Player Matchup

Gilgamesh
Gilgamesh
Bluejayy9331
Gilgamesh
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Chronos
Chronos
Diabetoman
Chronos
Level 108
God Stats
1W - 0L
1,378 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Neith
Neith
Predikitty
Neith
Level 16
God Stats
1W - 0L
1,594 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 83
1,491 SR
1,500 Elo+

VS

Team Averages
Level 103
1,626 SR
1,531 Elo+
Merlin
Merlin
BoIillo
Merlin
Level 152
God Stats
0W - 1L
1,727 SR
Queue Stats
158W - 176L
1,593 Elo+
Solo
Medusa
Medusa
LAAAAANG
Medusa
Level 69
God Stats
89W - 86L
1,622 SR
Queue Stats
307W - 313L
1,538 Elo+
Party 2
Chaac
Chaac
nxchxta
Chaac
Level 88
God Stats
46W - 49L
1,528 SR
Queue Stats
188W - 216L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bluejayy9331
Gilgamesh
17
6 / 2 / 9
13,973
665
15,761
23,140
18,997
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
Diabetoman
Chronos
20
12 / 3 / 6
15,597
743
25,289
25,636
11,866
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
15
0 / 4 / 12
12,246
583
5,789
10,210
4,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BoIillo
Merlin
14
1 / 6 / 7
12,527
597
22,036
15,179
5,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
LAAAAANG
Medusa
16
5 / 6 / 3
13,218
629
13,809
16,028
6,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
nxchxta
Chaac
15
3 / 6 / 5
12,559
598
13,260
23,027
24,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
18
Kills
9
9
Deaths
18
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bluejayy9331
Gilgamesh
6
2
9
5.25
L
Merlin
BoIillo
Merlin
1
6
7
0.75
W
Chronos
Diabetoman
Chronos
12
3
6
5
L
Medusa
LAAAAANG
Medusa
5
6
3
1.08
W
Neith
0
4
12
1.5
L
Chaac
nxchxta
Chaac
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,839
Damage
49,105
58,986
Taken
54,234
35,062
Mitigated
36,014
14,641
Healing
14,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bluejayy9331
Gilgamesh
15,761
2,950
1,501
3,341
23,140
18,997
0
8,271
14,494
0
57,364
L
Merlin
BoIillo
Merlin
22,036
1,605
0
2,055
15,179
5,638
798
5,754
9,425
85,073
0
W
Chronos
Diabetoman
Chronos
25,289
7,870
0
8,275
25,636
11,866
3,488
9,123
16,313
127,286
0
L
Medusa
LAAAAANG
Medusa
13,809
6,125
889
2,259
16,028
6,073
0
7,126
8,902
0
53,897
W
Neith
5,789
3,333
0
1,524
10,210
4,199
0
4,892
5,243
0
24,135
L
Chaac
nxchxta
Chaac
13,260
1,953
1,751
7,541
23,027
24,303
192
12,489
10,538
0
39,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,816
Gold Earned
38,304
219
Minions Killed
231
0
Camps Cleared
0
1,210,219
Distance Traveled
1,099,251
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,973
665
54
3
0
416,891
3
L
Merlin
12,527
597
108
5
0
330,920
1
W
Chronos
15,597
743
125
6
0
408,606
3
L
Medusa
13,218
629
63
3
0
379,508
3
W
Neith
12,246
583
40
2
0
384,722
0
L
Chaac
12,559
598
60
3
0
388,823
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role