Player Matchup

Gilgamesh
Gilgamesh
ChickSticker
Gilgamesh
Level 153
God Stats
0W - 2L
1,353 SR
Queue Stats
9W - 10L
1,685 Elo+
Party 1
Danzaburou
Danzaburou
TenguTh3ory
Danzaburou
Level 120
God Stats
90W - 75L
1,648 SR
Queue Stats
311W - 337L
1,635 Elo+
Solo
Nox
Nox
choefty
Nox
Level 136
God Stats
0W - 4L
1,411 SR
Queue Stats
161W - 110L
1,732 Elo+
Party 1
Team Averages
Level 136
1,471 SR
1,684 Elo+

VS

Team Averages
Level 116
1,681 SR
1,717 Elo+
Fafnir
Fafnir
hatchbot
Fafnir
Level 140
God Stats
17W - 12L
1,720 SR
Queue Stats
517W - 320L
1,698 Elo+
Party 2
Zhong Kui
Zhong Kui
itzrayday0
Zhong Kui
Level 106
God Stats
21W - 17L
1,564 SR
Queue Stats
346W - 233L
1,716 Elo+
Party 2
Tyr
Tyr
ymsp11
Tyr
Level 103
God Stats
7W - 6L
1,760 SR
Queue Stats
446W - 271L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChickSticker
Gilgamesh
20
6 / 13 / 11
22,143
651
22,920
44,676
52,456
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
TenguTh3ory
Danzaburou
20
4 / 15 / 10
20,619
606
36,715
35,685
12,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
20
10 / 8 / 8
22,837
672
30,815
27,229
11,983
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
hatchbot
Fafnir
20
11 / 5 / 16
21,316
627
29,132
44,209
74,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
itzrayday0
Zhong Kui
20
17 / 9 / 14
25,581
752
42,467
44,523
37,735
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
ymsp11
Tyr
20
8 / 7 / 15
21,054
619
20,810
47,147
66,585
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
81
20
Kills
36
36
Deaths
21
29
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ChickSticker
Gilgamesh
6
13
11
0.88
L
Danzaburou
TenguTh3ory
Danzaburou
4
15
10
0.6
L
Nox
10
8
8
1.75
W
Fafnir
hatchbot
Fafnir
11
5
16
3.8
W
Zhong Kui
itzrayday0
Zhong Kui
17
9
14
2.67
W
Tyr
ymsp11
Tyr
8
7
15
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,450
Damage
92,409
107,590
Taken
135,879
76,846
Mitigated
178,594
4,126
Healing
61,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ChickSticker
Gilgamesh
22,920
6,091
0
812
44,676
52,456
229
22,020
21,197
0
62,831
L
Danzaburou
TenguTh3ory
Danzaburou
36,715
16,484
0
3,136
35,685
12,407
2,024
27,867
7,416
0
143,146
L
Nox
30,815
716
0
178
27,229
11,983
1,124
20,669
5,935
145,262
0
W
Fafnir
hatchbot
Fafnir
29,132
8,522
0
16,836
44,209
74,274
2,213
12,385
31,824
80,302
0
W
Zhong Kui
itzrayday0
Zhong Kui
42,467
3,686
0
30,368
44,523
37,735
1,563
8,627
34,444
178,840
0
W
Tyr
ymsp11
Tyr
20,810
3,614
0
14,545
47,147
66,585
232
11,217
35,930
0
117,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,599
Gold Earned
67,951
335
Minions Killed
338
0
Camps Cleared
0
1,635,786
Distance Traveled
1,735,555
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
22,143
651
33
1
0
562,090
3
L
Danzaburou
20,619
606
136
4
0
501,667
7
L
Nox
22,837
672
166
5
0
572,029
1
W
Fafnir
21,316
627
65
2
0
540,308
4
W
Zhong Kui
25,581
752
179
5
0
531,380
1
W
Tyr
21,054
619
94
3
0
663,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role