Player Matchup

Cernunnos
Cernunnos
Gold IV
Klenzi
Cernunnos
Gold IV
Level 39
God Stats
2W - 1L
2,032 SR
Queue Stats
18W - 4L
1,777 MMR
Party 1
Thoth
Thoth
Gold III
TheLastShad0w
Thoth
Gold III
Level 158
God Stats
1W - 1L
1,758 SR
Queue Stats
25W - 3L
1,821 MMR
Party 1
Anhur
Anhur
Gold V
Yelvey
Anhur
Gold V
Level 145
God Stats
19W - 4L
1,926 SR
Queue Stats
65W - 18L
1,715 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,905 SR
1,771 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,667 SR
1,699 MMR
Cupid
Cupid
Gold V
Laedo
Cupid
Gold V
Level 160
God Stats
1W - 0L
2,001 SR
Queue Stats
39W - 6L
1,766 MMR
Party 2
Sobek
Sobek
Gold V
STierWaifu
Sobek
Gold V
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 2L
1,656 MMR
Party 2
Aphrodite
Aphrodite
Gold V
ToiledCloger420
Aphrodite
Gold V
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,675 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Klenzi
Cernunnos
13
3 / 6 / 9
10,141
780
10,796
16,324
10,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 6 / 7
9,565
736
10,731
9,798
3,397
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Yelvey
Anhur
13
6 / 3 / 5
9,634
741
15,462
9,266
3,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ScyllaSetAthenaCthulhuPersephone

VS

Bans
TiamatYemojaGebGaneshaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Laedo
Cupid
14
10 / 5 / 5
11,814
909
15,712
13,703
3,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
13
4 / 5 / 6
10,462
805
5,665
18,626
15,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
ToiledCloger420
Aphrodite
13
1 / 4 / 12
10,063
774
6,135
14,409
6,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
38
14
Kills
15
15
Deaths
14
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Klenzi
Cernunnos
3
6
9
1.25
W
Cupid
Laedo
Cupid
10
5
5
2.5
W
Sobek
4
5
6
1.4
L
5
6
7
1.42
W
Aphrodite
ToiledCloger420
Aphrodite
1
4
12
1.75
L
Anhur
Yelvey
Anhur
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,989
Damage
27,512
35,388
Taken
46,738
17,574
Mitigated
26,438
6,036
Healing
19,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Klenzi
Cernunnos
10,796
6,532
0
1,478
16,324
10,636
794
4,644
11,680
0
31,042
W
Cupid
Laedo
Cupid
15,712
10,341
836
1,935
13,703
3,665
2,197
3,579
10,124
0
56,807
W
Sobek
5,665
88
0
2,262
18,626
15,989
278
3,706
14,920
18,328
0
L
10,731
747
0
2,001
9,798
3,397
1,046
2,453
7,345
38,679
0
W
Aphrodite
ToiledCloger420
Aphrodite
6,135
538
6,690
8,264
14,409
6,784
816
3,487
10,922
33,418
0
L
Anhur
Yelvey
Anhur
15,462
8,890
0
2,557
9,266
3,541
1,786
4,751
4,515
0
44,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,340
Gold Earned
32,339
137
Minions Killed
146
0
Camps Cleared
0
690,354
Distance Traveled
715,366
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,141
780
34
3
0
209,303
0
W
Cupid
11,814
909
65
5
0
223,846
2
W
Sobek
10,462
805
16
1
0
258,949
2
L
Thoth
9,565
736
47
4
0
247,473
0
W
Aphrodite
10,063
774
65
5
0
232,571
0
L
Anhur
9,634
741
56
4
0
233,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role