Player Matchup

Pele
Pele
Cozm1cKiller
Pele
Level 69
God Stats
13W - 11L
1,335 SR
Queue Stats
194W - 199L
1,372 Elo+
Party 1
Gilgamesh
Gilgamesh
Javykkoa
Gilgamesh
Level 25
God Stats
17W - 23L
1,399 SR
Queue Stats
333W - 370L
1,385 Elo+
Party 1
Athena
Athena
W1LL1AMTHEGR1M
Athena
Level 67
God Stats
11W - 10L
1,319 SR
Queue Stats
144W - 157L
1,374 Elo+
Party 1
Ra
Ra
carrkids200
Ra
Level 7
God Stats
1W - 1L
1,666 SR
Queue Stats
3W - 3L
1,465 Elo+
Party 1
Xbalanque
Xbalanque
ll5l0l5
Xbalanque
Level 22
God Stats
29W - 32L
1,386 SR
Queue Stats
60W - 61L
1,355 Elo+
Party 1
Team Averages
Level 38
1,421 SR
1,390 Elo+

VS

Team Averages
Level 27
1,488 SR
1,352 Elo+
Awilix
Awilix
Anamooz
Awilix
Level 49
God Stats
37W - 38L
1,537 SR
Queue Stats
343W - 332L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
Bigems
Cthulhu
Level 26
God Stats
2W - 2L
1,191 SR
Queue Stats
51W - 56L
1,369 Elo+
Party 3
Freya
Freya
FastJonSLow
Freya
Level 26
God Stats
23W - 12L
1,610 SR
Queue Stats
53W - 61L
1,357 Elo+
Party 3
Ra
Ra
Scremsassist
Ra
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 45L
1,197 Elo+
Party 2
Anhur
Anhur
THE VIGODA
Anhur
Level 25
God Stats
3W - 1L
1,604 SR
Queue Stats
37W - 41L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 2
10,189
536
8,721
18,191
6,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Javykkoa
Gilgamesh
14
2 / 6 / 2
8,988
473
9,080
15,752
8,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 2 / 3
10,074
530
8,342
20,396
14,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
0 / 4 / 1
8,494
447
1,873
6,459
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xbalanque
ll5l0l5
Xbalanque
14
3 / 4 / 1
8,772
462
9,360
13,925
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Anamooz
Awilix
19
10 / 1 / 1
11,897
626
12,653
8,398
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Bigems
Cthulhu
15
2 / 1 / 2
8,869
467
9,715
11,303
10,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 5 / 2
11,826
622
17,949
19,362
8,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 3 / 1
9,485
499
4,558
9,067
3,528
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
14
1 / 3 / 3
8,322
438
7,746
11,993
3,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
12
Kills
23
23
Deaths
13
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Awilix
Anamooz
Awilix
10
1
1
10.5
W
Cthulhu
Bigems
Cthulhu
2
1
2
3
L
4
7
2
0.71
W
8
5
2
1.8
L
Gilgamesh
Javykkoa
Gilgamesh
2
6
2
0.5
W
2
3
1
0.83
W
Anhur
1
3
3
0.83
L
3
2
3
2.25
L
0
4
1
0.13
L
Xbalanque
ll5l0l5
Xbalanque
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,376
Damage
52,621
74,723
Taken
60,123
37,455
Mitigated
29,796
15,499
Healing
19,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Anamooz
Awilix
12,653
5,730
0
287
8,398
3,537
450
867
7,531
0
96,879
W
Cthulhu
Bigems
Cthulhu
9,715
441
0
2,792
11,303
10,988
324
2,342
8,961
48,676
0
L
8,721
2,674
0
5,300
18,191
6,784
0
7,768
10,423
0
73,378
W
17,949
5,682
0
11,202
19,362
8,112
2,364
424
18,938
79,077
0
L
Gilgamesh
Javykkoa
Gilgamesh
9,080
2,197
0
2,072
15,752
8,272
500
11,282
4,470
0
48,554
W
4,558
777
477
2,872
9,067
3,528
1,503
3,048
6,019
52,873
0
W
Anhur
7,746
5,842
0
1,647
11,993
3,631
764
3,534
8,459
0
40,597
L
8,342
1,889
0
3,331
20,396
14,958
0
7,156
12,715
38,571
0
L
1,873
233
0
761
6,459
2,411
429
547
5,912
48,996
0
L
Xbalanque
ll5l0l5
Xbalanque
9,360
5,734
294
3,741
13,925
5,030
0
4,719
8,981
0
54,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,517
Gold Earned
50,399
489
Minions Killed
529
0
Camps Cleared
0
1,759,736
Distance Traveled
1,821,649
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,897
626
150
8
0
418,103
3
W
Cthulhu
8,869
467
83
4
0
410,970
3
L
Pele
10,189
536
137
7
0
384,767
0
W
Freya
11,826
622
131
7
0
310,157
3
L
Gilgamesh
8,988
473
91
5
0
329,474
0
W
Ra
9,485
499
101
5
0
305,775
0
W
Anhur
8,322
438
64
3
0
376,644
0
L
Athena
10,074
530
64
3
0
394,919
0
L
Ra
8,494
447
102
5
0
322,687
0
L
Xbalanque
8,772
462
95
5
0
327,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role