Player Matchup

Gilgamesh
Gilgamesh
DrBlueBadger
Gilgamesh
Level 141
God Stats
6W - 6L
1,495 SR
Queue Stats
260W - 251L
1,456 Elo+
Party 2
Kukulkan
Kukulkan
ElGiovanni603
Kukulkan
Level 63
God Stats
10W - 8L
1,454 SR
Queue Stats
149W - 174L
1,516 Elo+
Solo
Ganesha
Ganesha
JerzyShoreLegDay
Ganesha
Level 59
God Stats
0W - 5L
1,426 SR
Queue Stats
129W - 140L
1,466 Elo+
Party 3
Da Ji
Da Ji
MysteryGum
Da Ji
Level 95
God Stats
1W - 4L
1,190 SR
Queue Stats
415W - 373L
1,418 Elo+
Party 2
Rama
Rama
Sekiro Lord
Rama
Level 68
God Stats
2W - 6L
1,324 SR
Queue Stats
307W - 294L
1,449 Elo+
Party 3
Team Averages
Level 85
1,378 SR
1,461 Elo+

VS

Team Averages
Level 93
1,534 SR
1,467 Elo+
Tsukuyomi
Tsukuyomi
Fallkiller
Tsukuyomi
Level 112
God Stats
7W - 7L
1,590 SR
Queue Stats
44W - 46L
1,464 Elo+
Party 1
Gilgamesh
Gilgamesh
Kraken155
Gilgamesh
Level 89
God Stats
6W - 5L
1,422 SR
Queue Stats
30W - 26L
1,443 Elo+
Party 1
Baron Samedi
Baron Samedi
RIPieces
Baron Samedi
Level 72
God Stats
4W - 6L
1,308 SR
Queue Stats
144W - 154L
1,463 Elo+
Solo
Zhong Kui
Zhong Kui
WhitishRock1204
Zhong Kui
Level 86
God Stats
74W - 48L
1,852 SR
Queue Stats
740W - 705L
1,465 Elo+
Party 4
Hades
Hades
josue2029
Hades
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrBlueBadger
Gilgamesh
12
2 / 4 / 2
6,484
540
4,100
6,804
4,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
ElGiovanni603
Kukulkan
9
0 / 5 / 0
5,549
462
2,235
5,421
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 2 / 1
5,542
462
2,387
5,886
2,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
10
5 / 3 / 1
6,431
536
5,256
8,684
2,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 0
5,246
437
3,660
8,275
2,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fallkiller
Tsukuyomi
12
3 / 1 / 2
6,854
571
2,930
6,186
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Kraken155
Gilgamesh
12
6 / 1 / 0
7,658
638
5,640
7,677
3,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
RIPieces
Baron Samedi
12
3 / 2 / 3
6,951
579
3,761
5,894
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
WhitishRock1204
Zhong Kui
11
3 / 2 / 2
7,217
601
6,453
8,922
5,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hades
josue2029
Hades
10
2 / 2 / 4
6,109
509
4,586
6,767
2,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
8
Kills
17
17
Deaths
8
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DrBlueBadger
Gilgamesh
2
4
2
0.75
L
Kukulkan
ElGiovanni603
Kukulkan
0
5
0
0
W
Tsukuyomi
Fallkiller
Tsukuyomi
3
1
2
4
L
0
2
1
0.25
W
Gilgamesh
Kraken155
Gilgamesh
6
1
0
6
L
Da Ji
5
3
1
1.83
W
Baron Samedi
RIPieces
Baron Samedi
3
2
3
2.25
L
1
3
0
0.33
W
Zhong Kui
WhitishRock1204
Zhong Kui
3
2
2
2
W
Hades
josue2029
Hades
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,638
Damage
23,370
35,070
Taken
35,446
13,275
Mitigated
15,505
9,164
Healing
13,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DrBlueBadger
Gilgamesh
4,100
640
0
1,443
6,804
4,247
0
0
6,804
0
31,836
L
Kukulkan
ElGiovanni603
Kukulkan
2,235
370
0
242
5,421
1,762
0
2,130
3,153
30,872
0
W
Tsukuyomi
Fallkiller
Tsukuyomi
2,930
257
0
2,789
6,186
2,031
222
572
5,542
0
34,032
L
2,387
403
0
2,326
5,886
2,322
0
4,747
1,139
14,693
0
W
Gilgamesh
Kraken155
Gilgamesh
5,640
1,696
0
1,453
7,677
3,542
470
368
7,269
0
33,465
L
Da Ji
5,256
521
0
2,149
8,684
2,801
0
2,883
5,631
0
23,304
W
Baron Samedi
RIPieces
Baron Samedi
3,761
164
154
1,829
5,894
2,404
368
858
4,989
33,546
0
L
3,660
2,767
0
3,004
8,275
2,143
76
4,732
3,543
0
23,359
W
Zhong Kui
WhitishRock1204
Zhong Kui
6,453
958
0
3,736
8,922
5,163
0
1,552
7,370
34,675
0
W
Hades
josue2029
Hades
4,586
564
827
2,915
6,767
2,365
0
1,077
5,654
27,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,252
Gold Earned
34,789
250
Minions Killed
322
0
Camps Cleared
0
1,002,226
Distance Traveled
1,096,434
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,484
540
66
6
0
203,071
1
L
Kukulkan
5,549
462
70
6
0
174,649
0
W
Tsukuyomi
6,854
571
81
7
0
263,067
6
L
Ganesha
5,542
462
5
0
0
201,867
2
W
Gilgamesh
7,658
638
77
6
0
213,313
1
L
Da Ji
6,431
536
49
4
0
232,824
3
W
Baron Samedi
6,951
579
68
6
0
206,716
3
L
Rama
5,246
437
60
5
0
189,815
2
W
Zhong Kui
7,217
601
59
5
0
204,287
1
W
Hades
6,109
509
37
3
0
209,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role