Player Matchup

Gilgamesh
Gilgamesh
FatherMike
Gilgamesh
Level 46
God Stats
0W - 1L
1,518 SR
Queue Stats
63W - 51L
1,515 Elo+
Party 1
Hades
Hades
GaMegOd20012
Hades
Level 25
God Stats
2W - 1L
1,680 SR
Queue Stats
13W - 9L
1,583 Elo+
Party 1
Kuzenbo
Kuzenbo
Ringman2011
Kuzenbo
Level 11
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 5L
1,347 Elo+
Party 1
Set
Set
SonForest
Set
Level 49
God Stats
0W - 1L
1,224 SR
Queue Stats
2W - 5L
1,323 Elo+
Party 1
Discordia
Discordia
isaiahstruck
Discordia
Level 63
God Stats
1W - 3L
1,468 SR
Queue Stats
5W - 7L
1,388 Elo+
Party 1
Team Averages
Level 39
1,435 SR
1,431 Elo+

VS

Team Averages
Level 35
1,570 SR
1,549 Elo+
Cthulhu
Cthulhu
MOSASAURIUSUS
Cthulhu
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 59L
1,589 Elo+
Party 3
Tiamat
Tiamat
PºPº
Tiamat
Level 29
God Stats
6W - 5L
1,629 SR
Queue Stats
302W - 97L
1,738 Elo+
Party 2
Hercules
Hercules
equeleflex
Hercules
Level 26
God Stats
7W - 5L
1,723 SR
Queue Stats
53W - 47L
1,419 Elo+
Party 3
Cupid
Cupid
ºJƺ
Cupid
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
ººℓZÐTℓºº
Pele
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FatherMike
Gilgamesh
15
2 / 9 / 3
10,089
1,009
17,368
21,298
13,830
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
0 / 14 / 5
9,286
929
11,726
25,890
12,619
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Ringman2011
Kuzenbo
16
0 / 8 / 5
9,408
941
6,318
20,339
21,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 16 / 3
8,959
896
7,891
22,808
9,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
isaiahstruck
Discordia
16
4 / 4 / 2
10,968
1,097
12,868
12,155
3,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
3 / 1 / 37
11,663
1,166
14,771
13,438
8,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
PºPº
Tiamat
19
13 / 1 / 30
12,275
1,228
21,657
9,244
7,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
equeleflex
Hercules
18
3 / 2 / 31
10,907
1,091
8,564
12,542
8,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
ºJƺ
Cupid
19
14 / 2 / 23
12,010
1,201
22,320
13,485
4,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
18 / 0 / 20
13,125
1,313
24,527
11,370
8,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
192
6
Kills
51
51
Deaths
6
18
Assists
141
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FatherMike
Gilgamesh
2
9
3
0.39
L
0
14
5
0.18
W
Cthulhu
3
1
37
21.5
W
Tiamat
PºPº
Tiamat
13
1
30
28
L
Kuzenbo
Ringman2011
Kuzenbo
0
8
5
0.31
L
0
16
3
0.09
W
Hercules
equeleflex
Hercules
3
2
31
9.25
L
Discordia
isaiahstruck
Discordia
4
4
2
1.25
W
Cupid
ºJƺ
Cupid
14
2
23
12.75
W
18
0
20
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,171
Damage
91,839
102,490
Taken
60,079
61,199
Mitigated
38,064
5,807
Healing
15,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FatherMike
Gilgamesh
17,368
5,263
0
364
21,298
13,830
0
6,526
14,484
1,299
37,459
L
11,726
1,556
1,178
2,151
25,890
12,619
0
8,654
16,939
24,728
0
W
Cthulhu
14,771
1,047
1,149
960
13,438
8,016
0
9,235
4,203
41,820
0
W
Tiamat
PºPº
Tiamat
21,657
1,052
180
3,130
9,244
7,717
0
4,320
4,924
28,280
0
L
Kuzenbo
Ringman2011
Kuzenbo
6,318
2,908
135
168
20,339
21,902
0
7,927
12,178
13,892
0
L
7,891
3,971
0
968
22,808
9,042
0
6,824
15,804
0
31,585
W
Hercules
equeleflex
Hercules
8,564
2,979
0
3,457
12,542
8,697
0
8,022
4,520
0
14,810
L
Discordia
isaiahstruck
Discordia
12,868
514
207
636
12,155
3,806
0
5,362
6,657
37,338
0
W
Cupid
ºJƺ
Cupid
22,320
14,199
613
4,956
13,485
4,927
0
4,516
8,969
0
43,953
W
24,527
6,807
0
1,264
11,370
8,707
0
6,118
5,252
0
47,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,710
Gold Earned
59,980
179
Minions Killed
199
3
Camps Cleared
14
940,555
Distance Traveled
1,005,621
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,089
1,009
58
6
1
209,894
0
L
Hades
9,286
929
23
2
1
165,408
0
W
Cthulhu
11,663
1,166
65
7
0
218,575
0
W
Tiamat
12,275
1,228
26
3
2
203,735
0
L
Kuzenbo
9,408
941
13
1
0
193,758
0
L
Set
8,959
896
44
4
0
176,543
0
W
Hercules
10,907
1,091
10
1
0
172,173
0
L
Discordia
10,968
1,097
41
4
1
194,952
0
W
Cupid
12,010
1,201
56
6
5
174,242
0
W
Pele
13,125
1,313
42
4
7
236,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role