Player Matchup

Bakasura
Bakasura
Haturyokaii
Bakasura
Level 29
God Stats
2W - 2L
1,785 SR
Queue Stats
162W - 151L
1,452 Elo+
Party 2
Zhong Kui
Zhong Kui
PhobicDragon28
Zhong Kui
Level 47
God Stats
12W - 8L
1,537 SR
Queue Stats
239W - 260L
1,439 Elo+
Party 2
Kuzenbo
Kuzenbo
joyfulbambam
Kuzenbo
Level 27
God Stats
8W - 8L
1,596 SR
Queue Stats
97W - 126L
1,390 Elo+
Solo
Team Averages
Level 34
1,639 SR
1,427 Elo+

VS

Team Averages
Level 24
1,468 SR
1,375 Elo+
Gilgamesh
Gilgamesh
CantPlayDoom241
Gilgamesh
Level 29
God Stats
6W - 4L
1,655 SR
Queue Stats
51W - 21L
1,705 Elo+
Party 1
King Arthur
King Arthur
DLammy
King Arthur
Level 15
God Stats
7W - 2L
1,248 SR
Queue Stats
31W - 59L
1,077 Elo+
Party 1
Merlin
Merlin
xaiye
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 31L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Haturyokaii
Bakasura
16
4 / 7 / 6
12,762
608
10,900
18,091
8,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
PhobicDragon28
Zhong Kui
19
9 / 5 / 7
15,309
729
23,861
26,399
21,341
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
joyfulbambam
Kuzenbo
15
3 / 6 / 9
13,210
629
11,853
26,646
36,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CantPlayDoom241
Gilgamesh
19
14 / 3 / 4
15,842
754
24,577
24,930
26,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

King Arthur
DLammy
King Arthur
15
2 / 10 / 9
12,873
613
8,046
20,390
17,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
xaiye
Merlin
17
2 / 3 / 13
13,766
656
17,781
12,996
4,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
44
16
Kills
18
18
Deaths
16
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CantPlayDoom241
Gilgamesh
14
3
4
5.33
W
King Arthur
DLammy
King Arthur
2
10
9
0.65
L
Bakasura
Haturyokaii
Bakasura
4
7
6
1
L
Zhong Kui
PhobicDragon28
Zhong Kui
9
5
7
2.5
L
Kuzenbo
joyfulbambam
Kuzenbo
3
6
9
1.25
W
Merlin
xaiye
Merlin
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,614
Damage
50,404
71,136
Taken
58,316
66,243
Mitigated
48,081
24,456
Healing
12,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CantPlayDoom241
Gilgamesh
24,577
7,438
0
4,737
24,930
26,293
1,461
12,444
10,929
1,380
70,501
W
King Arthur
DLammy
King Arthur
8,046
2,159
0
2,116
20,390
17,095
342
12,651
7,147
0
32,694
L
Bakasura
Haturyokaii
Bakasura
10,900
7,981
0
4,096
18,091
8,137
0
4,588
13,503
0
45,631
L
Zhong Kui
PhobicDragon28
Zhong Kui
23,861
2,565
0
14,499
26,399
21,341
401
7,501
18,898
92,695
0
L
Kuzenbo
joyfulbambam
Kuzenbo
11,853
4,035
108
5,753
26,646
36,765
359
7,359
19,287
40,266
0
W
Merlin
xaiye
Merlin
17,781
1,458
1,150
4,361
12,996
4,693
1,398
10,731
2,265
83,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,281
Gold Earned
42,481
229
Minions Killed
239
0
Camps Cleared
0
1,009,146
Distance Traveled
1,056,154
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,842
754
84
4
0
386,022
0
W
King Arthur
12,873
613
45
2
0
337,605
0
L
Bakasura
12,762
608
63
3
0
365,581
2
L
Zhong Kui
15,309
729
128
6
0
327,853
0
L
Kuzenbo
13,210
629
38
2
0
315,712
1
W
Merlin
13,766
656
110
5
0
332,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role