Player Matchup

Yemoja
Yemoja
Arathne
Yemoja
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
RandomBigMan
Gilgamesh
Level 142
God Stats
12W - 6L
1,828 SR
Queue Stats
108W - 96L
1,584 Elo+
Party 1
Ra
Ra
Stoneemokid
Ra
Level 126
God Stats
7W - 6L
1,557 SR
Queue Stats
236W - 243L
1,535 Elo+
Party 1
Team Averages
Level 131
1,628 SR
1,540 Elo+

VS

Team Averages
Level 128
1,468 SR
1,544 Elo+
Hades
Hades
Avengeancer
Hades
Level 124
God Stats
19W - 12L
1,624 SR
Queue Stats
118W - 113L
1,540 Elo+
Solo
Ares
Ares
BAD2MEET1
Ares
Level 160
God Stats
226W - 247L
1,549 SR
Queue Stats
507W - 583L
1,555 Elo+
Solo
Medusa
Medusa
the_darkness1939
Medusa
Level 101
God Stats
17W - 28L
1,232 SR
Queue Stats
328W - 367L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arathne
Yemoja
12
1 / 0 / 11
8,462
705
5,466
7,863
6,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
RandomBigMan
Gilgamesh
14
11 / 4 / 1
10,470
873
17,109
12,652
6,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 3 / 9
9,047
754
6,636
9,405
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 1
8,923
744
6,416
12,135
6,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
11
1 / 2 / 6
7,866
656
4,458
12,390
9,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 5 / 5
8,430
703
12,406
10,894
4,004
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
13
Kills
7
7
Deaths
13
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Arathne
Yemoja
1
0
11
6.5
L
4
6
1
0.75
L
Ares
1
2
6
2
W
Gilgamesh
RandomBigMan
Gilgamesh
11
4
1
2.88
W
1
3
9
1.83
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,211
Damage
23,280
29,920
Taken
35,419
16,268
Mitigated
19,682
11,206
Healing
7,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Arathne
Yemoja
5,466
1,039
1,895
2,010
7,863
6,604
65
4,059
3,804
13,617
0
L
6,416
77
41
3,035
12,135
6,370
0
4,187
7,748
40,095
0
L
Ares
4,458
179
448
3,029
12,390
9,308
0
3,763
8,431
11,363
0
W
Gilgamesh
RandomBigMan
Gilgamesh
17,109
7,292
0
3,487
12,652
6,405
1,057
3,692
8,960
0
44,832
W
6,636
705
1,613
2,201
9,405
3,259
382
3,174
6,231
45,121
0
L
12,406
6,146
0
1,393
10,894
4,004
0
3,646
7,098
0
36,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,979
Gold Earned
25,219
148
Minions Killed
133
0
Camps Cleared
0
700,202
Distance Traveled
631,136
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,462
705
20
2
0
239,453
3
L
Hades
8,923
744
70
6
0
197,088
4
L
Ares
7,866
656
8
1
0
232,686
1
W
Gilgamesh
10,470
873
52
4
0
230,247
3
W
Ra
9,047
754
76
6
0
230,502
0
L
Medusa
8,430
703
55
5
0
201,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role