7
10,535
585
5,110
17,679
13,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
iNcoltt
Chiron
16
4 / 2 / 4
10,892
605
10,322
12,715
4,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
5
Kills
23
23
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dxrwaa
Danzaburou
1
6
0
0.17
W
Erlang Shen
FamasPlaya69
Erlang Shen
2
1
5
4.5
W
Amaterasu
IIOMNIVERSEII
Amaterasu
2
1
2
3
W
Ullr
12
0
4
14
W
3
2
7
3.25
L
1
5
3
0.5
W
Chiron
iNcoltt
Chiron
4
2
4
3
L
Khepri
0
8
3
0.19
L
Nemesis
tomilai1
Nemesis
2
3
2
1
L
Cu Chulainn
xslime
Cu Chulainn
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,924
Damage
46,365
63,865
Taken
74,905
35,773
Mitigated
45,341
8,445
Healing
30,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dxrwaa
Danzaburou
2,444
928
0
2,248
10,831
2,771
0
81
10,750
0
32,259
W
Erlang Shen
FamasPlaya69
Erlang Shen
4,245
2,226
0
1,514
10,986
6,112
3,754
1,233
9,687
0
67,777
W
Amaterasu
IIOMNIVERSEII
Amaterasu
6,552
2,808
0
13,525
20,899
15,077
2,743
1,059
19,758
64
62,482
W
Ullr
20,136
8,303
0
3,070
12,626
5,993
6,112
1,286
11,254
0
124,165
W
5,110
1,006
0
6,669
17,679
13,885
458
6,269
11,050
27,527
0
L
14,037
4,837
120
1,051
11,507
3,146
1,794
982
10,525
66,423
0
W
Chiron
iNcoltt
Chiron
10,322
3,995
971
4,954
12,715
4,274
6,813
5,889
6,390
0
74,775
L
Khepri
2,462
222
0
1,100
14,652
12,266
0
3,448
11,204
15,849
0
L
Nemesis
tomilai1
Nemesis
5,617
2,307
0
1,642
11,939
5,427
0
58
11,881
109
78,812
L
Cu Chulainn
xslime
Cu Chulainn
14,364
1,991
0
2,284
14,936
12,163
204
599
14,337
0
84,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,587
Gold Earned
57,254
491
Minions Killed
622
0
Camps Cleared
0
1,570,411
Distance Traveled
1,798,134
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,724
429
61
3
0
227,196
5
W
Erlang Shen
10,765
598
112
6
0
357,834
5
W
Amaterasu
11,161
620
147
8
0
376,036
3
W
Ullr
13,901
772
197
11
0
354,623
6
W
Ymir
10,535
585
29
2
0
372,669
8
L
Nu Wa
8,407
467
118
7
0
307,079
4
W
Chiron
10,892
605
137
8
0
336,972
6
L
Khepri
7,106
395
21
1
0
334,603
5
L
Nemesis
9,105
506
137
8
0
350,142
2
L
Cu Chulainn
10,245
569
154
9
0
351,391
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role