Player Matchup

Janus
Janus
Kostahhh
Janus
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
133W - 119L
1,594 Elo+
Solo
Cerberus
Cerberus
MaskedFaun
Cerberus
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 53L
1,392 Elo+
Party 1
Nemesis
Nemesis
iXenoTroop3r
Nemesis
Level 25
God Stats
41W - 40L
1,563 SR
Queue Stats
54W - 59L
1,410 Elo+
Party 1
Danzaburou
Danzaburou
pantheon103
Danzaburou
Level 26
God Stats
25W - 25L
1,626 SR
Queue Stats
58W - 69L
1,356 Elo+
Party 1
Bakasura
Bakasura
vinnyfraser
Bakasura
Level 24
God Stats
7W - 7L
1,500 SR
Queue Stats
35W - 26L
1,500 Elo+
Solo
Team Averages
Level 24
1,538 SR
1,451 Elo+

VS

Team Averages
Level 21
1,341 SR
1,376 Elo+
Artemis
Artemis
Darlagus
Artemis
Level 27
God Stats
8W - 10L
1,485 SR
Queue Stats
306W - 334L
1,444 Elo+
Party 2
Sun Wukong
Sun Wukong
K1ttensausage
Sun Wukong
Level 29
God Stats
16W - 15L
1,448 SR
Queue Stats
511W - 587L
1,413 Elo+
Party 2
Scylla
Scylla
Sworn370
Scylla
Level 18
God Stats
4W - 3L
1,436 SR
Queue Stats
78W - 114L
1,266 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ZombieReagan89
Tsukuyomi
Level 16
God Stats
2W - 8L
1,144 SR
Queue Stats
162W - 212L
1,252 Elo+
Party 2
Cu Chulainn
Cu Chulainn
queendormer
Cu Chulainn
Level 15
God Stats
2W - 1L
1,190 SR
Queue Stats
22W - 17L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kostahhh
Janus
20
10 / 6 / 3
16,304
582
35,531
20,002
7,833
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
MaskedFaun
Cerberus
18
1 / 10 / 6
11,540
412
6,467
27,678
26,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
iXenoTroop3r
Nemesis
18
4 / 3 / 2
11,326
405
7,255
16,620
9,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
pantheon103
Danzaburou
19
5 / 12 / 4
12,623
451
17,494
23,260
10,152
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
vinnyfraser
Bakasura
5
0 / 1 / 1
7,600
271
0
961
169
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Darlagus
Artemis
20
15 / 5 / 6
16,224
579
25,624
19,808
7,849
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
K1ttensausage
Sun Wukong
20
8 / 0 / 7
14,792
528
13,652
18,800
14,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Sworn370
Scylla
16
2 / 4 / 7
11,441
409
6,448
16,792
11,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
ZombieReagan89
Tsukuyomi
19
4 / 8 / 7
13,221
472
7,844
20,706
7,829
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cu Chulainn
queendormer
Cu Chulainn
19
3 / 5 / 10
13,802
493
11,928
31,346
36,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
69
20
Kills
32
32
Deaths
22
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Artemis
Darlagus
Artemis
15
5
6
3.6
W
Sun Wukong
K1ttensausage
Sun Wukong
8
0
7
11.5
L
Janus
Kostahhh
Janus
10
6
3
1.92
L
Cerberus
MaskedFaun
Cerberus
1
10
6
0.4
W
Scylla
Sworn370
Scylla
2
4
7
1.38
W
Tsukuyomi
ZombieReagan89
Tsukuyomi
4
8
7
0.94
L
Nemesis
iXenoTroop3r
Nemesis
4
3
2
1.67
L
Danzaburou
pantheon103
Danzaburou
5
12
4
0.58
W
Cu Chulainn
queendormer
Cu Chulainn
3
5
10
1.6
L
Bakasura
vinnyfraser
Bakasura
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,747
Damage
65,496
88,521
Taken
107,452
54,615
Mitigated
78,147
15,862
Healing
25,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Darlagus
Artemis
25,624
16,176
2,046
3,917
19,808
7,849
2,886
10,590
9,058
0
97,811
W
Sun Wukong
K1ttensausage
Sun Wukong
13,652
4,435
951
4,441
18,800
14,043
7,413
9,562
8,992
0
94,977
L
Janus
Kostahhh
Janus
35,531
471
0
2,664
20,002
7,833
42
2,466
17,038
142,910
0
L
Cerberus
MaskedFaun
Cerberus
6,467
742
390
6,198
27,678
26,744
0
1,528
25,516
57,489
0
W
Scylla
Sworn370
Scylla
6,448
1,357
0
800
16,792
11,728
328
5,327
11,157
39,712
0
W
Tsukuyomi
ZombieReagan89
Tsukuyomi
7,844
2,530
0
4,544
20,706
7,829
1,632
7,124
13,460
0
70,279
L
Nemesis
iXenoTroop3r
Nemesis
7,255
4,585
0
2,338
16,620
9,717
0
860
15,629
0
75,708
L
Danzaburou
pantheon103
Danzaburou
17,494
10,571
0
4,028
23,260
10,152
812
2,726
19,986
0
71,109
W
Cu Chulainn
queendormer
Cu Chulainn
11,928
1,442
0
8,857
31,346
36,698
3,536
8,207
22,787
15,291
75,632
L
Bakasura
vinnyfraser
Bakasura
0
0
0
244
961
169
0
0
861
0
1,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,393
Gold Earned
69,480
568
Minions Killed
557
0
Camps Cleared
0
1,860,039
Distance Traveled
2,216,261
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
16,224
579
137
5
0
445,099
2
W
Sun Wukong
14,792
528
155
6
0
521,555
0
L
Janus
16,304
582
230
8
0
535,177
3
L
Cerberus
11,540
412
122
4
0
495,327
0
W
Scylla
11,441
409
36
1
0
386,050
0
W
Tsukuyomi
13,221
472
96
3
0
346,854
0
L
Nemesis
11,326
405
92
3
0
413,176
0
L
Danzaburou
12,623
451
120
4
0
380,458
1
W
Cu Chulainn
13,802
493
133
5
0
516,703
2
L
Bakasura
7,600
271
4
0
0
35,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role