Player Matchup

Gilgamesh
Gilgamesh
Leclear1
Gilgamesh
Level 33
God Stats
16W - 12L
1,593 SR
Queue Stats
139W - 102L
1,586 Elo+
Party 1
Xing Tian
Xing Tian
cankles420
Xing Tian
Level 8
God Stats
2W - 5L
1,494 SR
Queue Stats
10W - 11L
1,421 Elo+
Party 1
Neith
Neith
esocidae
Neith
Level 27
God Stats
35W - 28L
1,517 SR
Queue Stats
187W - 182L
1,527 Elo+
Party 1
Tiamat
Tiamat
musePoiso
Tiamat
Level 113
God Stats
8W - 10L
1,688 SR
Queue Stats
362W - 320L
1,599 Elo+
Party 1
Ra
Ra
pogcheesedpog
Ra
Level 31
God Stats
41W - 40L
1,662 SR
Queue Stats
315W - 273L
1,566 Elo+
Party 1
Team Averages
Level 42
1,591 SR
1,540 Elo+

VS

Team Averages
Level 21
1,614 SR
1,586 Elo+
Cthulhu
Cthulhu
Boodayblaster
Cthulhu
Level 18
God Stats
37W - 30L
1,607 SR
Queue Stats
186W - 179L
1,603 Elo+
Party 2
Zhong Kui
Zhong Kui
CaptnKrunch0420
Zhong Kui
Level 18
God Stats
3W - 2L
1,587 SR
Queue Stats
12W - 13L
1,480 Elo+
Solo
Tsukuyomi
Tsukuyomi
CurtisTrash
Tsukuyomi
Level 29
God Stats
5W - 0L
1,792 SR
Queue Stats
95W - 47L
1,718 Elo+
Solo
Danzaburou
Danzaburou
FordaHord3
Danzaburou
Level 27
God Stats
26W - 35L
1,586 SR
Queue Stats
338W - 316L
1,618 Elo+
Party 2
Guan Yu
Guan Yu
OneHitKObro
Guan Yu
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
37W - 26L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Leclear1
Gilgamesh
17
8 / 7 / 2
11,210
510
16,618
21,562
11,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
cankles420
Xing Tian
14
0 / 4 / 0
8,124
369
3,181
13,822
10,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
esocidae
Neith
15
2 / 7 / 2
9,131
415
10,683
13,824
4,283
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
musePoiso
Tiamat
13
1 / 4 / 7
9,699
441
5,209
13,673
16,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 10 / 5
8,758
398
7,571
14,704
5,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
2 / 3 / 6
10,173
462
3,574
15,820
13,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
CaptnKrunch0420
Zhong Kui
19
6 / 1 / 10
12,610
573
16,856
18,604
14,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
CurtisTrash
Tsukuyomi
20
14 / 5 / 12
14,169
644
23,277
23,542
11,092
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
FordaHord3
Danzaburou
20
6 / 3 / 4
14,191
645
7,063
16,780
6,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
OneHitKObro
Guan Yu
19
4 / 0 / 14
12,978
590
11,149
21,023
29,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
78
11
Kills
32
32
Deaths
12
16
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
3
6
1.67
W
Zhong Kui
CaptnKrunch0420
Zhong Kui
6
1
10
11
W
Tsukuyomi
CurtisTrash
Tsukuyomi
14
5
12
4
W
Danzaburou
FordaHord3
Danzaburou
6
3
4
2.67
L
Gilgamesh
Leclear1
Gilgamesh
8
7
2
1.29
W
Guan Yu
OneHitKObro
Guan Yu
4
0
14
11
L
Xing Tian
cankles420
Xing Tian
0
4
0
0
L
Neith
esocidae
Neith
2
7
2
0.43
L
Tiamat
musePoiso
Tiamat
1
4
7
1.13
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,262
Damage
61,919
77,585
Taken
95,769
48,209
Mitigated
75,029
14,537
Healing
50,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
3,574
367
821
2,966
15,820
13,307
37
4,439
11,303
27,779
0
W
Zhong Kui
CaptnKrunch0420
Zhong Kui
16,856
1,802
0
12,634
18,604
14,523
4,192
4,774
13,428
83,826
0
W
Tsukuyomi
CurtisTrash
Tsukuyomi
23,277
7,190
0
9,922
23,542
11,092
853
5,131
18,139
0
116,450
W
Danzaburou
FordaHord3
Danzaburou
7,063
3,454
0
6,977
16,780
6,864
4,368
2,021
14,745
0
112,638
L
Gilgamesh
Leclear1
Gilgamesh
16,618
5,521
0
5,652
21,562
11,409
0
4,552
16,785
0
83,437
W
Guan Yu
OneHitKObro
Guan Yu
11,149
1,814
3,708
13,215
21,023
29,243
0
5,167
15,469
0
70,239
L
Xing Tian
cankles420
Xing Tian
3,181
306
0
724
13,822
10,677
0
3,218
10,118
32,006
0
L
Neith
esocidae
Neith
10,683
7,859
0
2,579
13,824
4,283
0
4,307
9,267
0
51,344
L
Tiamat
musePoiso
Tiamat
5,209
322
0
2,123
13,673
16,605
108
3,331
10,222
19,299
0
L
7,571
774
947
2,512
14,704
5,235
336
4,645
10,009
54,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,922
Gold Earned
64,121
392
Minions Killed
608
0
Camps Cleared
0
1,879,326
Distance Traveled
2,022,775
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,173
462
41
2
0
389,185
2
W
Zhong Kui
12,610
573
129
6
0
392,755
0
W
Tsukuyomi
14,169
644
147
7
0
449,668
7
W
Danzaburou
14,191
645
164
7
0
380,989
3
L
Gilgamesh
11,210
510
116
5
0
429,359
7
W
Guan Yu
12,978
590
127
6
0
410,178
4
L
Xing Tian
8,124
369
66
3
0
337,401
0
L
Neith
9,131
415
79
4
0
353,004
4
L
Tiamat
9,699
441
23
1
0
385,104
2
L
Ra
8,758
398
108
5
0
374,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role