Player Matchup

Da Ji
Da Ji
ClenchedTable20
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 142L
1,347 Elo+
Solo
Baron Samedi
Baron Samedi
FawnGoat2328
Baron Samedi
Level 8
God Stats
0W - 2L
1,288 SR
Queue Stats
20W - 14L
1,578 Elo+
Solo
Awilix
Awilix
GODHAND-F1REMAGE
Awilix
Level 26
God Stats
33W - 29L
1,511 SR
Queue Stats
47W - 49L
1,331 Elo+
Solo
Ra
Ra
KarmaXShadowX3
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,700 Elo+
Solo
Artemis
Artemis
MightyBihhh
Artemis
Level 18
God Stats
137W - 122L
1,492 SR
Queue Stats
846W - 900L
1,408 Elo+
Solo
Team Averages
Level 15
1,458 SR
1,473 Elo+

VS

Team Averages
Level 14
1,550 SR
1,271 Elo+
Sol
Sol
Clarinutist
Sol
Level 24
God Stats
14W - 15L
1,535 SR
Queue Stats
70W - 74L
1,344 Elo+
Solo
Amaterasu
Amaterasu
Misuyu
Amaterasu
Level 20
God Stats
9W - 0L
1,932 SR
Queue Stats
61W - 51L
1,432 Elo+
Solo
Chang'e
Chang'e
Sall_BTW
Chang'e
Level 7
God Stats
6W - 5L
1,286 SR
Queue Stats
9W - 18L
1,204 Elo+
Party 1
Bastet
Bastet
ThreadedHarmony
Bastet
Level 14
God Stats
4W - 3L
1,500 SR
Queue Stats
114W - 113L
1,168 Elo+
Solo
Pele
Pele
chillytoess
Pele
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 17L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 15 / 12
10,703
1,070
10,851
23,458
10,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
FawnGoat2328
Baron Samedi
16
4 / 5 / 10
10,701
1,070
20,017
15,206
6,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
10 / 9 / 6
11,748
1,175
11,839
13,899
5,336
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 11 / 9
9,344
934
9,748
20,803
8,119
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
MightyBihhh
Artemis
15
1 / 7 / 9
9,292
929
17,794
16,252
6,173
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 21
14,271
1,427
33,396
19,989
7,320
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Misuyu
Amaterasu
19
7 / 2 / 25
12,094
1,209
10,567
20,451
16,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Sall_BTW
Chang'e
18
3 / 4 / 18
10,236
1,024
6,803
10,224
3,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 5 / 19
11,882
1,188
11,262
12,178
7,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
11 / 7 / 17
12,243
1,224
17,628
13,834
5,459
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
147
19
Kills
47
47
Deaths
19
46
Assists
100
Player
Kills
Deaths
Assists
KDA
W
17
1
21
27.5
L
3
15
12
0.6
L
Baron Samedi
FawnGoat2328
Baron Samedi
4
5
10
1.8
L
10
9
6
1.44
L
1
11
9
0.5
L
Artemis
MightyBihhh
Artemis
1
7
9
0.79
W
Amaterasu
Misuyu
Amaterasu
7
2
25
9.75
W
Chang'e
Sall_BTW
Chang'e
3
4
18
3
W
9
5
19
3.7
W
11
7
17
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,249
Damage
79,656
89,618
Taken
76,676
36,057
Mitigated
40,342
7,438
Healing
28,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,396
16,133
0
12,420
19,989
7,320
0
7,330
12,659
70,129
0
L
10,851
2,597
0
172
23,458
10,241
0
8,564
14,569
0
19,946
L
Baron Samedi
FawnGoat2328
Baron Samedi
20,017
2,918
2,700
3,489
15,206
6,188
0
8,394
6,734
36,428
0
L
11,839
5,928
0
0
13,899
5,336
0
4,792
9,011
0
26,105
L
9,748
1,686
405
333
20,803
8,119
0
10,747
9,906
31,716
0
L
Artemis
MightyBihhh
Artemis
17,794
13,520
0
339
16,252
6,173
0
7,702
8,469
0
28,706
W
Amaterasu
Misuyu
Amaterasu
10,567
3,546
0
8,014
20,451
16,416
0
9,475
10,976
0
13,529
W
Chang'e
Sall_BTW
Chang'e
6,803
1,328
3,715
2,755
10,224
3,399
0
4,835
5,389
20,818
0
W
11,262
3,620
0
171
12,178
7,748
0
3,083
9,095
0
19,354
W
17,628
5,297
0
1,588
13,834
5,459
0
5,042
7,959
0
30,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,788
Gold Earned
60,726
149
Minions Killed
170
4
Camps Cleared
3
759,431
Distance Traveled
872,390
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,271
1,427
71
7
0
189,644
0
L
Da Ji
10,703
1,070
19
2
0
158,540
0
L
Baron Samedi
10,701
1,070
41
4
1
160,437
0
L
Awilix
11,748
1,175
33
3
1
151,843
0
L
Ra
9,344
934
34
3
0
152,604
1
L
Artemis
9,292
929
22
2
2
136,007
1
W
Amaterasu
12,094
1,209
10
1
1
204,407
0
W
Chang'e
10,236
1,024
37
4
0
131,671
0
W
Bastet
11,882
1,188
17
2
2
196,396
0
W
Pele
12,243
1,224
35
4
0
150,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role