Player Matchup

Discordia
Discordia
Aoshimaa
Discordia
Level 155
God Stats
25W - 14L
1,744 SR
Queue Stats
244W - 245L
1,673 Elo+
Party 1
Da Ji
Da Ji
AyyJaybay
Da Ji
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 114L
1,564 Elo+
Party 2
Artio
Artio
MrSlurmp
Artio
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 134L
1,570 Elo+
Party 2
Skadi
Skadi
Nangel
Skadi
Level 149
God Stats
5W - 3L
1,500 SR
Queue Stats
84W - 85L
1,493 Elo+
Party 1
Cernunnos
Cernunnos
Ozloh
Cernunnos
Level 108
God Stats
8W - 9L
1,416 SR
Queue Stats
114W - 106L
1,486 Elo+
Party 1
Team Averages
Level 137
1,532 SR
1,557 Elo+

VS

Team Averages
Level 90
1,563 SR
1,572 Elo+
Khepri
Khepri
BHGVictor
Khepri
Level 41
God Stats
9W - 3L
1,612 SR
Queue Stats
34W - 27L
1,537 Elo+
Party 3
Heimdallr
Heimdallr
Heathcoate
Heimdallr
Level 65
God Stats
7W - 2L
1,657 SR
Queue Stats
31W - 16L
1,707 Elo+
Party 3
Gilgamesh
Gilgamesh
Krispy4666
Gilgamesh
Level 137
God Stats
22W - 14L
1,720 SR
Queue Stats
309W - 267L
1,583 Elo+
Party 3
Serqet
Serqet
MattytheDimes
Serqet
Level 109
God Stats
7W - 13L
1,428 SR
Queue Stats
644W - 590L
1,544 Elo+
Solo
Tiamat
Tiamat
fudge4512
Tiamat
Level 98
God Stats
3W - 5L
1,396 SR
Queue Stats
141W - 150L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aoshimaa
Discordia
15
5 / 6 / 3
9,527
476
18,728
10,902
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
AyyJaybay
Da Ji
15
3 / 6 / 1
9,337
467
5,417
16,874
5,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artio
MrSlurmp
Artio
12
1 / 7 / 5
8,043
402
4,801
22,040
14,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Nangel
Skadi
17
1 / 4 / 2
10,319
516
7,047
12,272
4,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
Ozloh
Cernunnos
18
1 / 3 / 1
9,953
498
4,352
12,126
4,499
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BHGVictor
Khepri
15
0 / 1 / 15
9,557
478
3,440
11,026
9,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
Heathcoate
Heimdallr
17
2 / 2 / 7
10,637
532
5,789
9,209
4,863
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Krispy4666
Gilgamesh
20
11 / 1 / 6
12,383
619
14,295
15,523
18,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
9 / 1 / 9
11,421
571
11,932
14,189
7,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
fudge4512
Tiamat
15
3 / 6 / 12
10,178
509
14,550
15,628
10,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
74
11
Kills
25
26
Deaths
11
12
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Discordia
Aoshimaa
Discordia
5
6
3
1.08
L
Da Ji
AyyJaybay
Da Ji
3
6
1
0.58
W
Khepri
BHGVictor
Khepri
0
1
15
7.5
W
Heimdallr
Heathcoate
Heimdallr
2
2
7
2.75
W
Gilgamesh
Krispy4666
Gilgamesh
11
1
6
14
W
9
1
9
13.5
L
Artio
MrSlurmp
Artio
1
7
5
0.5
L
Skadi
Nangel
Skadi
1
4
2
0.5
L
Cernunnos
Ozloh
Cernunnos
1
3
1
0.5
W
Tiamat
fudge4512
Tiamat
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,345
Damage
50,006
74,214
Taken
65,575
32,856
Mitigated
51,744
20,111
Healing
21,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Aoshimaa
Discordia
18,728
531
731
1,685
10,902
3,550
19
2,627
7,839
69,582
0
L
Da Ji
AyyJaybay
Da Ji
5,417
1,093
0
5,592
16,874
5,872
0
2,734
13,763
0
57,302
W
Khepri
BHGVictor
Khepri
3,440
345
0
4,055
11,026
9,788
551
7,672
3,055
19,205
0
W
Heimdallr
Heathcoate
Heimdallr
5,789
2,552
0
4,143
9,209
4,863
2,551
682
8,527
0
70,917
W
Gilgamesh
Krispy4666
Gilgamesh
14,295
3,600
0
5,477
15,523
18,271
1,675
2,037
13,390
0
90,187
W
11,932
3,104
0
4,166
14,189
7,903
0
2,964
11,089
0
65,689
L
Artio
MrSlurmp
Artio
4,801
481
782
4,444
22,040
14,831
0
8,705
12,546
15,207
0
L
Skadi
Nangel
Skadi
7,047
2,814
568
1,699
12,272
4,104
706
1,579
10,457
0
71,373
L
Cernunnos
Ozloh
Cernunnos
4,352
1,346
0
4,610
12,126
4,499
935
1,495
10,273
0
68,984
W
Tiamat
fudge4512
Tiamat
14,550
1,938
0
3,343
15,628
10,919
940
9,092
5,985
62,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,179
Gold Earned
54,176
501
Minions Killed
579
0
Camps Cleared
0
1,765,046
Distance Traveled
1,919,722
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,527
476
117
6
0
358,241
5
L
Da Ji
9,337
467
96
5
0
391,981
2
W
Khepri
9,557
478
29
1
0
361,391
0
W
Heimdallr
10,637
532
150
8
0
384,692
5
W
Gilgamesh
12,383
619
178
9
0
374,681
6
W
Serqet
11,421
571
117
6
0
443,519
4
L
Artio
8,043
402
21
1
0
355,434
7
L
Skadi
10,319
516
140
7
0
328,828
6
L
Cernunnos
9,953
498
127
6
0
330,562
4
W
Tiamat
10,178
509
105
5
0
355,439
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role