Player Matchup

Tsukuyomi
Tsukuyomi
Bailseck
Tsukuyomi
Level 127
God Stats
5W - 3L
1,673 SR
Queue Stats
124W - 117L
1,496 Elo+
Party 3
Gilgamesh
Gilgamesh
DjDaddyDank
Gilgamesh
Level 26
God Stats
13W - 11L
1,590 SR
Queue Stats
42W - 44L
1,461 Elo+
Party 3
Neith
Neith
EyeceMan
Neith
Level 31
God Stats
113W - 106L
1,593 SR
Queue Stats
123W - 135L
1,499 Elo+
Party 2
Zeus
Zeus
NicSpasty
Zeus
Level 39
God Stats
2W - 2L
1,686 SR
Queue Stats
203W - 187L
1,604 Elo+
Party 2
Jormungandr
Jormungandr
razumdar9
Jormungandr
Level 48
God Stats
0W - 2L
1,103 SR
Queue Stats
195W - 186L
1,427 Elo+
Party 2
Team Averages
Level 54
1,529 SR
1,498 Elo+

VS

Team Averages
Level 55
1,551 SR
1,530 Elo+
Sun Wukong
Sun Wukong
BETOX099
Sun Wukong
Level 46
God Stats
3W - 4L
1,617 SR
Queue Stats
90W - 75L
1,610 Elo+
Solo
Vulcan
Vulcan
BloodySkull0923
Vulcan
Level 95
God Stats
4W - 5L
1,497 SR
Queue Stats
318W - 264L
1,521 Elo+
Party 1
Fenrir
Fenrir
Joshnak
Fenrir
Level 42
God Stats
15W - 9L
1,703 SR
Queue Stats
71W - 70L
1,544 Elo+
Party 1
Neith
Neith
thaqueendes
Neith
Level 41
God Stats
17W - 30L
1,435 SR
Queue Stats
36W - 48L
1,460 Elo+
Party 1
Gilgamesh
Gilgamesh
yCBas
Gilgamesh
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 78L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bailseck
Tsukuyomi
14
1 / 8 / 2
8,036
446
6,181
15,029
5,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
DjDaddyDank
Gilgamesh
13
0 / 5 / 0
7,659
426
4,197
9,778
6,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
EyeceMan
Neith
15
6 / 4 / 1
9,248
514
9,656
11,466
4,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
15
0 / 4 / 1
8,806
489
6,340
7,562
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
razumdar9
Jormungandr
13
1 / 4 / 4
7,730
429
3,309
11,488
5,890
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BETOX099
Sun Wukong
16
1 / 1 / 7
9,518
529
5,106
8,778
5,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 1 / 5
9,420
523
7,909
6,073
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Joshnak
Fenrir
17
9 / 4 / 2
10,320
573
8,531
15,992
7,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
2 / 2 / 4
8,829
491
4,712
8,030
2,434
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
yCBas
Gilgamesh
18
9 / 0 / 4
10,656
592
9,975
12,920
8,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
8
Kills
25
25
Deaths
8
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BETOX099
Sun Wukong
1
1
7
4.5
L
Tsukuyomi
Bailseck
Tsukuyomi
1
8
2
0.25
W
4
1
5
6.5
L
Gilgamesh
DjDaddyDank
Gilgamesh
0
5
0
0
L
Neith
EyeceMan
Neith
6
4
1
1.63
W
Fenrir
Joshnak
Fenrir
9
4
2
2.5
L
Zeus
0
4
1
0.13
L
Jormungandr
razumdar9
Jormungandr
1
4
4
0.75
W
2
2
4
2
W
Gilgamesh
yCBas
Gilgamesh
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,683
Damage
36,233
55,323
Taken
51,793
24,930
Mitigated
26,095
10,179
Healing
18,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BETOX099
Sun Wukong
5,106
1,234
0
2,367
8,778
5,607
246
768
7,960
0
54,308
L
Tsukuyomi
Bailseck
Tsukuyomi
6,181
826
0
4,174
15,029
5,870
444
2,678
12,288
0
51,476
W
7,909
2,808
0
2,051
6,073
1,962
518
2,685
3,082
55,404
0
L
Gilgamesh
DjDaddyDank
Gilgamesh
4,197
1,986
0
1,149
9,778
6,570
290
527
9,211
0
37,748
L
Neith
EyeceMan
Neith
9,656
4,501
0
2,576
11,466
4,133
1,042
1,183
10,231
0
51,980
W
Fenrir
Joshnak
Fenrir
8,531
2,362
0
6,478
15,992
7,896
950
2,186
13,760
0
61,371
L
Zeus
6,340
186
0
250
7,562
2,467
198
1,426
5,886
63,171
0
L
Jormungandr
razumdar9
Jormungandr
3,309
1,012
220
1,810
11,488
5,890
106
1,608
9,798
33,293
0
W
4,712
1,112
0
4,980
8,030
2,434
590
1,218
6,812
0
49,657
W
Gilgamesh
yCBas
Gilgamesh
9,975
3,641
0
2,539
12,920
8,196
0
2,308
10,530
0
83,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,479
Gold Earned
48,743
437
Minions Killed
527
0
Camps Cleared
0
1,570,416
Distance Traveled
1,780,757
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,518
529
105
6
0
357,306
3
L
Tsukuyomi
8,036
446
76
4
0
306,960
4
W
Vulcan
9,420
523
112
6
0
381,061
1
L
Gilgamesh
7,659
426
97
5
0
297,662
1
L
Neith
9,248
514
77
4
0
324,562
0
W
Fenrir
10,320
573
87
5
0
344,156
2
L
Zeus
8,806
489
134
7
0
305,250
1
L
Jormungandr
7,730
429
53
3
0
335,982
4
W
Neith
8,829
491
79
4
0
313,226
5
W
Gilgamesh
10,656
592
144
8
0
385,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role