Player Matchup

Gilgamesh
Gilgamesh
Brianx321
Gilgamesh
Level 48
God Stats
136W - 98L
1,856 SR
Queue Stats
282W - 258L
1,595 Elo+
Party 1
Serqet
Serqet
SilentSkree
Serqet
Level 99
God Stats
138W - 121L
1,644 SR
Queue Stats
703W - 638L
1,692 Elo+
Party 1
Zeus
Zeus
VIIIrless
Zeus
Level 145
God Stats
24W - 14L
1,917 SR
Queue Stats
232W - 222L
1,646 Elo+
Party 1
Ares
Ares
WaveBeem
Ares
Level 69
God Stats
6W - 2L
1,645 SR
Queue Stats
48W - 37L
1,642 Elo+
Party 1
Medusa
Medusa
the916xgezus
Medusa
Level 79
God Stats
12W - 7L
1,741 SR
Queue Stats
32W - 23L
1,528 Elo+
Party 1
Team Averages
Level 88
1,761 SR
1,621 Elo+

VS

Team Averages
Level 74
1,638 SR
1,595 Elo+
Gilgamesh
Gilgamesh
Alkwix
Gilgamesh
Level 113
God Stats
10W - 22L
1,500 SR
Queue Stats
447W - 447L
1,534 Elo+
Party 3
Chiron
Chiron
ChinoDelRay
Chiron
Level 64
God Stats
7W - 4L
1,583 SR
Queue Stats
242W - 127L
1,749 Elo+
Party 2
Hercules
Hercules
DkOnTheRun
Hercules
Level 27
God Stats
3W - 1L
1,815 SR
Queue Stats
53W - 25L
1,697 Elo+
Party 2
Scylla
Scylla
NoOrdinaryBeast
Scylla
Level 59
God Stats
30W - 22L
1,594 SR
Queue Stats
122W - 136L
1,477 Elo+
Party 3
Ratatoskr
Ratatoskr
SILV3RBCK_
Ratatoskr
Level 105
God Stats
3W - 3L
1,697 SR
Queue Stats
316W - 296L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brianx321
Gilgamesh
13
2 / 2 / 2
7,264
559
4,988
7,074
2,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Serqet
14
11 / 0 / 2
8,356
643
8,133
7,718
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
12
1 / 1 / 3
6,881
529
2,197
4,398
938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ares
11
1 / 1 / 8
6,630
510
6,477
6,767
4,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
11
0 / 0 / 3
6,467
497
3,946
5,520
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alkwix
Gilgamesh
12
2 / 4 / 0
6,865
528
5,942
11,337
7,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
13
1 / 2 / 1
7,237
557
3,220
5,745
1,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hercules
DkOnTheRun
Hercules
8
1 / 3 / 1
5,104
393
4,103
9,732
4,353
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 2 / 0
6,382
491
2,245
4,298
1,012
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
SILV3RBCK_
Ratatoskr
9
0 / 4 / 0
5,580
429
1,975
6,893
2,900
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
15
Kills
4
4
Deaths
15
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Alkwix
Gilgamesh
2
4
0
0.5
W
Gilgamesh
Brianx321
Gilgamesh
2
2
2
1.5
L
Chiron
1
2
1
0.75
L
Hercules
DkOnTheRun
Hercules
1
3
1
0.5
L
0
2
0
0
L
Ratatoskr
SILV3RBCK_
Ratatoskr
0
4
0
0
W
Serqet
11
0
2
12
W
Zeus
1
1
3
2.5
W
Ares
1
1
8
5
W
Medusa
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,741
Damage
17,485
31,477
Taken
38,005
14,123
Mitigated
17,434
9,296
Healing
9,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Alkwix
Gilgamesh
5,942
815
0
2,051
11,337
7,244
0
90
10,874
0
40,702
W
Gilgamesh
Brianx321
Gilgamesh
4,988
1,521
0
720
7,074
2,499
518
0
7,074
0
34,621
L
Chiron
3,220
1,770
293
2,185
5,745
1,925
0
2,501
3,244
0
48,487
L
Hercules
DkOnTheRun
Hercules
4,103
883
170
2,893
9,732
4,353
0
5,192
4,340
0
10,442
L
2,245
308
0
1,239
4,298
1,012
0
25
3,877
42,600
0
L
Ratatoskr
SILV3RBCK_
Ratatoskr
1,975
0
0
301
6,893
2,900
0
866
5,961
0
26,746
W
Serqet
8,133
2,578
0
2,877
7,718
4,189
0
497
7,221
0
43,612
W
Zeus
2,197
559
0
2,218
4,398
938
0
0
4,398
44,867
0
W
Ares
6,477
284
0
2,104
6,767
4,161
0
1,266
5,501
13,717
0
W
Medusa
3,946
1,484
0
1,377
5,520
2,336
0
482
5,038
0
36,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,598
Gold Earned
31,168
349
Minions Killed
347
0
Camps Cleared
0
1,378,637
Distance Traveled
1,255,731
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,865
528
74
6
0
228,647
4
W
Gilgamesh
7,264
559
86
7
0
282,990
2
L
Chiron
7,237
557
101
8
0
242,265
6
L
Hercules
5,104
393
17
1
0
273,404
3
L
Scylla
6,382
491
91
7
0
247,022
6
L
Ratatoskr
5,580
429
64
5
0
264,393
2
W
Serqet
8,356
643
84
6
0
311,381
4
W
Zeus
6,881
529
89
7
0
237,799
7
W
Ares
6,630
510
12
1
0
288,880
4
W
Medusa
6,467
497
78
6
0
257,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role