Player Matchup

Danzaburou
Danzaburou
Jo-Te_L
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,185 Elo+
Party 1
Zeus
Zeus
Nekomancy_
Zeus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,232 Elo+
Party 1
Cthulhu
Cthulhu
manupi14
Cthulhu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,294 Elo+
Party 1
Team Averages
Level 37
1,500 SR
1,237 Elo+

VS

Team Averages
Level 112
1,386 SR
1,410 Elo+
Khepri
Khepri
DAXTER8383
Khepri
Level 148
God Stats
2W - 3L
1,295 SR
Queue Stats
300W - 337L
1,332 Elo+
Solo
Nu Wa
Nu Wa
Twistedthree3
Nu Wa
Level 69
God Stats
2W - 3L
1,374 SR
Queue Stats
17W - 14L
1,455 Elo+
Party 2
Gilgamesh
Gilgamesh
winegardner20
Gilgamesh
Level 119
God Stats
38W - 23L
1,491 SR
Queue Stats
269W - 251L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jo-Te_L
Danzaburou
12
2 / 5 / 5
9,727
608
4,251
12,816
4,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 8 / 3
10,201
638
10,471
13,904
3,711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
manupi14
Cthulhu
11
1 / 6 / 5
9,065
567
7,486
16,885
7,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DAXTER8383
Khepri
13
2 / 4 / 12
10,949
684
6,545
10,814
10,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 2 / 12
11,641
728
12,794
9,180
3,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
winegardner20
Gilgamesh
16
11 / 1 / 6
12,092
756
16,759
8,863
7,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
6
Kills
19
19
Deaths
7
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Khepri
DAXTER8383
Khepri
2
4
12
2
L
Danzaburou
Jo-Te_L
Danzaburou
2
5
5
0.9
L
3
8
3
0.56
W
6
2
12
6
L
Cthulhu
manupi14
Cthulhu
1
6
5
0.58
W
Gilgamesh
winegardner20
Gilgamesh
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,208
Damage
36,098
43,605
Taken
28,857
15,631
Mitigated
21,666
7,972
Healing
4,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
DAXTER8383
Khepri
6,545
751
0
808
10,814
10,237
17
6,192
4,622
18,410
0
L
Danzaburou
Jo-Te_L
Danzaburou
4,251
1,318
479
2,046
12,816
4,087
0
5,884
6,638
0
18,923
L
10,471
1,210
719
3,752
13,904
3,711
224
6,461
7,209
37,988
0
W
12,794
2,539
0
2,893
9,180
3,875
1,088
7,571
1,609
61,316
0
L
Cthulhu
manupi14
Cthulhu
7,486
222
254
722
16,885
7,833
105
6,147
10,335
32,093
0
W
Gilgamesh
winegardner20
Gilgamesh
16,759
4,037
0
734
8,863
7,554
983
4,258
4,605
0
63,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,993
Gold Earned
34,682
123
Minions Killed
195
0
Camps Cleared
0
769,255
Distance Traveled
846,419
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,949
684
19
1
0
243,760
3
L
Danzaburou
9,727
608
31
2
0
249,756
3
L
Zeus
10,201
638
66
4
0
221,801
3
W
Nu Wa
11,641
728
106
7
0
272,229
0
L
Cthulhu
9,065
567
26
2
0
297,698
2
W
Gilgamesh
12,092
756
70
4
0
330,430
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role