Player Matchup

Set
Set
AXE__Senpai
Set
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 26L
1,592 Elo+
Party 1
Horus
Horus
LeviRiggins2711
Horus
Level 89
God Stats
2W - 2L
1,705 SR
Queue Stats
138W - 158L
1,426 Elo+
Party 1
Poseidon
Poseidon
XxRadiation72xX
Poseidon
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,269 Elo+
Party 1
Team Averages
Level 76
1,568 SR
1,429 Elo+

VS

Team Averages
Level 53
1,565 SR
1,443 Elo+
Gilgamesh
Gilgamesh
Cowboys_R_Hot
Gilgamesh
Level 9
God Stats
8W - 5L
1,500 SR
Queue Stats
152W - 166L
1,469 Elo+
Party 2
Discordia
Discordia
TheAceOfHearts24
Discordia
Level 121
God Stats
5W - 2L
1,696 SR
Queue Stats
214W - 237L
1,465 Elo+
Party 2
Thor
Thor
cursedjae
Thor
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 3
8,768
731
7,532
12,666
7,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
1 / 6 / 7
8,389
699
7,021
12,085
9,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
10
2 / 7 / 4
7,463
622
1,529
7,556
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cowboys_R_Hot
Gilgamesh
13
5 / 2 / 12
9,555
796
8,836
9,753
5,262
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
14
12 / 2 / 2
10,353
863
12,592
4,707
1,499
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
10
0 / 4 / 9
7,832
653
3,606
8,064
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
8
Kills
17
17
Deaths
8
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
W
Gilgamesh
Cowboys_R_Hot
Gilgamesh
5
2
12
5.5
L
1
6
7
0.75
W
Discordia
12
2
2
6.5
L
Poseidon
2
7
4
0.57
W
Thor
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,082
Damage
25,034
32,307
Taken
22,524
18,769
Mitigated
9,059
4,682
Healing
1,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,532
2,859
0
1,109
12,666
7,114
0
5,986
6,680
0
38,114
W
Gilgamesh
Cowboys_R_Hot
Gilgamesh
8,836
2,384
0
552
9,753
5,262
1,118
943
8,514
0
17,994
L
7,021
3,439
542
3,031
12,085
9,105
33
4,558
7,527
0
26,122
W
Discordia
12,592
257
0
334
4,707
1,499
860
65
4,511
54,012
0
L
Poseidon
1,529
809
0
0
7,556
2,550
157
2,148
5,408
6,139
0
W
Thor
3,606
935
0
791
8,064
2,298
0
443
7,546
0
20,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,620
Gold Earned
27,740
104
Minions Killed
139
0
Camps Cleared
0
568,795
Distance Traveled
654,969
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,768
731
58
5
0
222,136
0
W
Gilgamesh
9,555
796
29
2
0
232,024
3
L
Horus
8,389
699
37
3
0
214,876
0
W
Discordia
10,353
863
87
7
0
230,259
2
L
Poseidon
7,463
622
9
1
0
131,783
0
W
Thor
7,832
653
23
2
0
192,686
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role