Player Matchup

Erlang Shen
Erlang Shen
Aurelius MD
Erlang Shen
Level 159
God Stats
13W - 7L
1,934 SR
Queue Stats
730W - 698L
1,587 Elo+
Party 3
Merlin
Merlin
Bickuriboox
Merlin
Level 160
God Stats
3W - 0L
1,606 SR
Queue Stats
91W - 97L
1,510 Elo+
Party 1
Hera
Hera
Im Happy Enigma
Hera
Level 159
God Stats
3W - 4L
1,273 SR
Queue Stats
193W - 185L
1,553 Elo+
Party 1
Xing Tian
Xing Tian
Nigh Apocalypse
Xing Tian
Level 155
God Stats
5W - 4L
1,315 SR
Queue Stats
245W - 228L
1,443 Elo+
Party 3
Freya
Freya
Streeto6660
Freya
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 68L
1,578 Elo+
Party 1
Team Averages
Level 158
1,526 SR
1,535 Elo+

VS

Team Averages
Level 141
1,395 SR
1,550 Elo+
Danzaburou
Danzaburou
Esiliare
Danzaburou
Level 156
God Stats
1W - 4L
1,285 SR
Queue Stats
395W - 398L
1,580 Elo+
Solo
Odin
Odin
ImGureggu
Odin
Level 145
God Stats
0W - 1L
1,666 SR
Queue Stats
23W - 21L
1,541 Elo+
Party 2
Chaac
Chaac
SnipxSnip
Chaac
Level 155
God Stats
0W - 3L
1,098 SR
Queue Stats
25W - 22L
1,521 Elo+
Party 2
Ganesha
Ganesha
Spêctre
Ganesha
Level 159
God Stats
0W - 1L
1,425 SR
Queue Stats
33W - 23L
1,607 Elo+
Party 2
Sobek
Sobek
maribug14
Sobek
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aurelius MD
Erlang Shen
19
3 / 2 / 24
11,114
741
15,012
21,425
17,626
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
19
2 / 2 / 20
11,131
742
17,927
13,647
6,515
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 3 / 18
11,394
760
12,283
9,448
4,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xing Tian
Nigh Apocalypse
Xing Tian
16
2 / 3 / 22
10,861
724
12,020
21,171
23,874
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

20
17 / 2 / 10
13,013
868
29,874
17,553
9,880
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Esiliare
Danzaburou
16
3 / 4 / 4
9,783
652
15,130
14,838
6,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
17
2 / 4 / 6
9,194
613
8,235
20,346
15,669
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
SnipxSnip
Chaac
20
5 / 4 / 1
11,161
744
25,828
24,662
29,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ganesha
Spêctre
Ganesha
15
0 / 8 / 9
8,642
576
13,435
16,638
7,967
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
maribug14
Sobek
11
0 / 10 / 4
7,619
508
3,532
18,952
12,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
34
30
Kills
10
12
Deaths
30
94
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Aurelius MD
Erlang Shen
3
2
24
7.5
W
Merlin
2
2
20
6
L
Danzaburou
Esiliare
Danzaburou
3
4
4
1.25
W
6
3
18
5
L
Odin
2
4
6
1.25
W
Xing Tian
Nigh Apocalypse
Xing Tian
2
3
22
4.33
L
Chaac
SnipxSnip
Chaac
5
4
1
1.38
L
Ganesha
Spêctre
Ganesha
0
8
9
0.56
W
17
2
10
11
L
Sobek
maribug14
Sobek
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,116
Damage
66,160
83,244
Taken
95,436
62,538
Mitigated
71,880
35,875
Healing
26,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Aurelius MD
Erlang Shen
15,012
5,917
6,439
9,544
21,425
17,626
1,677
3,838
17,315
0
24,560
W
Merlin
17,927
634
2,698
1,862
13,647
6,515
1,186
2,781
10,716
50,603
0
L
Danzaburou
Esiliare
Danzaburou
15,130
5,855
984
3,622
14,838
6,597
432
10,831
4,007
0
33,385
W
12,283
3,395
3,074
980
9,448
4,643
1,030
3,313
5,983
25,538
0
L
Odin
8,235
1,513
2,651
3,403
20,346
15,669
0
16,806
3,540
0
14,331
W
Xing Tian
Nigh Apocalypse
Xing Tian
12,020
1,652
2,276
3,658
21,171
23,874
193
4,160
16,786
20,190
0
L
Chaac
SnipxSnip
Chaac
25,828
1,990
2,978
10,983
24,662
29,365
0
16,671
7,991
0
60,310
L
Ganesha
Spêctre
Ganesha
13,435
865
362
560
16,638
7,967
0
12,649
3,989
21,668
0
W
29,874
10,357
570
4,774
17,553
9,880
886
2,875
14,475
45,938
0
L
Sobek
maribug14
Sobek
3,532
288
538
851
18,952
12,282
0
15,147
3,805
6,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,513
Gold Earned
46,399
181
Minions Killed
152
0
Camps Cleared
0
1,435,682
Distance Traveled
1,277,683
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,114
741
30
2
0
309,228
4
W
Merlin
11,131
742
73
5
0
290,924
1
L
Danzaburou
9,783
652
55
4
0
243,364
0
W
Hera
11,394
760
27
2
0
284,097
0
L
Odin
9,194
613
13
1
0
281,691
1
W
Xing Tian
10,861
724
14
1
0
290,378
0
L
Chaac
11,161
744
73
5
0
309,670
3
L
Ganesha
8,642
576
4
0
0
204,601
3
W
Freya
13,013
868
37
2
0
261,055
0
L
Sobek
7,619
508
7
0
0
238,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role