Player Matchup

Gilgamesh
Gilgamesh
Pour2Fours
Gilgamesh
Level 29
God Stats
11W - 7L
1,551 SR
Queue Stats
252W - 180L
1,296 Elo+
Party 2
Scylla
Scylla
UpTheGlockk
Scylla
Level 4
God Stats
69W - 65L
1,500 SR
Queue Stats
158W - 129L
1,500 Elo+
Party 2
Ymir
Ymir
XeRo Pryde
Ymir
Level 18
God Stats
41W - 18L
1,614 SR
Queue Stats
54W - 36L
1,295 Elo+
Party 2
Team Averages
Level 17
1,555 SR
1,364 Elo+

VS

Team Averages
Level 60
1,497 SR
1,309 Elo+
Osiris
Osiris
EventlessClown9
Osiris
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 24L
1,147 Elo+
Party 1
Medusa
Medusa
MrRayted
Medusa
Level 104
God Stats
3W - 3L
1,711 SR
Queue Stats
297W - 274L
1,479 Elo+
Party 1
Ra
Ra
YC_AKA_HEADSHOT
Ra
Level 66
God Stats
0W - 3L
1,280 SR
Queue Stats
15W - 19L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Pour2Fours
Gilgamesh
13
8 / 3 / 8
10,679
763
9,649
11,482
5,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
14
9 / 2 / 11
10,733
767
14,321
9,088
3,067
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
8 / 1 / 14
10,700
764
9,868
10,219
9,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 2
9,571
684
3,775
13,962
6,595
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
MrRayted
Medusa
11
3 / 8 / 3
9,519
680
11,380
13,834
4,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 8 / 2
8,474
605
5,018
10,143
3,078
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
25
Kills
6
6
Deaths
25
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
L
Medusa
MrRayted
Medusa
3
8
3
0.56
W
Gilgamesh
Pour2Fours
Gilgamesh
8
3
8
4
W
Scylla
9
2
11
7.25
W
8
1
14
15
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,838
Damage
20,173
30,789
Taken
37,939
17,406
Mitigated
13,763
1,577
Healing
3,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,775
1,539
0
0
13,962
6,595
0
10,603
3,359
0
17,352
L
Medusa
MrRayted
Medusa
11,380
6,155
0
1,580
13,834
4,090
266
7,196
6,638
0
36,524
W
Gilgamesh
Pour2Fours
Gilgamesh
9,649
2,757
0
446
11,482
5,202
609
1,734
9,545
0
45,149
W
Scylla
14,321
1,534
0
885
9,088
3,067
674
583
8,427
33,538
0
W
9,868
2,148
0
246
10,219
9,137
147
2,383
7,631
30,265
0
L
5,018
727
644
1,425
10,143
3,078
350
6,462
3,681
28,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,112
Gold Earned
27,564
128
Minions Killed
131
0
Camps Cleared
0
743,747
Distance Traveled
582,965
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,571
684
28
2
0
209,050
0
L
Medusa
9,519
680
44
3
0
196,860
3
W
Gilgamesh
10,679
763
47
3
0
264,590
0
W
Scylla
10,733
767
50
4
0
230,830
0
W
Ymir
10,700
764
31
2
0
248,327
0
L
Ra
8,474
605
59
4
0
177,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role