Player Matchup

Kukulkan
Kukulkan
BalticSea
Kukulkan
Level 8
God Stats
28W - 15L
1,845 SR
Queue Stats
198W - 96L
1,737 Elo+
Solo
Hercules
Hercules
Dyslexcii
Hercules
Level 19
God Stats
4W - 5L
1,468 SR
Queue Stats
74W - 68L
1,491 Elo+
Party 3
Fenrir
Fenrir
JoseTuPaps
Fenrir
Level 7
God Stats
12W - 14L
1,575 SR
Queue Stats
18W - 23L
1,466 Elo+
Party 4
Nemesis
Nemesis
KellPenn
Nemesis
Level 6
God Stats
7W - 7L
1,546 SR
Queue Stats
10W - 15L
1,483 Elo+
Party 3
Hera
Hera
ValeriaJunee
Hera
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 134L
1,483 Elo+
Party 4
Team Averages
Level 34
1,587 SR
1,532 Elo+

VS

Team Averages
Level 25
1,619 SR
1,527 Elo+
Gilgamesh
Gilgamesh
Bisx
Gilgamesh
Level 24
God Stats
5W - 1L
1,825 SR
Queue Stats
122W - 81L
1,615 Elo+
Party 1
Izanami
Izanami
BrotinhoVegan
Izanami
Level 25
God Stats
33W - 35L
1,514 SR
Queue Stats
191W - 252L
1,449 Elo+
Party 2
Discordia
Discordia
Mimikyuti
Discordia
Level 27
God Stats
53W - 41L
1,488 SR
Queue Stats
148W - 173L
1,425 Elo+
Solo
Aphrodite
Aphrodite
Murkiest
Aphrodite
Level 25
God Stats
53W - 24L
1,770 SR
Queue Stats
110W - 55L
1,707 Elo+
Party 1
Odin
Odin
pqpjuniu
Odin
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
410W - 482L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BalticSea
Kukulkan
19
4 / 6 / 5
13,904
927
23,238
15,065
6,958
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Dyslexcii
Hercules
20
6 / 8 / 5
14,665
978
27,964
36,059
24,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
JoseTuPaps
Fenrir
19
1 / 7 / 5
12,487
832
9,188
19,752
10,667
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
KellPenn
Nemesis
19
2 / 8 / 6
12,708
847
9,723
26,114
12,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
0 / 8 / 6
13,058
871
22,901
15,395
7,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bisx
Gilgamesh
20
9 / 3 / 23
16,593
1,106
27,908
26,201
21,861
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
20
8 / 2 / 17
14,681
979
21,160
13,892
5,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
Mimikyuti
Discordia
20
8 / 2 / 23
14,755
984
27,846
15,747
6,702
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
Murkiest
Aphrodite
20
10 / 3 / 13
15,205
1,014
17,788
24,111
12,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
20
2 / 3 / 31
14,272
951
9,244
19,523
19,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
144
13
Kills
37
37
Deaths
13
27
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BalticSea
Kukulkan
4
6
5
1.08
W
Gilgamesh
Bisx
Gilgamesh
9
3
23
6.83
W
Izanami
8
2
17
8.25
L
Hercules
Dyslexcii
Hercules
6
8
5
1.06
L
Fenrir
JoseTuPaps
Fenrir
1
7
5
0.5
L
Nemesis
KellPenn
Nemesis
2
8
6
0.63
W
Discordia
Mimikyuti
Discordia
8
2
23
9.75
W
Aphrodite
Murkiest
Aphrodite
10
3
13
5.5
L
0
8
6
0.38
W
Odin
2
3
31
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,014
Damage
103,946
112,385
Taken
99,474
61,683
Mitigated
66,451
13,593
Healing
30,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BalticSea
Kukulkan
23,238
1,854
0
831
15,065
6,958
0
6,281
8,670
57,801
0
W
Gilgamesh
Bisx
Gilgamesh
27,908
8,033
0
279
26,201
21,861
0
9,376
16,497
2,776
54,972
W
Izanami
21,160
12,756
1,215
691
13,892
5,582
0
6,542
7,244
0
50,513
L
Hercules
Dyslexcii
Hercules
27,964
13,038
0
8,241
36,059
24,637
0
15,409
20,304
329
47,965
L
Fenrir
JoseTuPaps
Fenrir
9,188
1,174
0
2,796
19,752
10,667
0
8,495
11,113
0
19,733
L
Nemesis
KellPenn
Nemesis
9,723
4,458
0
1,725
26,114
12,302
0
11,981
13,869
0
22,823
W
Discordia
Mimikyuti
Discordia
27,846
3,050
2,632
4,048
15,747
6,702
0
7,741
7,796
58,401
0
W
Aphrodite
Murkiest
Aphrodite
17,788
1,549
9,868
12,199
24,111
12,967
0
13,243
10,552
44,487
0
L
22,901
3,293
0
0
15,395
7,119
0
4,799
10,500
58,763
0
W
Odin
9,244
3,624
0
35
19,523
19,339
0
8,304
10,917
0
29,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,822
Gold Earned
75,506
263
Minions Killed
290
5
Camps Cleared
16
1,330,559
Distance Traveled
1,440,083
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,904
927
80
5
0
268,773
0
W
Gilgamesh
16,593
1,106
35
2
6
322,695
1
W
Izanami
14,681
979
61
4
0
194,805
0
L
Hercules
14,665
978
45
3
3
296,118
2
L
Fenrir
12,487
832
20
1
0
230,477
0
L
Nemesis
12,708
847
19
1
2
285,246
0
W
Discordia
14,755
984
76
5
5
296,470
3
W
Aphrodite
15,205
1,014
78
5
5
291,013
1
L
Hera
13,058
871
99
7
0
249,945
0
W
Odin
14,272
951
40
3
0
335,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role