Player Matchup

Artemis
Artemis
ElFedePaLasNenas
Artemis
Level 13
God Stats
7W - 5L
1,195 SR
Queue Stats
58W - 54L
1,369 Elo+
Party 2
Gilgamesh
Gilgamesh
GhostInk12
Gilgamesh
Level 29
God Stats
9W - 11L
1,135 SR
Queue Stats
107W - 122L
1,449 Elo+
Solo
Guan Yu
Guan Yu
headshotgeneral
Guan Yu
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 14L
1,272 Elo+
Solo
Mercury
Mercury
marloncalderon21
Mercury
Level 18
God Stats
0W - 1L
1,282 SR
Queue Stats
101W - 92L
1,536 Elo+
Party 2
Zeus
Zeus
yomomaho
Zeus
Level 14
God Stats
0W - 1L
1,723 SR
Queue Stats
29W - 28L
1,435 Elo+
Solo
Team Averages
Level 15
1,367 SR
1,412 Elo+

VS

Team Averages
Level 20
1,509 SR
1,480 Elo+
Ymir
Ymir
BeanB00ii
Ymir
Level 7
God Stats
1W - 3L
1,221 SR
Queue Stats
8W - 5L
1,524 Elo+
Party 1
Gilgamesh
Gilgamesh
CCnCMykki
Gilgamesh
Level 29
God Stats
11W - 8L
1,604 SR
Queue Stats
118W - 123L
1,484 Elo+
Solo
Vamana
Vamana
Chelonis
Vamana
Level 26
God Stats
3W - 2L
1,525 SR
Queue Stats
63W - 65L
1,485 Elo+
Party 1
Poseidon
Poseidon
GachiBoy23
Poseidon
Level 11
God Stats
4W - 1L
1,697 SR
Queue Stats
13W - 12L
1,455 Elo+
Solo
Chiron
Chiron
MapleCND
Chiron
Level 29
God Stats
4W - 3L
1,496 SR
Queue Stats
135W - 139L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
7,407
436
9,383
12,657
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
GhostInk12
Gilgamesh
14
7 / 3 / 0
8,510
501
10,624
13,965
7,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 14 / 0
5,590
329
1,013
13,563
3,810
14
0 / 4 / 5
8,115
477
5,922
14,070
5,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
15
7 / 7 / 0
8,906
524
10,491
14,090
5,292
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
6 / 3 / 14
9,823
578
8,855
14,216
14,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
CCnCMykki
Gilgamesh
15
3 / 8 / 4
9,192
541
4,778
15,585
7,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
Chelonis
Vamana
14
3 / 3 / 3
8,989
529
8,017
12,434
8,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
GachiBoy23
Poseidon
18
9 / 2 / 5
10,815
636
11,989
7,537
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
MapleCND
Chiron
17
14 / 0 / 5
11,073
651
14,736
11,598
4,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
16
Kills
35
35
Deaths
16
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
3
14
4.33
W
Gilgamesh
CCnCMykki
Gilgamesh
3
8
4
0.63
W
Vamana
Chelonis
Vamana
3
3
3
1.5
L
2
7
1
0.36
W
Poseidon
GachiBoy23
Poseidon
9
2
5
5.75
L
Gilgamesh
GhostInk12
Gilgamesh
7
3
0
2.33
W
Chiron
MapleCND
Chiron
14
0
5
16.5
L
0
14
0
0
L
0
4
5
0.63
L
Zeus
7
7
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,433
Damage
48,375
68,345
Taken
61,370
25,403
Mitigated
38,392
15,424
Healing
14,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
8,855
2,537
0
2,294
14,216
14,716
650
1,930
12,286
25,846
0
W
Gilgamesh
CCnCMykki
Gilgamesh
4,778
1,201
0
2,879
15,585
7,018
195
3,123
12,462
0
60,915
W
Vamana
Chelonis
Vamana
8,017
4,328
0
3,681
12,434
8,902
275
1,074
11,360
0
44,246
L
9,383
4,306
0
2,596
12,657
3,664
0
4,577
8,040
0
34,675
W
Poseidon
GachiBoy23
Poseidon
11,989
1,695
0
1,094
7,537
3,004
957
3,058
4,479
78,123
0
L
Gilgamesh
GhostInk12
Gilgamesh
10,624
3,180
0
3,881
13,965
7,571
0
1,421
12,544
0
42,151
W
Chiron
MapleCND
Chiron
14,736
10,337
947
3,686
11,598
4,752
4,356
1,306
10,292
0
79,126
L
1,013
174
110
552
13,563
3,810
0
5,285
8,107
0
7,921
L
5,922
2,560
0
4,000
14,070
5,066
0
3,248
10,772
0
49,893
L
Zeus
10,491
1,600
0
4,285
14,090
5,292
852
5,696
8,038
55,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,528
Gold Earned
49,892
354
Minions Killed
515
0
Camps Cleared
0
1,444,780
Distance Traveled
1,455,070
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,823
578
31
2
0
284,823
1
W
Gilgamesh
9,192
541
115
7
0
274,871
0
W
Vamana
8,989
529
84
5
0
298,080
2
L
Artemis
7,407
436
55
3
0
239,942
0
W
Poseidon
10,815
636
141
8
0
316,740
3
L
Gilgamesh
8,510
501
76
4
0
339,169
0
W
Chiron
11,073
651
144
8
0
280,556
2
L
Guan Yu
5,590
329
12
1
0
250,272
2
L
Mercury
8,115
477
111
7
0
372,111
1
L
Zeus
8,906
524
100
6
0
243,286
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role