Player Matchup

Vamana
Vamana
AcridGoldfish77
Vamana
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 23L
1,453 Elo+
Solo
Ares
Ares
NycLulu
Ares
Level 10
God Stats
6W - 8L
1,101 SR
Queue Stats
29W - 48L
1,296 Elo+
Solo
Hou Yi
Hou Yi
batkidt13
Hou Yi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,280 Elo+
Solo
Chang'e
Chang'e
hypersymmetry
Chang'e
Level 14
God Stats
2W - 1L
1,501 SR
Queue Stats
14W - 15L
1,464 Elo+
Solo
Olorun
Olorun
pussslayer6
Olorun
Level 7
God Stats
2W - 4L
1,110 SR
Queue Stats
7W - 9L
1,328 Elo+
Solo
Team Averages
Level 15
1,342 SR
1,364 Elo+

VS

Team Averages
Level 20
1,466 SR
1,347 Elo+
Ra
Ra
GoldenOne2324
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 40L
1,396 Elo+
Party 1
Artemis
Artemis
TwitAgenLife747
Artemis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 256L
1,243 Elo+
Solo
Nox
Nox
YuRDedBud
Nox
Level 18
God Stats
1W - 3L
1,383 SR
Queue Stats
21W - 38L
1,245 Elo+
Solo
Gilgamesh
Gilgamesh
fnoT0X1C
Gilgamesh
Level 26
God Stats
18W - 14L
1,447 SR
Queue Stats
94W - 93L
1,429 Elo+
Party 1
Merlin
Merlin
noticsSama
Merlin
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 38L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 15
12,788
1,066
17,293
21,537
19,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
NycLulu
Ares
16
2 / 7 / 9
10,602
884
7,041
13,956
16,924
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
batkidt13
Hou Yi
19
6 / 1 / 19
12,371
1,031
14,472
10,530
4,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
20
18 / 5 / 14
15,595
1,300
29,154
20,832
8,994
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
19
3 / 2 / 17
12,236
1,020
8,956
10,844
5,043
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 13
11,549
962
7,106
13,620
5,299
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

18
4 / 8 / 8
11,995
1,000
19,569
18,394
7,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 8 / 8
10,314
860
9,467
16,339
8,194
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
fnoT0X1C
Gilgamesh
18
13 / 7 / 3
14,529
1,211
22,949
19,733
8,385
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
noticsSama
Merlin
17
0 / 11 / 10
10,802
900
11,956
16,881
6,380
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
60
38
Kills
18
18
Deaths
38
74
Assists
42
Player
Kills
Deaths
Assists
KDA
W
9
3
15
5.5
L
1
4
13
1.88
W
Ares
NycLulu
Ares
2
7
9
0.93
L
4
8
8
1
L
0
8
8
0.5
W
Hou Yi
batkidt13
Hou Yi
6
1
19
15.5
L
Gilgamesh
fnoT0X1C
Gilgamesh
13
7
3
2.07
W
Chang'e
18
5
14
5
L
Merlin
noticsSama
Merlin
0
11
10
0.45
W
Olorun
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,916
Damage
71,047
77,699
Taken
84,967
54,834
Mitigated
35,678
24,480
Healing
6,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,293
6,327
330
5,027
21,537
19,256
0
9,888
11,649
0
26,026
L
7,106
573
150
694
13,620
5,299
0
7,306
6,214
22,052
0
W
Ares
NycLulu
Ares
7,041
717
0
0
13,956
16,924
0
3,640
10,316
14,443
0
L
19,569
7,835
504
1,627
18,394
7,420
0
9,476
8,643
0
37,402
L
9,467
1,934
342
436
16,339
8,194
0
8,505
7,709
23,140
0
W
Hou Yi
batkidt13
Hou Yi
14,472
7,121
0
1,123
10,530
4,617
0
4,509
6,021
0
35,162
L
Gilgamesh
fnoT0X1C
Gilgamesh
22,949
10,480
693
1,667
19,733
8,385
0
10,080
9,478
0
46,808
W
Chang'e
29,154
810
5,130
9,750
20,832
8,994
0
6,826
14,006
68,101
0
L
Merlin
noticsSama
Merlin
11,956
1,338
0
9
16,881
6,380
0
9,784
6,972
34,774
0
W
Olorun
8,956
4,570
225
2,895
10,844
5,043
0
3,666
7,178
29,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,592
Gold Earned
59,189
230
Minions Killed
189
6
Camps Cleared
4
1,023,433
Distance Traveled
911,527
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,788
1,066
17
1
1
245,879
0
L
Ra
11,549
962
34
3
0
217,720
0
W
Ares
10,602
884
7
1
1
152,021
3
L
Artemis
11,995
1,000
34
3
0
146,266
0
L
Nox
10,314
860
30
3
3
177,243
0
W
Hou Yi
12,371
1,031
53
4
3
194,171
0
L
Gilgamesh
14,529
1,211
44
4
1
215,983
0
W
Chang'e
15,595
1,300
110
9
1
239,642
0
L
Merlin
10,802
900
47
4
0
154,315
0
W
Olorun
12,236
1,020
43
4
0
191,720
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role