Player Matchup

Khepri
Khepri
SpacedArtist
Khepri
Level 101
God Stats
3W - 1L
1,610 SR
Queue Stats
23W - 17L
1,627 Elo+
Party 2
Sun Wukong
Sun Wukong
TRICKYOWL475
Sun Wukong
Level 88
God Stats
3W - 1L
1,993 SR
Queue Stats
23W - 15L
1,637 Elo+
Party 2
Tiamat
Tiamat
Yummiy
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,627 Elo+
Party 2
Team Averages
Level 99
1,701 SR
1,630 Elo+

VS

Team Averages
Level 131
1,682 SR
1,544 Elo+
Gilgamesh
Gilgamesh
ScarlettHorror
Gilgamesh
Level 160
God Stats
2W - 5L
1,749 SR
Queue Stats
193W - 169L
1,612 Elo+
Party 1
Ra
Ra
Shamacron
Ra
Level 109
God Stats
2W - 2L
1,753 SR
Queue Stats
13W - 11L
1,540 Elo+
Party 1
Medusa
Medusa
cryptic_voltage_
Medusa
Level 125
God Stats
3W - 3L
1,544 SR
Queue Stats
134W - 128L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 1 / 3
9,422
589
6,362
11,348
12,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
TRICKYOWL475
Sun Wukong
13
2 / 3 / 1
9,481
593
5,854
11,987
12,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Yummiy
Tiamat
12
1 / 4 / 2
8,937
559
9,680
10,611
6,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ScarlettHorror
Gilgamesh
14
3 / 0 / 4
11,047
690
11,380
16,003
15,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 2 / 6
10,304
644
9,310
11,955
6,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 1 / 4
10,289
643
6,969
9,549
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
3
Kills
8
8
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ScarlettHorror
Gilgamesh
3
0
4
5
W
2
2
6
2.5
L
Khepri
0
1
3
1.5
L
Sun Wukong
TRICKYOWL475
Sun Wukong
2
3
1
0.83
L
Tiamat
Yummiy
Tiamat
1
4
2
0.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,896
Damage
27,659
33,946
Taken
37,507
30,778
Mitigated
25,516
6,225
Healing
19,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ScarlettHorror
Gilgamesh
11,380
2,069
0
5,150
16,003
15,058
252
5,731
9,608
9,847
36,422
W
9,310
512
4,358
6,681
11,955
6,799
204
5,184
6,297
59,675
0
L
Khepri
6,362
322
0
1,381
11,348
12,289
0
3,536
7,812
26,950
0
L
Sun Wukong
TRICKYOWL475
Sun Wukong
5,854
946
0
2,608
11,987
12,425
0
4,777
7,210
0
32,588
L
Tiamat
Yummiy
Tiamat
9,680
581
0
2,236
10,611
6,064
0
2,813
7,798
37,254
0
W
6,969
2,062
0
2,982
9,549
3,659
2,141
4,635
4,536
0
57,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,840
Gold Earned
31,640
136
Minions Killed
225
0
Camps Cleared
0
836,365
Distance Traveled
968,296
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,047
690
63
4
0
329,552
3
W
Ra
10,304
644
88
6
0
323,093
2
L
Khepri
9,422
589
30
2
0
273,775
2
L
Sun Wukong
9,481
593
47
3
0
283,312
3
L
Tiamat
8,937
559
59
4
0
279,278
1
W
Medusa
10,289
643
74
5
0
315,651
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role