Player Matchup

Artemis
Artemis
MrSaudi
Artemis
Level 24
God Stats
3W - 0L
1,676 SR
Queue Stats
7W - 3L
1,485 Elo+
Party 2
Discordia
Discordia
RunningFromZeus
Discordia
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
UpCountryDegen
Sobek
Level 26
God Stats
1W - 5L
1,332 SR
Queue Stats
9W - 20L
1,252 Elo+
Party 2
Team Averages
Level 26
1,503 SR
1,413 Elo+

VS

Team Averages
Level 34
1,453 SR
1,265 Elo+
Fenrir
Fenrir
TogaedRacer9860
Fenrir
Level 29
God Stats
2W - 4L
1,358 SR
Queue Stats
87W - 103L
1,386 Elo+
Party 1
Ne Zha
Ne Zha
TonkaTrukCowboy
Ne Zha
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 111L
1,257 Elo+
Party 1
Set
Set
Tributed Hero
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,152 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MrSaudi
Artemis
13
14 / 4 / 10
9,986
999
14,513
8,464
3,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
RunningFromZeus
Discordia
12
8 / 0 / 14
9,255
926
7,320
4,314
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 21
8,280
828
2,199
9,558
11,875
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 8 / 1
7,498
750
5,253
10,178
4,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 8 / 1
6,688
669
2,267
9,080
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 9 / 1
6,173
617
3,854
11,549
6,605
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
7
25
Kills
4
4
Deaths
25
45
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
MrSaudi
Artemis
14
4
10
4.75
W
Discordia
RunningFromZeus
Discordia
8
0
14
15
L
3
8
1
0.44
L
1
8
1
0.19
L
0
9
1
0.06
W
3
0
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,032
Damage
11,374
22,336
Taken
30,807
16,351
Mitigated
14,019
3,821
Healing
2,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
MrSaudi
Artemis
14,513
10,607
0
0
8,464
3,080
1,270
0
8,155
0
28,351
W
Discordia
RunningFromZeus
Discordia
7,320
1,790
0
801
4,314
1,396
646
8
4,306
44,398
0
L
5,253
734
0
1,436
10,178
4,066
0
4,397
5,781
0
15,565
L
2,267
812
0
782
9,080
3,348
0
2,383
6,697
0
14,359
L
3,854
1,537
0
174
11,549
6,605
0
2,902
8,647
0
17,727
W
2,199
431
0
3,020
9,558
11,875
274
16
9,542
6,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,521
Gold Earned
20,359
104
Minions Killed
74
0
Camps Cleared
0
527,767
Distance Traveled
444,661
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,986
999
39
4
0
158,630
0
W
Discordia
9,255
926
55
6
0
176,498
1
L
Fenrir
7,498
750
16
2
0
150,910
2
L
Ne Zha
6,688
669
27
3
0
143,659
1
L
Set
6,173
617
31
3
0
150,092
2
W
Sobek
8,280
828
10
1
0
192,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role