Player Matchup

Sol
Sol
Platinum IV
 
Sol
Platinum IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Platinum V
Da_Captain_Bubba
Horus
Platinum V
Level 129
God Stats
11W - 12L
1,588 SR
Queue Stats
488W - 491L
1,588 MMR
Party 2
Arachne
Arachne
Gold III
Kaptain Keef
Arachne
Gold III
Level 137
God Stats
17W - 10L
1,569 SR
Queue Stats
255W - 261L
1,623 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
Raul-1-4
Tsukuyomi
Gold II
Level 126
God Stats
17W - 9L
1,564 SR
Queue Stats
213W - 224L
1,655 MMR
Solo
Scylla
Scylla
Gold II
eswampy
Scylla
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,544 SR
1,573 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 96
1,635 SR
1,603 MMR
Baba Yaga
Baba Yaga
Gold III
 
Baba Yaga
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold IV
KuulPods
Loki
Gold IV
Level 63
God Stats
0W - 3L
1,558 SR
Queue Stats
13W - 12L
1,578 MMR
Solo
Cthulhu
Cthulhu
Gold II
iDontWantToLive0
Cthulhu
Gold II
Level 86
God Stats
0W - 1L
1,713 SR
Queue Stats
86W - 72L
1,604 MMR
Solo
Sobek
Sobek
Gold V
platinum_kujo
Sobek
Gold V
Level 107
God Stats
12W - 13L
1,711 SR
Queue Stats
665W - 693L
1,442 MMR
Party 1
Cernunnos
Cernunnos
Platinum III
slaad17
Cernunnos
Platinum III
Level 102
God Stats
140W - 116L
1,693 SR
Queue Stats
729W - 726L
1,891 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 0 / 0
4,639
464
4,891
5,358
1,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 1 / 0
4,899
490
2,390
6,095
2,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
Kaptain Keef
Arachne
9
1 / 0 / 1
5,067
507
1,916
5,399
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
Raul-1-4
Tsukuyomi
10
0 / 2 / 1
5,346
535
4,221
6,534
2,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
eswampy
Scylla
9
0 / 2 / 1
5,012
501
3,152
4,858
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
DanzaburouAthenaYemojaSetKing Arthur

VS

Bans
TiamatApolloMercuryYmirFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
2 / 0 / 0
6,147
615
2,957
4,108
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
9
1 / 1 / 2
5,635
564
1,094
5,284
1,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 0
5,808
581
3,581
7,150
4,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 0 / 1
4,848
485
1,539
8,615
3,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
slaad17
Cernunnos
8
0 / 1 / 0
4,479
448
5,093
6,168
1,520
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
2
Kills
5
5
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
0
0
L
Baba Yaga
 
Baba Yaga
2
0
0
2
W
1
1
0
1
W
Arachne
Kaptain Keef
Arachne
1
0
1
1.5
L
Loki
1
1
2
2
W
Tsukuyomi
Raul-1-4
Tsukuyomi
0
2
1
0.25
W
Scylla
eswampy
Scylla
0
2
1
0.25
L
2
1
0
2
L
0
0
1
0.5
L
Cernunnos
slaad17
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,570
Damage
14,264
28,244
Taken
31,325
9,075
Mitigated
13,321
12,612
Healing
12,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,891
2,194
0
2,983
5,358
1,290
576
838
4,520
31,157
0
L
Baba Yaga
 
Baba Yaga
2,957
283
0
694
4,108
1,484
460
2,155
1,802
39,498
0
W
2,390
1,099
1,208
2,791
6,095
2,453
72
1,111
4,984
0
7,504
W
Arachne
Kaptain Keef
Arachne
1,916
1,406
0
2,476
5,399
1,630
0
484
4,915
0
19,430
L
Loki
1,094
362
0
2,394
5,284
1,445
0
41
5,243
0
26,286
W
Tsukuyomi
Raul-1-4
Tsukuyomi
4,221
974
0
1,472
6,534
2,215
0
3,206
2,953
0
29,206
W
Scylla
eswampy
Scylla
3,152
721
0
1,682
4,858
1,487
0
2,063
2,795
30,696
0
L
3,581
435
0
3,255
7,150
4,896
0
0
7,150
30,152
0
L
1,539
293
0
4,197
8,615
3,976
0
3,000
5,575
7,770
0
L
Cernunnos
slaad17
Cernunnos
5,093
1,571
0
2,378
6,168
1,520
0
2,616
3,512
0
25,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,963
Gold Earned
26,917
239
Minions Killed
289
0
Camps Cleared
0
914,608
Distance Traveled
971,092
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,639
464
65
7
0
159,748
2
L
Baba Yaga
6,147
615
83
8
0
208,088
3
W
Horus
4,899
490
10
1
0
196,690
2
W
Arachne
5,067
507
52
5
0
199,914
0
L
Loki
5,635
564
71
7
0
200,660
0
W
Tsukuyomi
5,346
535
54
5
0
180,153
2
W
Scylla
5,012
501
58
6
0
178,103
1
L
Cthulhu
5,808
581
68
7
0
178,652
1
L
Sobek
4,848
485
13
1
0
218,859
2
L
Cernunnos
4,479
448
54
5
0
164,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role