Player Matchup

Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Allen_Araya
Ymir
Level 11
God Stats
2W - 5L
1,177 SR
Queue Stats
2W - 12L
981 Elo+
Party 3
Zhong Kui
Zhong Kui
Babu_tico
Zhong Kui
Level 29
God Stats
22W - 28L
1,492 SR
Queue Stats
39W - 60L
1,298 Elo+
Party 3
Fenrir
Fenrir
PapasJr420
Fenrir
Level 70
God Stats
96W - 86L
1,441 SR
Queue Stats
588W - 660L
1,326 Elo+
Party 3
Gilgamesh
Gilgamesh
SrPorta
Gilgamesh
Level 105
God Stats
9W - 7L
1,500 SR
Queue Stats
621W - 639L
1,349 Elo+
Party 3
Team Averages
Level 61
1,422 SR
1,291 Elo+

VS

Team Averages
Level 45
1,474 SR
1,376 Elo+
Bastet
Bastet
BimmyJames
Bastet
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 32L
1,611 Elo+
Party 1
Anhur
Anhur
I-_MOOSE_-l
Anhur
Level 49
God Stats
15W - 23L
1,389 SR
Queue Stats
50W - 104L
1,244 Elo+
Party 2
Cerberus
Cerberus
KingClutch2319
Cerberus
Level 69
God Stats
5W - 4L
1,556 SR
Queue Stats
64W - 116L
1,293 Elo+
Party 2
Merlin
Merlin
LiteralDirt
Merlin
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 142L
1,436 Elo+
Party 1
Gilgamesh
Gilgamesh
Ryan2tough
Gilgamesh
Level 43
God Stats
5W - 10L
1,422 SR
Queue Stats
93W - 91L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 2 / 1
8,220
484
5,370
7,208
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 3 / 2
6,530
384
3,363
10,291
4,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Babu_tico
Zhong Kui
12
0 / 3 / 2
7,017
413
3,680
8,362
5,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
PapasJr420
Fenrir
14
2 / 2 / 0
8,246
485
1,188
13,912
5,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
SrPorta
Gilgamesh
14
0 / 8 / 0
7,946
467
6,276
14,488
7,517
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BimmyJames
Bastet
13
2 / 1 / 3
8,205
483
5,938
8,676
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 1 / 2
8,209
483
5,473
7,627
2,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
12
0 / 2 / 2
7,527
443
2,709
9,573
5,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
18
6 / 1 / 4
10,884
640
9,206
4,854
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Ryan2tough
Gilgamesh
18
9 / 0 / 2
11,341
667
14,850
12,940
7,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
18
18
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
1
1.25
L
1
3
2
0.67
L
Zhong Kui
Babu_tico
Zhong Kui
0
3
2
0.33
W
Bastet
BimmyJames
Bastet
2
1
3
3.5
W
1
1
2
2
W
Cerberus
0
2
2
0.5
W
Merlin
6
1
4
8
L
Fenrir
PapasJr420
Fenrir
2
2
0
1
W
Gilgamesh
Ryan2tough
Gilgamesh
9
0
2
10
L
Gilgamesh
SrPorta
Gilgamesh
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,877
Damage
38,176
54,261
Taken
43,670
25,069
Mitigated
21,037
14,745
Healing
15,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,370
2,163
429
3,237
7,208
2,035
878
2,378
4,830
0
54,196
L
3,363
672
0
2,688
10,291
4,774
136
4,805
5,486
16,329
0
L
Zhong Kui
Babu_tico
Zhong Kui
3,680
222
0
3,859
8,362
5,374
0
2,604
5,758
29,107
0
W
Bastet
BimmyJames
Bastet
5,938
1,335
0
4,700
8,676
3,069
338
1,561
7,115
0
52,240
W
5,473
1,694
0
170
7,627
2,513
0
776
6,851
0
51,383
W
Cerberus
2,709
124
1,161
3,461
9,573
5,916
525
2,448
7,125
22,720
0
W
Merlin
9,206
429
0
1,110
4,854
1,967
587
1,732
3,122
73,768
0
L
Fenrir
PapasJr420
Fenrir
1,188
176
0
3,118
13,912
5,369
0
2,128
11,784
0
56,457
W
Gilgamesh
Ryan2tough
Gilgamesh
14,850
4,914
0
4,414
12,940
7,572
2,501
526
12,414
0
72,131
L
Gilgamesh
SrPorta
Gilgamesh
6,276
2,111
0
1,414
14,488
7,517
0
0
14,488
0
50,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,959
Gold Earned
46,166
407
Minions Killed
551
0
Camps Cleared
0
1,566,730
Distance Traveled
1,558,371
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,220
484
108
6
0
301,756
5
L
Ymir
6,530
384
35
2
0
320,523
6
L
Zhong Kui
7,017
413
66
4
0
284,384
7
W
Bastet
8,205
483
81
5
0
391,991
0
W
Anhur
8,209
483
90
5
0
265,597
6
W
Cerberus
7,527
443
79
5
0
299,042
4
W
Merlin
10,884
640
151
9
0
292,761
2
L
Fenrir
8,246
485
106
6
0
360,433
1
W
Gilgamesh
11,341
667
150
9
0
308,980
1
L
Gilgamesh
7,946
467
92
5
0
299,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role