Player Matchup

Apollo
Apollo
CNCWeldbust444
Apollo
Level 8
God Stats
1W - 3L
1,243 SR
Queue Stats
51W - 41L
1,490 Elo+
Party 2
Scylla
Scylla
Chaotic_Xero255
Scylla
Level 125
God Stats
3W - 2L
1,227 SR
Queue Stats
83W - 71L
1,415 Elo+
Party 1
Yemoja
Yemoja
Exc1kute
Yemoja
Level 3
God Stats
2W - 0L
1,675 SR
Queue Stats
3W - 4L
1,661 Elo+
Solo
Artemis
Artemis
SanguineBerserk
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,556 Elo+
Party 1
Chaac
Chaac
xDaddyTunax
Chaac
Level 7
God Stats
4W - 2L
1,731 SR
Queue Stats
9W - 7L
1,728 Elo+
Party 2
Team Averages
Level 29
1,475 SR
1,570 Elo+

VS

Team Averages
Level 20
1,612 SR
1,544 Elo+
Poseidon
Poseidon
EdwardWackHands
Poseidon
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 13L
1,594 Elo+
Solo
Cthulhu
Cthulhu
JebbaDiah117
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,418 Elo+
Solo
Chernobog
Chernobog
LigmaToes55
Chernobog
Level 17
God Stats
2W - 2L
1,672 SR
Queue Stats
37W - 28L
1,616 Elo+
Solo
He Bo
He Bo
bulskiii
He Bo
Level 29
God Stats
5W - 5L
1,750 SR
Queue Stats
171W - 179L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
cmoe24
Sun Wukong
Level 23
God Stats
4W - 3L
1,637 SR
Queue Stats
114W - 99L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 7
6,799
523
3,949
9,705
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
5 / 1 / 2
7,695
592
4,449
4,051
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
Exc1kute
Yemoja
10
2 / 1 / 4
6,215
478
2,316
3,099
1,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 3 / 6
6,098
469
6,532
7,294
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 0 / 2
7,320
563
9,305
10,439
7,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
3
0 / 0 / 0
4,364
336
135
791
168
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
JebbaDiah117
Cthulhu
9
2 / 4 / 1
6,100
469
2,255
7,330
6,084
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
LigmaToes55
Chernobog
12
2 / 4 / 3
7,182
552
4,789
10,687
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

He Bo
bulskiii
He Bo
10
2 / 4 / 0
6,279
483
3,437
6,678
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
cmoe24
Sun Wukong
12
1 / 1 / 0
6,761
520
6,219
10,745
5,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
13
Kills
7
7
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
5
1
2
6
L
Poseidon
0
0
0
0
W
Yemoja
Exc1kute
Yemoja
2
1
4
4
L
Cthulhu
JebbaDiah117
Cthulhu
2
4
1
0.63
L
Chernobog
LigmaToes55
Chernobog
2
4
3
0.88
W
2
3
6
1.67
L
He Bo
bulskiii
He Bo
2
4
0
0.5
L
Sun Wukong
cmoe24
Sun Wukong
1
1
0
1
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,551
Damage
16,835
34,588
Taken
36,231
14,857
Mitigated
16,967
13,375
Healing
9,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,949
1,577
0
4,215
9,705
2,870
287
2,177
7,528
0
38,139
W
4,449
103
0
596
4,051
1,290
0
1,033
3,018
47,867
0
L
Poseidon
135
43
0
250
791
168
0
461
202
4,328
0
W
Yemoja
Exc1kute
Yemoja
2,316
460
268
675
3,099
1,028
0
549
2,525
13,735
0
L
Cthulhu
JebbaDiah117
Cthulhu
2,255
313
0
442
7,330
6,084
0
1,085
6,180
19,819
0
L
Chernobog
LigmaToes55
Chernobog
4,789
2,804
0
3,844
10,687
3,644
924
2,950
7,584
0
38,505
W
6,532
3,702
0
1,300
7,294
2,097
120
1,045
6,224
0
27,084
L
He Bo
bulskiii
He Bo
3,437
156
0
1,609
6,678
1,937
0
1,345
5,221
32,032
0
L
Sun Wukong
cmoe24
Sun Wukong
6,219
1,291
0
3,444
10,745
5,134
48
534
9,621
0
39,635
W
9,305
1,188
0
6,321
10,439
7,572
575
948
9,466
0
42,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,127
Gold Earned
30,686
313
Minions Killed
268
0
Camps Cleared
0
1,157,089
Distance Traveled
930,138
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,799
523
76
6
0
255,528
3
W
Scylla
7,695
592
98
8
0
233,684
1
L
Poseidon
4,364
336
7
1
0
37,277
1
W
Yemoja
6,215
478
20
2
0
208,954
2
L
Cthulhu
6,100
469
37
3
0
199,101
1
L
Chernobog
7,182
552
67
5
0
219,131
2
W
Artemis
6,098
469
36
3
0
211,788
2
L
He Bo
6,279
483
66
5
0
235,789
2
L
Sun Wukong
6,761
520
91
7
0
238,840
1
W
Chaac
7,320
563
83
6
0
247,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role