Player Matchup

Olorun
Olorun
ApocalipsisDJC
Olorun
Level 27
God Stats
7W - 6L
1,568 SR
Queue Stats
495W - 483L
1,592 Elo+
Solo
Yemoja
Yemoja
LayaEgg
Yemoja
Level 7
God Stats
2W - 1L
1,597 SR
Queue Stats
9W - 8L
1,489 Elo+
Party 2
Kukulkan
Kukulkan
ROBERT_AKASNOOPY
Kukulkan
Level 25
God Stats
1W - 1L
1,803 SR
Queue Stats
2W - 1L
1,657 Elo+
Solo
Sun Wukong
Sun Wukong
Zerewin
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 2
Ravana
Ravana
veuler
Ravana
Level 24
God Stats
9W - 8L
1,732 SR
Queue Stats
68W - 72L
1,430 Elo+
Solo
Team Averages
Level 20
1,640 SR
1,493 Elo+

VS

Team Averages
Level 19
1,665 SR
1,544 Elo+
Neith
Neith
Emtepya
Neith
Level 17
God Stats
25W - 21L
1,556 SR
Queue Stats
25W - 22L
1,453 Elo+
Party 1
Bacchus
Bacchus
Saltiestchip
Bacchus
Level 28
God Stats
6W - 2L
1,671 SR
Queue Stats
20W - 14L
1,612 Elo+
Party 1
Sun Wukong
Sun Wukong
Sazm74
Sun Wukong
Level 17
God Stats
3W - 2L
1,736 SR
Queue Stats
24W - 19L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
TheBigManEwan
Danzaburou
Level 25
God Stats
27W - 24L
1,500 SR
Queue Stats
78W - 68L
1,498 Elo+
Solo
Zeus
Zeus
detorres3
Zeus
Level 8
God Stats
8W - 1L
1,859 SR
Queue Stats
14W - 10L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 5
11,265
867
16,712
24,092
11,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
LayaEgg
Yemoja
17
1 / 8 / 4
12,420
955
6,836
20,834
21,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 8 / 3
11,814
909
15,983
20,046
8,463
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Zerewin
Sun Wukong
18
1 / 13 / 4
11,462
882
12,699
30,908
29,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ravana
veuler
Ravana
17
1 / 6 / 3
11,040
849
7,682
16,278
7,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Emtepya
Neith
20
12 / 1 / 22
14,197
1,092
21,218
12,506
6,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Saltiestchip
Bacchus
20
2 / 0 / 29
13,759
1,058
15,117
15,344
22,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Sazm74
Sun Wukong
20
9 / 1 / 17
12,757
981
17,896
16,547
17,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
TheBigManEwan
Danzaburou
20
8 / 0 / 19
13,912
1,070
21,766
12,477
6,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
19
11 / 4 / 18
13,376
1,029
28,244
9,299
4,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
147
6
Kills
42
42
Deaths
6
19
Assists
105
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
W
Neith
Emtepya
Neith
12
1
22
23
L
Yemoja
LayaEgg
Yemoja
1
8
4
0.38
L
2
8
3
0.44
W
Bacchus
Saltiestchip
Bacchus
2
0
29
16.5
W
Sun Wukong
Sazm74
Sun Wukong
9
1
17
17.5
W
Danzaburou
TheBigManEwan
Danzaburou
8
0
19
17.5
L
Sun Wukong
Zerewin
Sun Wukong
1
13
4
0.23
W
Zeus
11
4
18
5
L
Ravana
veuler
Ravana
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,912
Damage
104,241
112,158
Taken
66,173
77,636
Mitigated
56,855
18,146
Healing
12,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,712
10,106
2,183
5,477
24,092
11,051
0
8,053
15,904
45,107
0
W
Neith
Emtepya
Neith
21,218
10,392
0
4,503
12,506
6,223
0
6,571
5,935
0
47,794
L
Yemoja
LayaEgg
Yemoja
6,836
1,232
3,013
1,413
20,834
21,318
0
10,881
9,534
22,597
0
L
15,983
1,737
1,180
1,606
20,046
8,463
0
8,503
11,274
54,420
0
W
Bacchus
Saltiestchip
Bacchus
15,117
1,523
0
2,710
15,344
22,010
0
10,977
4,367
34,565
0
W
Sun Wukong
Sazm74
Sun Wukong
17,896
4,936
0
901
16,547
17,741
0
10,560
5,987
0
33,961
W
Danzaburou
TheBigManEwan
Danzaburou
21,766
12,632
0
4,340
12,477
6,742
0
6,891
5,586
0
38,701
L
Sun Wukong
Zerewin
Sun Wukong
12,699
2,050
292
1,498
30,908
29,036
0
9,978
20,930
855
31,032
W
Zeus
28,244
701
0
0
9,299
4,139
0
5,387
3,912
53,040
0
L
Ravana
veuler
Ravana
7,682
1,925
670
814
16,278
7,768
0
5,542
10,736
0
26,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,001
Gold Earned
68,001
246
Minions Killed
255
6
Camps Cleared
6
1,027,245
Distance Traveled
1,189,089
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,265
867
34
3
2
222,505
0
W
Neith
14,197
1,092
71
5
2
226,465
0
L
Yemoja
12,420
955
38
3
0
179,095
0
L
Kukulkan
11,814
909
85
7
1
173,900
2
W
Bacchus
13,759
1,058
35
3
1
257,960
0
W
Sun Wukong
12,757
981
34
3
1
256,413
3
W
Danzaburou
13,912
1,070
41
3
1
244,639
2
L
Sun Wukong
11,462
882
49
4
1
219,529
0
W
Zeus
13,376
1,029
74
6
1
203,612
1
L
Ravana
11,040
849
40
3
2
232,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role