Player Matchup

Gilgamesh
Gilgamesh
Sixth
Gilgamesh
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,685 Elo+
Solo
Merlin
Merlin
cheesevase
Merlin
Level 81
God Stats
0W - 1L
1,560 SR
Queue Stats
83W - 76L
1,509 Elo+
Party 2
Baron Samedi
Baron Samedi
jayukech33
Baron Samedi
Level 46
God Stats
21W - 20L
1,553 SR
Queue Stats
91W - 111L
1,471 Elo+
Party 2
Team Averages
Level 68
1,538 SR
1,555 Elo+

VS

Team Averages
Level 35
1,625 SR
1,457 Elo+
Cernunnos
Cernunnos
BigThiccness
Cernunnos
Level 16
God Stats
17W - 2L
1,871 SR
Queue Stats
175W - 86L
1,547 Elo+
Solo
Ymir
Ymir
KalinTheBeast
Ymir
Level 37
God Stats
2W - 0L
1,605 SR
Queue Stats
4W - 3L
1,412 Elo+
Party 1
Chang'e
Chang'e
NotaSpycrab
Chang'e
Level 53
God Stats
3W - 0L
1,398 SR
Queue Stats
4W - 3L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Sixth
Gilgamesh
9
1 / 5 / 1
7,026
586
4,745
10,743
7,938
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
cheesevase
Merlin
11
0 / 3 / 2
7,224
602
7,051
6,702
2,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
jayukech33
Baron Samedi
10
1 / 7 / 1
7,171
598
5,420
9,993
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigThiccness
Cernunnos
13
8 / 0 / 5
9,688
807
12,271
8,832
3,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 1 / 10
9,708
809
6,721
9,078
5,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
NotaSpycrab
Chang'e
12
3 / 2 / 10
9,218
768
4,146
9,110
3,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
15
15
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BigThiccness
Cernunnos
8
0
5
10.5
W
4
1
10
9
W
Chang'e
NotaSpycrab
Chang'e
3
2
10
4
L
Gilgamesh
Sixth
Gilgamesh
1
5
1
0.3
L
Merlin
cheesevase
Merlin
0
3
2
0.33
L
Baron Samedi
jayukech33
Baron Samedi
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,216
Damage
23,138
27,438
Taken
27,020
14,177
Mitigated
11,631
4,218
Healing
8,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BigThiccness
Cernunnos
12,271
6,989
0
2,014
8,832
3,113
2,197
2,863
5,932
0
56,321
W
6,721
931
0
1,552
9,078
5,502
407
4,348
4,497
23,133
0
W
Chang'e
NotaSpycrab
Chang'e
4,146
954
2,559
2,685
9,110
3,016
657
4,889
4,032
22,025
0
L
Gilgamesh
Sixth
Gilgamesh
4,745
925
0
634
10,743
7,938
0
2,661
8,082
0
9,355
L
Merlin
cheesevase
Merlin
7,051
752
0
452
6,702
2,302
0
3,193
3,509
34,726
0
L
Baron Samedi
jayukech33
Baron Samedi
5,420
511
1,183
1,949
9,993
3,937
0
5,071
4,922
30,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,421
Gold Earned
28,614
119
Minions Killed
147
0
Camps Cleared
0
539,848
Distance Traveled
605,726
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,688
807
75
6
0
202,179
0
W
Ymir
9,708
809
38
3
0
206,957
3
W
Chang'e
9,218
768
34
3
0
196,590
2
L
Gilgamesh
7,026
586
18
2
0
186,154
1
L
Merlin
7,224
602
68
6
0
189,787
4
L
Baron Samedi
7,171
598
33
3
0
163,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role