Player Matchup

Chiron
Chiron
Darkwarrior894
Chiron
Level 61
God Stats
4W - 9L
1,439 SR
Queue Stats
54W - 76L
1,369 Elo+
Party 2
Athena
Athena
EvilMidget33
Athena
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 332L
1,513 Elo+
Party 2
Raijin
Raijin
PiXlVertigo
Raijin
Level 36
God Stats
11W - 4L
1,867 SR
Queue Stats
179W - 173L
1,577 Elo+
Party 2
Gilgamesh
Gilgamesh
SkilledUndead
Gilgamesh
Level 100
God Stats
23W - 15L
1,677 SR
Queue Stats
394W - 407L
1,618 Elo+
Party 2
Pele
Pele
Sproggzz
Pele
Level 82
God Stats
30W - 44L
1,407 SR
Queue Stats
560W - 572L
1,561 Elo+
Party 2
Team Averages
Level 83
1,578 SR
1,528 Elo+

VS

Team Averages
Level 81
1,580 SR
1,570 Elo+
Ymir
Ymir
AJTobe
Ymir
Level 86
God Stats
12W - 7L
1,567 SR
Queue Stats
247W - 224L
1,608 Elo+
Party 3
Bellona
Bellona
Joqsan
Bellona
Level 155
God Stats
6W - 3L
1,429 SR
Queue Stats
193W - 155L
1,636 Elo+
Party 1
Nu Wa
Nu Wa
JulietaChz
Nu Wa
Level 24
God Stats
3W - 0L
1,740 SR
Queue Stats
9W - 5L
1,565 Elo+
Party 1
Athena
Athena
briones2001
Athena
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 57L
1,502 Elo+
Party 3
Cupid
Cupid
jacevedo5
Cupid
Level 97
God Stats
21W - 13L
1,666 SR
Queue Stats
431W - 420L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 1
8,611
478
6,237
15,676
4,888
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
13
1 / 5 / 5
8,336
463
4,926
19,356
12,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
14
3 / 4 / 6
9,357
520
10,125
12,648
4,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SkilledUndead
Gilgamesh
15
2 / 4 / 0
9,237
513
11,443
19,132
13,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
15
4 / 6 / 4
9,688
538
9,768
15,477
5,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AJTobe
Ymir
15
3 / 2 / 15
9,936
552
9,173
15,892
12,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Joqsan
Bellona
18
5 / 2 / 5
11,095
616
17,363
19,813
15,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
17
4 / 4 / 14
10,385
577
12,159
8,645
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
15
8 / 3 / 9
10,095
561
9,807
13,874
5,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cupid
jacevedo5
Cupid
16
7 / 2 / 9
10,330
574
13,679
10,199
3,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
13
Kills
27
27
Deaths
13
16
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ymir
AJTobe
Ymir
3
2
15
5.25
L
3
8
1
0.44
L
Athena
1
5
5
0.7
W
Bellona
Joqsan
Bellona
5
2
5
3.75
W
Nu Wa
4
4
14
2.75
L
Raijin
3
4
6
1.5
L
Gilgamesh
SkilledUndead
Gilgamesh
2
4
0
0.5
L
Pele
4
6
4
1
W
Athena
8
3
9
4.17
W
Cupid
jacevedo5
Cupid
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,499
Damage
62,181
82,289
Taken
68,423
40,869
Mitigated
39,010
18,320
Healing
23,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AJTobe
Ymir
9,173
2,183
0
3,447
15,892
12,024
40
3,468
12,257
51,425
0
L
6,237
2,941
415
5,505
15,676
4,888
0
7,375
8,205
0
44,596
L
Athena
4,926
1,405
0
1,416
19,356
12,602
0
7,244
12,112
33,534
0
W
Bellona
Joqsan
Bellona
17,363
10,213
0
10,798
19,813
15,227
1,201
839
18,974
0
73,317
W
Nu Wa
12,159
2,243
0
1,349
8,645
2,675
1,817
4,192
4,124
74,866
0
L
Raijin
10,125
170
0
1,226
12,648
4,421
165
7,046
5,602
55,589
0
L
Gilgamesh
SkilledUndead
Gilgamesh
11,443
3,736
0
7,233
19,132
13,089
438
3,269
15,634
0
61,739
L
Pele
9,768
2,281
0
2,525
15,477
5,869
0
6,192
9,285
0
65,783
W
Athena
9,807
3,052
0
2,200
13,874
5,566
650
4,419
9,227
44,218
0
W
Cupid
jacevedo5
Cupid
13,679
7,172
159
5,614
10,199
3,518
3,269
1,363
8,790
0
58,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,229
Gold Earned
51,841
477
Minions Killed
497
0
Camps Cleared
0
1,667,716
Distance Traveled
1,724,187
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,936
552
51
3
0
338,759
5
L
Chiron
8,611
478
69
4
0
317,271
3
L
Athena
8,336
463
55
3
0
371,347
0
W
Bellona
11,095
616
135
8
0
368,492
8
W
Nu Wa
10,385
577
124
7
0
313,766
1
L
Raijin
9,357
520
118
7
0
302,448
4
L
Gilgamesh
9,237
513
119
7
0
323,752
0
L
Pele
9,688
538
116
6
0
352,898
1
W
Athena
10,095
561
81
5
0
392,456
0
W
Cupid
10,330
574
106
6
0
310,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role