Player Matchup

Merlin
Merlin
Masters
Joeldazeloth
Merlin
Masters
Level 160
God Stats
6W - 3L
1,437 SR
Queue Stats
281W - 121L
2,194 MMR
Party 2
Fenrir
Fenrir
Masters
TheChakasxD
Fenrir
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Masters
William3107
Hercules
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 160
1,479 SR
1,731 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 152
1,892 SR
1,926 MMR
He Bo
He Bo
Platinum IV
GlazeyB
He Bo
Platinum IV
Level 160
God Stats
10W - 0L
1,903 SR
Queue Stats
25W - 3L
1,962 MMR
Party 1
Chaac
Chaac
Platinum IV
Shay
Chaac
Platinum IV
Level 137
God Stats
50W - 11L
1,896 SR
Queue Stats
63W - 18L
1,962 MMR
Party 1
Cupid
Cupid
Gold I
sumitb
Cupid
Gold I
Level 160
God Stats
13W - 0L
1,876 SR
Queue Stats
25W - 2L
1,855 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
7
2 / 2 / 3
6,901
767
1,525
2,628
738
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
10
2 / 4 / 4
7,514
835
4,563
9,638
6,634
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hercules
William3107
Hercules
11
3 / 3 / 4
7,740
860
7,186
8,652
5,900
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
SobekTiamatGuan YuPersephoneAthena

VS

Bans
Cu ChulainnArtioScyllaBacchusNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GlazeyB
He Bo
11
4 / 4 / 2
8,229
914
5,465
7,256
2,483
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Shay
Chaac
11
3 / 0 / 5
8,108
901
5,190
8,781
6,231
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
sumitb
Cupid
11
2 / 3 / 6
7,966
885
4,091
5,353
1,926
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
7
Kills
9
9
Deaths
7
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
He Bo
GlazeyB
He Bo
4
4
2
1.25
L
Merlin
2
2
3
1.75
W
Chaac
Shay
Chaac
3
0
5
5.5
L
Fenrir
2
4
4
1
L
Hercules
William3107
Hercules
3
3
4
1.67
W
Cupid
sumitb
Cupid
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,274
Damage
14,746
20,918
Taken
21,390
13,272
Mitigated
10,640
2,326
Healing
5,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
GlazeyB
He Bo
5,465
694
0
783
7,256
2,483
886
317
6,939
36,563
0
L
Merlin
1,525
191
0
81
2,628
738
0
1,036
1,592
7,386
0
W
Chaac
Shay
Chaac
5,190
1,119
0
3,762
8,781
6,231
576
356
8,425
0
24,664
L
Fenrir
4,563
1,498
0
1,009
9,638
6,634
0
1,565
8,073
0
17,244
L
Hercules
William3107
Hercules
7,186
2,236
0
1,236
8,652
5,900
0
2,944
5,708
0
21,100
W
Cupid
sumitb
Cupid
4,091
2,543
176
320
5,353
1,926
1,542
852
4,501
0
21,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,155
Gold Earned
24,303
76
Minions Killed
120
0
Camps Cleared
0
398,913
Distance Traveled
574,174
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,229
914
48
5
0
169,092
0
L
Merlin
6,901
767
9
1
0
66,667
0
W
Chaac
8,108
901
26
3
0
217,828
2
L
Fenrir
7,514
835
29
3
0
152,519
0
L
Hercules
7,740
860
38
4
0
179,727
1
W
Cupid
7,966
885
46
5
0
187,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role