Player Matchup

Vamana
Vamana
JuΙie
Vamana
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Kordaa
Chang'e
Level 146
God Stats
3W - 0L
1,825 SR
Queue Stats
49W - 22L
1,778 Elo+
Party 1
Gilgamesh
Gilgamesh
M1NTee
Gilgamesh
Level 149
God Stats
13W - 3L
1,500 SR
Queue Stats
168W - 121L
1,739 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MacroMonarchs
Ah Muzen Cab
Level 149
God Stats
4W - 1L
1,649 SR
Queue Stats
105W - 48L
1,740 Elo+
Party 1
Eset
Eset
Novazeeee
Eset
Level 28
God Stats
13W - 2L
2,041 SR
Queue Stats
163W - 34L
1,843 Elo+
Party 1
Team Averages
Level 124
1,703 SR
1,720 Elo+

VS

Team Averages
Level 86
1,685 SR
1,588 Elo+
Tyr
Tyr
Boóf
Tyr
Level 137
God Stats
2W - 2L
1,823 SR
Queue Stats
236W - 179L
1,676 Elo+
Party 2
Hachiman
Hachiman
N3Eclipse
Hachiman
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 86L
1,437 Elo+
Party 3
Gilgamesh
Gilgamesh
Sceptikzz
Gilgamesh
Level 127
God Stats
4W - 4L
1,862 SR
Queue Stats
147W - 108L
1,699 Elo+
Party 2
Vulcan
Vulcan
SpooK0
Vulcan
Level 29
God Stats
0W - 2L
1,738 SR
Queue Stats
304W - 262L
1,652 Elo+
Party 2
Geb
Geb
WildSpartan8
Geb
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 48L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
JuΙie
Vamana
9
7 / 0 / 3
5,988
749
4,009
4,014
1,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Kordaa
Chang'e
10
1 / 1 / 2
5,402
675
2,896
3,756
1,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
M1NTee
Gilgamesh
9
4 / 0 / 7
5,218
652
5,477
5,392
2,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
MacroMonarchs
Ah Muzen Cab
10
3 / 0 / 2
5,406
676
3,602
3,488
902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eset
11
4 / 0 / 6
6,162
770
3,248
3,408
1,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Boóf
Tyr
6
0 / 6 / 0
3,989
499
1,971
7,214
2,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
N3Eclipse
Hachiman
6
0 / 2 / 0
3,799
475
1,912
4,086
718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Sceptikzz
Gilgamesh
9
1 / 2 / 0
4,800
600
2,908
5,654
2,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
SpooK0
Vulcan
6
0 / 5 / 0
3,749
469
2,481
4,424
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
0 / 4 / 0
3,631
454
1,340
5,618
1,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
19
Kills
1
1
Deaths
19
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tyr
Boóf
Tyr
0
6
0
0
W
Vamana
JuΙie
Vamana
7
0
3
8.5
W
Chang'e
Kordaa
Chang'e
1
1
2
2
W
Gilgamesh
M1NTee
Gilgamesh
4
0
7
7.5
W
Ah Muzen Cab
MacroMonarchs
Ah Muzen Cab
3
0
2
4
L
Hachiman
N3Eclipse
Hachiman
0
2
0
0
W
Eset
4
0
6
7
L
Gilgamesh
Sceptikzz
Gilgamesh
1
2
0
0.5
L
Vulcan
SpooK0
Vulcan
0
5
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,232
Damage
10,612
20,058
Taken
26,996
7,474
Mitigated
8,479
10,598
Healing
4,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Boóf
Tyr
1,971
624
0
816
7,214
2,282
0
2,418
4,746
0
15,221
W
Vamana
JuΙie
Vamana
4,009
2,081
0
720
4,014
1,587
0
249
3,711
0
21,002
W
Chang'e
Kordaa
Chang'e
2,896
296
58
2,415
3,756
1,447
707
0
3,756
24,059
0
W
Gilgamesh
M1NTee
Gilgamesh
5,477
1,375
0
3,208
5,392
2,415
0
1,126
4,262
0
17,333
W
Ah Muzen Cab
MacroMonarchs
Ah Muzen Cab
3,602
1,636
0
2,869
3,488
902
574
505
2,983
0
30,146
L
Hachiman
N3Eclipse
Hachiman
1,912
848
0
804
4,086
718
0
0
3,986
0
13,922
W
Eset
3,248
441
97
1,231
3,408
1,123
0
1,743
1,525
33,013
0
L
Gilgamesh
Sceptikzz
Gilgamesh
2,908
715
0
1,728
5,654
2,599
0
1,949
3,505
0
20,811
L
Vulcan
SpooK0
Vulcan
2,481
662
0
308
4,424
1,312
0
1,420
2,954
14,571
0
L
1,340
328
0
878
5,618
1,568
0
107
5,411
7,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,176
Gold Earned
19,968
265
Minions Killed
152
0
Camps Cleared
0
835,347
Distance Traveled
708,067
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,989
499
38
5
0
158,546
4
W
Vamana
5,988
749
46
6
0
191,042
3
W
Chang'e
5,402
675
56
7
0
148,566
2
W
Gilgamesh
5,218
652
22
3
0
182,114
0
W
Ah Muzen Cab
5,406
676
63
8
0
144,391
0
L
Hachiman
3,799
475
36
5
0
132,701
0
W
Eset
6,162
770
78
10
0
169,234
2
L
Gilgamesh
4,800
600
39
5
0
162,252
1
L
Vulcan
3,749
469
28
4
0
146,231
3
L
Geb
3,631
454
11
1
0
108,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role