Player Matchup

Susano
Susano
HoodieSachi
Susano
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 18L
1,616 Elo+
Party 1
Achilles
Achilles
Lil_Pretty_Thug7
Achilles
Level 122
God Stats
4W - 2L
1,858 SR
Queue Stats
438W - 416L
1,615 Elo+
Party 1
Sol
Sol
SnowyTuna750375
Sol
Level 135
God Stats
5W - 3L
1,587 SR
Queue Stats
307W - 308L
1,631 Elo+
Party 1
Team Averages
Level 112
1,648 SR
1,621 Elo+

VS

Team Averages
Level 119
1,576 SR
1,595 Elo+
Hera
Hera
Peculiar Warden
Hera
Level 126
God Stats
1W - 2L
1,493 SR
Queue Stats
389W - 211L
1,650 Elo+
Party 2
Hercules
Hercules
iScores
Hercules
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
mazoxu
Ymir
Level 124
God Stats
22W - 12L
1,735 SR
Queue Stats
447W - 275L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
3 / 1 / 8
8,696
725
6,264
7,797
4,035
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
7 / 3 / 4
9,221
768
12,389
14,492
10,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 2 / 7
8,923
744
13,819
10,693
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 2
8,172
681
12,837
9,184
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
iScores
Hercules
10
2 / 5 / 2
7,927
661
8,953
16,779
12,765
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
mazoxu
Ymir
9
1 / 4 / 3
7,910
659
4,013
11,387
6,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
14
Kills
6
6
Deaths
14
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Susano
3
1
8
7
W
7
3
4
3
L
3
5
2
0.8
W
4
2
7
3.75
L
Hercules
iScores
Hercules
2
5
2
0.6
L
Ymir
mazoxu
Ymir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,472
Damage
25,803
32,982
Taken
37,350
17,981
Mitigated
22,578
12,381
Healing
8,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
6,264
2,354
195
2,248
7,797
4,035
0
3,050
4,641
0
20,110
W
12,389
3,916
0
5,554
14,492
10,420
0
7,730
6,366
0
27,035
L
12,837
3,638
0
725
9,184
3,267
24
2,437
6,518
37,493
0
W
13,819
4,954
0
4,384
10,693
3,526
1,140
5,384
5,089
50,220
0
L
Hercules
iScores
Hercules
8,953
3,724
931
4,887
16,779
12,765
0
6,598
9,856
0
21,805
L
Ymir
mazoxu
Ymir
4,013
795
246
2,208
11,387
6,546
0
4,945
6,275
15,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,840
Gold Earned
24,009
114
Minions Killed
104
0
Camps Cleared
0
680,724
Distance Traveled
596,379
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,696
725
27
2
0
234,544
1
W
Achilles
9,221
768
32
3
0
245,761
1
L
Hera
8,172
681
60
5
0
209,973
5
W
Sol
8,923
744
55
5
0
200,419
1
L
Hercules
7,927
661
23
2
0
227,119
2
L
Ymir
7,910
659
21
2
0
159,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role