Player Matchup

Ra
Ra
Chuntapredator
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Demonking722
Cthulhu
Level 5
God Stats
3W - 2L
1,791 SR
Queue Stats
40W - 33L
1,501 Elo+
Party 3
Bellona
Bellona
V0idstalker
Bellona
Level 28
God Stats
1W - 3L
1,426 SR
Queue Stats
111W - 103L
1,502 Elo+
Party 3
Fenrir
Fenrir
igneel_142
Fenrir
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 70L
1,471 Elo+
Party 2
Neith
Neith
mysthogan144
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 23
1,543 SR
1,495 Elo+

VS

Team Averages
Level 36
1,371 SR
1,490 Elo+
Mercury
Mercury
DanteXlr
Mercury
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hades
Hades
Fireball06
Hades
Level 19
God Stats
12W - 21L
1,199 SR
Queue Stats
271W - 312L
1,470 Elo+
Party 1
Artemis
Artemis
JitimaTAS
Artemis
Level 14
God Stats
39W - 31L
1,649 SR
Queue Stats
111W - 112L
1,521 Elo+
Party 1
Artio
Artio
Tocoslayer
Artio
Level 105
God Stats
9W - 6L
1,189 SR
Queue Stats
330W - 319L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
bloodshothands
Gilgamesh
Level 26
God Stats
50W - 39L
1,318 SR
Queue Stats
388W - 411L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 7
11,297
1,027
17,402
10,686
4,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Demonking722
Cthulhu
16
2 / 7 / 10
10,579
962
11,413
17,841
18,522
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
V0idstalker
Bellona
17
2 / 7 / 10
11,197
1,018
15,381
24,957
23,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
igneel_142
Fenrir
16
5 / 7 / 7
11,062
1,006
10,738
18,611
10,010
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 7 / 11
11,246
1,022
14,931
12,640
5,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

144

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DanteXlr
Mercury
17
2 / 7 / 12
10,975
998
7,131
17,566
6,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
18
4 / 2 / 15
11,522
1,047
7,774
8,529
5,060
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
JitimaTAS
Artemis
19
16 / 1 / 13
14,991
1,363
32,848
10,655
4,935
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
19
3 / 4 / 26
11,631
1,057
13,697
21,185
25,033
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
bloodshothands
Gilgamesh
18
5 / 1 / 20
11,582
1,053
17,531
18,573
12,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
116
15
Kills
30
30
Deaths
15
45
Assists
86
Player
Kills
Deaths
Assists
KDA
L
2
2
7
2.75
W
Mercury
DanteXlr
Mercury
2
7
12
1.14
L
Cthulhu
Demonking722
Cthulhu
2
7
10
1
W
Hades
4
2
15
5.75
W
Artemis
JitimaTAS
Artemis
16
1
13
22.5
W
Artio
3
4
26
4
L
Bellona
V0idstalker
Bellona
2
7
10
1
W
Gilgamesh
bloodshothands
Gilgamesh
5
1
20
15
L
Fenrir
igneel_142
Fenrir
5
7
7
1.21
L
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,865
Damage
78,981
84,735
Taken
76,508
62,038
Mitigated
54,449
18,585
Healing
13,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,402
1,051
3,749
5,491
10,686
4,500
0
1,371
9,315
69,309
0
W
Mercury
DanteXlr
Mercury
7,131
2,396
0
341
17,566
6,865
0
7,593
9,618
0
27,512
L
Cthulhu
Demonking722
Cthulhu
11,413
630
1,059
292
17,841
18,522
0
4,911
12,930
20,526
0
W
Hades
7,774
1,964
874
671
8,529
5,060
0
3,658
4,871
14,825
0
W
Artemis
JitimaTAS
Artemis
32,848
24,222
0
2,667
10,655
4,935
0
4,528
6,127
0
61,363
W
Artio
13,697
1,072
3,568
4,651
21,185
25,033
0
8,566
12,619
29,236
0
L
Bellona
V0idstalker
Bellona
15,381
5,014
267
4,558
24,957
23,758
0
6,140
18,817
5,377
24,673
W
Gilgamesh
bloodshothands
Gilgamesh
17,531
4,215
0
939
18,573
12,556
0
7,939
10,634
0
28,199
L
Fenrir
igneel_142
Fenrir
10,738
3,170
0
1,084
18,611
10,010
0
4,594
14,017
620
17,964
L
14,931
10,524
0
2,085
12,640
5,248
0
4,455
8,185
0
28,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,381
Gold Earned
60,701
210
Minions Killed
190
9
Camps Cleared
8
956,666
Distance Traveled
1,050,643
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,297
1,027
122
11
1
247,622
4
W
Mercury
10,975
998
52
5
5
218,996
1
L
Cthulhu
10,579
962
28
3
1
181,647
0
W
Hades
11,522
1,047
18
2
1
183,391
0
W
Artemis
14,991
1,363
82
7
1
194,476
0
W
Artio
11,631
1,057
17
2
1
246,151
0
L
Bellona
11,197
1,018
25
2
2
169,780
0
W
Gilgamesh
11,582
1,053
21
2
0
207,629
0
L
Fenrir
11,062
1,006
11
1
2
209,360
0
L
Neith
11,246
1,022
24
2
3
148,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role