Player Matchup

Artio
Artio
Platinum I
 
Artio
Platinum I
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Masters
SirBeastlingVIII
Fenrir
Masters
Level 157
God Stats
6W - 0L
1,947 SR
Queue Stats
62W - 42L
2,455 MMR
Party 2
Discordia
Discordia
Diamond IV
Vision_Blackice
Discordia
Diamond IV
Level 153
God Stats
8W - 6L
1,622 SR
Queue Stats
161W - 161L
2,082 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,690 SR
2,012 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,657 SR
2,160 MMR
Kuzenbo
Kuzenbo
Diamond III
CGhuart
Kuzenbo
Diamond III
Level 147
God Stats
26W - 16L
1,755 SR
Queue Stats
127W - 119L
2,250 MMR
Party 1
Cerberus
Cerberus
Diamond IV
ThePuertorican97
Cerberus
Diamond IV
Level 145
God Stats
23W - 19L
1,737 SR
Queue Stats
129W - 123L
2,134 MMR
Party 1
Hou Yi
Hou Yi
Diamond V
penguinjob818
Hou Yi
Diamond V
Level 149
God Stats
12W - 23L
1,477 SR
Queue Stats
188W - 190L
2,096 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
2 / 2 / 8
9,809
755
6,363
13,964
13,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 1 / 4
9,575
737
8,352
12,193
7,686
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Vision_Blackice
Discordia
13
3 / 0 / 7
9,287
714
15,355
4,403
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SobekAphroditeCabrakanPersephoneGanesha

VS

Bans
AthenaDanzaburouScyllaCupidThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CGhuart
Kuzenbo
10
0 / 2 / 3
8,317
640
5,234
12,936
12,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 4 / 3
8,218
632
4,441
14,414
11,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 5 / 0
8,397
646
8,747
9,354
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
11
Kills
2
3
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
2
8
3
L
Kuzenbo
CGhuart
Kuzenbo
0
2
3
0.75
W
6
1
4
8
L
0
4
3
0.38
W
Discordia
Vision_Blackice
Discordia
3
0
7
6.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,070
Damage
18,422
30,560
Taken
36,704
23,083
Mitigated
27,051
12,243
Healing
6,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,363
238
1,075
4,835
13,964
13,787
105
3,090
10,874
27,745
0
L
Kuzenbo
CGhuart
Kuzenbo
5,234
2,294
0
1,904
12,936
12,891
0
5,725
6,865
19,452
0
W
8,352
2,135
790
4,813
12,193
7,686
1,298
4,812
7,381
0
38,051
L
4,441
258
0
3,254
14,414
11,204
0
8,124
5,796
20,865
0
W
Discordia
Vision_Blackice
Discordia
15,355
378
0
730
4,403
1,610
980
1,950
2,453
53,182
0
L
8,747
3,279
0
1,619
9,354
2,956
300
6,716
2,280
0
34,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,671
Gold Earned
24,932
166
Minions Killed
127
0
Camps Cleared
0
830,678
Distance Traveled
722,009
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,809
755
33
3
0
272,881
3
L
Kuzenbo
8,317
640
20
2
0
263,284
8
W
Fenrir
9,575
737
41
3
0
289,135
4
L
Cerberus
8,218
632
43
3
0
241,663
2
W
Discordia
9,287
714
92
7
0
268,662
0
L
Hou Yi
8,397
646
64
5
0
217,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role