Player Matchup

Gilgamesh
Gilgamesh
BippaPhats
Gilgamesh
Level 113
God Stats
2W - 2L
1,535 SR
Queue Stats
80W - 94L
1,485 Elo+
Solo
Scylla
Scylla
ChineseBTR
Scylla
Level 82
God Stats
3W - 6L
1,649 SR
Queue Stats
372W - 308L
1,660 Elo+
Party 2
Ymir
Ymir
Exist_Thrash29
Ymir
Level 69
God Stats
6W - 4L
1,931 SR
Queue Stats
175W - 96L
1,730 Elo+
Party 2
Medusa
Medusa
RIZeInSaNe
Medusa
Level 65
God Stats
5W - 0L
1,500 SR
Queue Stats
369W - 234L
1,765 Elo+
Party 2
Ravana
Ravana
vRoguev
Ravana
Level 43
God Stats
2W - 0L
1,734 SR
Queue Stats
149W - 74L
1,765 Elo+
Party 2
Team Averages
Level 74
1,670 SR
1,681 Elo+

VS

Team Averages
Level 87
1,526 SR
1,574 Elo+
Anhur
Anhur
Duhfer
Anhur
Level 107
God Stats
0W - 2L
1,317 SR
Queue Stats
139W - 118L
1,687 Elo+
Party 1
Persephone
Persephone
ObungisPrime
Persephone
Level 28
God Stats
1W - 2L
1,403 SR
Queue Stats
146W - 129L
1,630 Elo+
Party 1
Gilgamesh
Gilgamesh
PolarJEDI KiLLa
Gilgamesh
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,512 Elo+
Party 3
Athena
Athena
StoreNextDoor
Athena
Level 68
God Stats
2W - 3L
1,666 SR
Queue Stats
11W - 11L
1,493 Elo+
Party 3
Anubis
Anubis
buntcuster69
Anubis
Level 127
God Stats
12W - 10L
1,747 SR
Queue Stats
235W - 222L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BippaPhats
Gilgamesh
20
4 / 4 / 1
13,765
626
6,810
18,672
12,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
ChineseBTR
Scylla
20
10 / 1 / 9
13,881
631
18,072
12,352
4,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 2 / 17
12,060
548
6,423
17,373
17,405
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
RIZeInSaNe
Medusa
20
12 / 1 / 13
14,266
648
24,275
17,358
6,901
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
vRoguev
Ravana
20
3 / 1 / 5
12,691
577
9,434
12,284
6,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Duhfer
Anhur
17
2 / 6 / 0
10,407
473
6,477
18,242
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
ObungisPrime
Persephone
16
2 / 5 / 3
10,550
480
13,273
12,661
4,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
PolarJEDI KiLLa
Gilgamesh
15
2 / 8 / 2
9,959
453
8,932
15,543
9,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 7 / 2
8,164
371
5,581
20,865
13,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
16
1 / 7 / 2
10,191
463
9,881
14,144
8,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
17
33
Kills
8
9
Deaths
33
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BippaPhats
Gilgamesh
4
4
1
1.13
W
Scylla
ChineseBTR
Scylla
10
1
9
14.5
L
Anhur
Duhfer
Anhur
2
6
0
0.33
W
4
2
17
6.25
L
Persephone
ObungisPrime
Persephone
2
5
3
0.7
L
Gilgamesh
PolarJEDI KiLLa
Gilgamesh
2
8
2
0.38
W
Medusa
RIZeInSaNe
Medusa
12
1
13
18.5
L
1
7
2
0.29
L
Anubis
1
7
2
0.29
W
Ravana
vRoguev
Ravana
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,014
Damage
44,144
78,039
Taken
81,455
47,630
Mitigated
40,910
30,189
Healing
16,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BippaPhats
Gilgamesh
6,810
1,676
0
7,897
18,672
12,365
4,615
6,324
11,813
0
96,643
W
Scylla
ChineseBTR
Scylla
18,072
543
0
4,226
12,352
4,909
983
5,000
7,298
105,391
0
L
Anhur
Duhfer
Anhur
6,477
3,019
0
6,781
18,242
5,314
188
3,675
14,445
0
76,824
W
6,423
1,323
0
2,629
17,373
17,405
513
7,510
9,684
27,132
0
L
Persephone
ObungisPrime
Persephone
13,273
449
0
2,264
12,661
4,163
0
2,793
9,809
61,703
0
L
Gilgamesh
PolarJEDI KiLLa
Gilgamesh
8,932
1,086
0
654
15,543
9,977
805
2,316
13,206
0
49,589
W
Medusa
RIZeInSaNe
Medusa
24,275
15,294
0
9,826
17,358
6,901
4,725
6,391
10,914
0
120,089
L
5,581
1,714
0
2,735
20,865
13,316
0
8,447
12,282
18,727
0
L
Anubis
9,881
598
0
4,300
14,144
8,140
44
6,702
7,214
75,109
0
W
Ravana
vRoguev
Ravana
9,434
2,025
0
5,611
12,284
6,050
2,322
3,898
8,236
0
90,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,663
Gold Earned
49,271
712
Minions Killed
520
0
Camps Cleared
0
2,148,673
Distance Traveled
1,950,760
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,765
626
173
8
0
430,922
1
W
Scylla
13,881
631
169
8
0
391,673
1
L
Anhur
10,407
473
131
6
0
342,320
8
W
Ymir
12,060
548
29
1
0
418,458
1
L
Persephone
10,550
480
122
6
0
425,560
6
L
Gilgamesh
9,959
453
98
4
0
404,945
1
W
Medusa
14,266
648
185
8
0
408,813
2
L
Athena
8,164
371
31
1
0
435,776
4
L
Anubis
10,191
463
138
6
0
342,159
1
W
Ravana
12,691
577
156
7
0
498,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role