Player Matchup

Agni
Agni
D3Vergz0
Agni
Level 16
God Stats
2W - 0L
1,524 SR
Queue Stats
16W - 6L
1,666 Elo+
Party 1
Artemis
Artemis
HazyDiaz
Artemis
Level 18
God Stats
3W - 2L
1,675 SR
Queue Stats
111W - 72L
1,695 Elo+
Solo
Gilgamesh
Gilgamesh
Muhreeoh
Gilgamesh
Level 29
God Stats
8W - 9L
1,432 SR
Queue Stats
188W - 147L
1,641 Elo+
Solo
Bastet
Bastet
Olecram3487
Bastet
Level 22
God Stats
9W - 2L
1,918 SR
Queue Stats
62W - 46L
1,785 Elo+
Party 1
Athena
Athena
feelto
Athena
Level 12
God Stats
4W - 7L
1,564 SR
Queue Stats
20W - 20L
1,659 Elo+
Solo
Team Averages
Level 19
1,623 SR
1,689 Elo+

VS

Team Averages
Level 18
1,595 SR
1,638 Elo+
Gilgamesh
Gilgamesh
DeialmoOnSpotify
Gilgamesh
Level 14
God Stats
3W - 2L
1,762 SR
Queue Stats
149W - 75L
1,814 Elo+
Solo
Merlin
Merlin
Herro Tyler
Merlin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 22L
1,744 Elo+
Solo
Baron Samedi
Baron Samedi
Lokimain777
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,616 Elo+
Solo
Amaterasu
Amaterasu
Nyletac
Amaterasu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,406 Elo+
Solo
Danzaburou
Danzaburou
YmirIsHere4722
Danzaburou
Level 28
God Stats
11W - 9L
1,715 SR
Queue Stats
243W - 205L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
5 / 1 / 11
8,777
549
9,793
7,827
2,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
HazyDiaz
Artemis
16
6 / 3 / 7
10,001
625
8,106
12,350
4,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Muhreeoh
Gilgamesh
16
4 / 1 / 4
9,331
583
10,472
12,181
5,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
17
11 / 2 / 6
10,374
648
12,736
11,475
5,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
feelto
Athena
14
7 / 2 / 13
9,371
586
9,726
12,647
10,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
4 / 5 / 2
7,730
483
10,485
13,807
7,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
14
3 / 6 / 2
8,408
526
7,028
10,760
3,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Lokimain777
Baron Samedi
10
1 / 8 / 2
6,670
417
5,378
13,995
5,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Nyletac
Amaterasu
10
0 / 9 / 2
6,044
378
4,322
12,275
5,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
YmirIsHere4722
Danzaburou
12
1 / 5 / 0
7,776
486
3,738
13,689
4,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
17
33
Kills
9
9
Deaths
33
41
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
5
1
11
10.5
L
Gilgamesh
4
5
2
1
W
Artemis
HazyDiaz
Artemis
6
3
7
3.17
L
Merlin
3
6
2
0.67
L
Baron Samedi
Lokimain777
Baron Samedi
1
8
2
0.25
W
Gilgamesh
Muhreeoh
Gilgamesh
4
1
4
6
L
Amaterasu
Nyletac
Amaterasu
0
9
2
0.11
W
Bastet
11
2
6
7
L
Danzaburou
YmirIsHere4722
Danzaburou
1
5
0
0.2
W
Athena
feelto
Athena
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,833
Damage
30,951
56,480
Taken
64,526
29,082
Mitigated
26,869
19,586
Healing
18,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
9,793
1,445
143
1,872
7,827
2,993
1,426
2,797
4,804
51,410
0
L
Gilgamesh
10,485
3,945
0
3,145
13,807
7,056
0
2,354
11,453
0
45,325
W
Artemis
HazyDiaz
Artemis
8,106
4,849
0
5,324
12,350
4,827
24
4,274
7,958
0
67,464
L
Merlin
7,028
533
0
2,325
10,760
3,729
0
5,100
5,660
53,803
0
L
Baron Samedi
Lokimain777
Baron Samedi
5,378
464
1,132
4,644
13,995
5,606
0
6,760
7,235
31,860
0
W
Gilgamesh
Muhreeoh
Gilgamesh
10,472
3,285
0
4,232
12,181
5,909
702
0
12,181
0
63,904
L
Amaterasu
Nyletac
Amaterasu
4,322
1,927
0
2,122
12,275
5,503
0
4,190
8,085
0
21,667
W
Bastet
12,736
4,428
0
4,428
11,475
5,078
0
1,310
10,063
0
71,855
L
Danzaburou
YmirIsHere4722
Danzaburou
3,738
867
0
5,304
13,689
4,975
0
1,115
12,574
0
40,944
W
Athena
feelto
Athena
9,726
2,247
879
2,708
12,647
10,275
486
3,507
9,068
34,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,854
Gold Earned
36,628
506
Minions Killed
383
0
Camps Cleared
0
1,622,775
Distance Traveled
1,368,701
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,777
549
92
6
0
340,298
3
L
Gilgamesh
7,730
483
73
5
0
296,746
2
W
Artemis
10,001
625
129
8
0
230,027
2
L
Merlin
8,408
526
120
8
0
269,208
3
L
Baron Samedi
6,670
417
52
3
0
252,750
2
W
Gilgamesh
9,331
583
124
8
0
343,391
4
L
Amaterasu
6,044
378
39
2
0
284,421
0
W
Bastet
10,374
648
116
7
0
370,002
3
L
Danzaburou
7,776
486
99
6
0
265,576
5
W
Athena
9,371
586
45
3
0
339,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role