Player Matchup

Agni
Agni
FancyPlatypuss
Agni
Level 128
God Stats
3W - 2L
1,565 SR
Queue Stats
341W - 271L
1,576 Elo+
Party 1
Loki
Loki
InfktedSkrpion
Loki
Level 83
God Stats
27W - 22L
1,612 SR
Queue Stats
103W - 83L
1,560 Elo+
Party 1
Rama
Rama
Kiba Hakana
Rama
Level 123
God Stats
5W - 4L
1,660 SR
Queue Stats
330W - 254L
1,575 Elo+
Party 1
Aphrodite
Aphrodite
hamsterking63
Aphrodite
Level 27
God Stats
19W - 12L
1,711 SR
Queue Stats
106W - 67L
1,541 Elo+
Party 1
Sylvanus
Sylvanus
monkaroo1stGr
Sylvanus
Level 125
God Stats
5W - 1L
1,520 SR
Queue Stats
251W - 189L
1,552 Elo+
Party 1
Team Averages
Level 97
1,614 SR
1,561 Elo+

VS

Team Averages
Level 43
1,443 SR
1,403 Elo+
Cerberus
Cerberus
GIGI-Galang
Cerberus
Level 26
God Stats
64W - 47L
1,581 SR
Queue Stats
118W - 107L
1,487 Elo+
Party 3
Bellona
Bellona
Hitman5147
Bellona
Level 97
God Stats
0W - 2L
1,301 SR
Queue Stats
13W - 23L
1,361 Elo+
Party 3
Gilgamesh
Gilgamesh
In-_-FoRed-Zero
Gilgamesh
Level 46
God Stats
14W - 17L
1,490 SR
Queue Stats
176W - 210L
1,420 Elo+
Party 2
Thor
Thor
jay741jay
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 150L
1,407 Elo+
Party 2
Ah Puch
Ah Puch
lamester1
Ah Puch
Level 18
God Stats
6W - 11L
1,344 SR
Queue Stats
17W - 27L
1,341 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 16
10,964
1,096
17,131
6,435
2,402
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
14 / 5 / 8
12,022
1,202
18,546
10,037
4,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
12 / 2 / 8
11,905
1,191
22,144
10,920
5,246
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
hamsterking63
Aphrodite
17
1 / 0 / 24
10,539
1,054
9,437
7,808
10,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sylvanus
monkaroo1stGr
Sylvanus
18
6 / 1 / 23
12,292
1,229
14,821
16,016
17,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

306

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GIGI-Galang
Cerberus
15
3 / 2 / 2
9,654
965
11,304
20,697
23,371
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Hitman5147
Bellona
15
2 / 6 / 3
9,438
944
7,546
14,628
10,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
In-_-FoRed-Zero
Gilgamesh
15
1 / 14 / 4
9,418
942
12,844
23,681
9,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
15
3 / 13 / 4
10,539
1,054
11,710
20,113
11,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
lamester1
Ah Puch
15
0 / 5 / 2
8,817
882
2,272
10,391
3,434
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
24
40
Kills
9
9
Deaths
40
79
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
1
16
15
L
Cerberus
GIGI-Galang
Cerberus
3
2
2
2
L
Bellona
Hitman5147
Bellona
2
6
3
0.58
L
Gilgamesh
In-_-FoRed-Zero
Gilgamesh
1
14
4
0.21
W
14
5
8
3.6
W
12
2
8
8
W
Aphrodite
hamsterking63
Aphrodite
1
0
24
13
L
Thor
3
13
4
0.38
L
Ah Puch
lamester1
Ah Puch
0
5
2
0.2
W
Sylvanus
monkaroo1stGr
Sylvanus
6
1
23
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,079
Damage
45,676
51,216
Taken
89,510
39,701
Mitigated
57,902
20,712
Healing
8,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,131
884
0
193
6,435
2,402
0
1,284
5,051
31,053
0
L
Cerberus
GIGI-Galang
Cerberus
11,304
284
231
5,433
20,697
23,371
0
10,720
9,977
18,276
0
L
Bellona
Hitman5147
Bellona
7,546
1,552
36
84
14,628
10,137
0
8,489
6,139
410
19,002
L
Gilgamesh
In-_-FoRed-Zero
Gilgamesh
12,844
4,613
231
1,516
23,681
9,798
0
10,849
12,832
0
25,343
W
18,546
7,199
258
521
10,037
4,258
0
2,900
7,044
0
27,032
W
22,144
16,323
0
1,787
10,920
5,246
0
1,642
9,178
0
39,381
W
Aphrodite
hamsterking63
Aphrodite
9,437
1,549
4,544
3,185
7,808
10,253
0
2,489
5,244
27,658
0
L
Thor
11,710
3,097
0
426
20,113
11,162
0
7,973
12,140
0
20,569
L
Ah Puch
lamester1
Ah Puch
2,272
168
0
1,014
10,391
3,434
0
3,358
7,033
18,356
0
W
Sylvanus
monkaroo1stGr
Sylvanus
14,821
4,330
5,028
5,196
16,016
17,542
0
5,671
10,145
21,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,722
Gold Earned
47,866
167
Minions Killed
121
5
Camps Cleared
6
921,825
Distance Traveled
851,303
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,964
1,096
44
4
0
196,353
0
L
Cerberus
9,654
965
14
1
0
193,260
0
L
Bellona
9,438
944
26
3
2
177,769
0
L
Gilgamesh
9,418
942
24
2
2
189,725
0
W
Loki
12,022
1,202
20
2
3
152,813
1
W
Rama
11,905
1,191
43
4
2
163,693
0
W
Aphrodite
10,539
1,054
46
5
0
216,965
0
L
Thor
10,539
1,054
20
2
1
161,793
0
L
Ah Puch
8,817
882
37
4
1
128,756
0
W
Sylvanus
12,292
1,229
14
1
0
192,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role