Player Matchup

Hades
Hades
AlecLightwood
Hades
Level 27
God Stats
13W - 15L
1,545 SR
Queue Stats
291W - 280L
1,432 Elo+
Party 4
Ares
Ares
FunkyVodka999
Ares
Level 28
God Stats
2W - 1L
1,503 SR
Queue Stats
120W - 95L
1,550 Elo+
Party 2
Izanami
Izanami
Oniha
Izanami
Level 87
God Stats
42W - 25L
1,629 SR
Queue Stats
276W - 262L
1,435 Elo+
Party 4
Gilgamesh
Gilgamesh
PlatinumSpace40
Gilgamesh
Level 109
God Stats
13W - 14L
1,320 SR
Queue Stats
518W - 472L
1,545 Elo+
Party 2
Nemesis
Nemesis
dark soul9591
Nemesis
Level 21
God Stats
8W - 7L
1,412 SR
Queue Stats
75W - 77L
1,346 Elo+
Party 2
Team Averages
Level 54
1,482 SR
1,462 Elo+

VS

Team Averages
Level 78
1,379 SR
1,368 Elo+
Danzaburou
Danzaburou
ComeQueso
Danzaburou
Level 156
God Stats
0W - 1L
1,367 SR
Queue Stats
1W - 3L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
DarkGunner607
Cthulhu
Level 45
God Stats
0W - 3L
1,604 SR
Queue Stats
1W - 4L
1,371 Elo+
Party 1
Thanatos
Thanatos
Houdinimagic150
Thanatos
Level 15
God Stats
0W - 4L
1,176 SR
Queue Stats
12W - 17L
1,355 Elo+
Party 3
Gilgamesh
Gilgamesh
LusciousDong
Gilgamesh
Level 48
God Stats
5W - 6L
1,248 SR
Queue Stats
102W - 138L
1,317 Elo+
Party 3
Raijin
Raijin
Yikumei
Raijin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 4
11,329
515
13,493
15,389
7,887
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 8
8,907
405
4,433
14,821
11,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Oniha
Izanami
17
2 / 4 / 4
10,270
467
10,091
14,689
6,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
PlatinumSpace40
Gilgamesh
20
15 / 6 / 3
14,001
636
24,641
24,051
21,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
17
2 / 4 / 9
10,307
469
6,285
13,015
6,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ComeQueso
Danzaburou
18
6 / 3 / 6
11,657
530
14,768
21,063
8,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
17
4 / 4 / 7
11,692
531
15,228
20,351
16,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
10
2 / 6 / 0
7,878
358
3,674
10,556
3,444
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
LusciousDong
Gilgamesh
16
3 / 7 / 3
10,459
475
10,539
19,024
10,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
Yikumei
Raijin
18
3 / 5 / 4
11,639
529
14,604
14,865
5,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
38
25
Kills
18
18
Deaths
25
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
Danzaburou
ComeQueso
Danzaburou
6
3
6
3
L
Cthulhu
4
4
7
1.88
W
1
3
8
1.67
L
Thanatos
2
6
0
0.33
L
Gilgamesh
LusciousDong
Gilgamesh
3
7
3
0.64
W
Izanami
Oniha
Izanami
2
4
4
1
W
Gilgamesh
PlatinumSpace40
Gilgamesh
15
6
3
2.75
L
Raijin
Yikumei
Raijin
3
5
4
1
W
Nemesis
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,943
Damage
58,813
81,965
Taken
85,859
55,075
Mitigated
45,083
25,891
Healing
29,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,493
1,714
227
8,942
15,389
7,887
78
8,762
6,297
57,762
0
L
Danzaburou
ComeQueso
Danzaburou
14,768
8,327
0
11,202
21,063
8,617
1,971
1,413
19,650
0
97,847
L
Cthulhu
15,228
556
880
3,663
20,351
16,821
0
6,928
13,423
53,248
0
W
4,433
136
0
1,274
14,821
11,778
0
7,840
6,823
16,521
0
L
Thanatos
3,674
1,501
0
3,744
10,556
3,444
0
289
10,267
0
20,499
L
Gilgamesh
LusciousDong
Gilgamesh
10,539
3,774
222
4,205
19,024
10,536
947
3,968
15,056
0
60,399
W
Izanami
Oniha
Izanami
10,091
6,817
0
2,824
14,689
6,711
984
3,685
10,906
0
83,510
W
Gilgamesh
PlatinumSpace40
Gilgamesh
24,641
9,836
0
8,264
24,051
21,863
280
4,444
19,501
0
97,245
L
Raijin
Yikumei
Raijin
14,604
591
251
4,902
14,865
5,665
0
5,328
9,537
79,992
0
W
Nemesis
6,285
1,030
0
4,360
13,015
6,836
0
4,287
8,606
0
60,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,814
Gold Earned
53,325
526
Minions Killed
528
0
Camps Cleared
0
2,050,626
Distance Traveled
1,805,419
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,329
515
115
5
0
364,375
10
L
Danzaburou
11,657
530
148
7
0
370,327
6
L
Cthulhu
11,692
531
73
3
0
429,383
1
W
Ares
8,907
405
25
1
0
427,886
1
L
Thanatos
7,878
358
46
2
0
267,241
0
L
Gilgamesh
10,459
475
115
5
0
400,187
2
W
Izanami
10,270
467
145
7
0
379,930
11
W
Gilgamesh
14,001
636
142
6
0
372,050
1
L
Raijin
11,639
529
146
7
0
338,281
13
W
Nemesis
10,307
469
99
5
0
506,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role