Player Matchup

Guan Yu
Guan Yu
StoneyMonkey420
Guan Yu
Level 15
God Stats
0W - 2L
1,401 SR
Queue Stats
3W - 8L
1,354 Elo+
Party 1
Aphrodite
Aphrodite
SuperInhuman
Aphrodite
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
karma110
Fenrir
Level 126
God Stats
0W - 1L
1,580 SR
Queue Stats
22W - 18L
1,522 Elo+
Party 1
Team Averages
Level 55
1,494 SR
1,459 Elo+

VS

Team Averages
Level 50
1,497 SR
1,527 Elo+
Baron Samedi
Baron Samedi
TakeThePenny
Baron Samedi
Level 112
God Stats
8W - 2L
1,799 SR
Queue Stats
46W - 45L
1,657 Elo+
Party 2
Gilgamesh
Gilgamesh
Zeneru123
Gilgamesh
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,420 Elo+
Party 2
Ymir
Ymir
shavargobutton
Ymir
Level 17
God Stats
1W - 0L
1,192 SR
Queue Stats
9W - 7L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 4
12,713
530
7,436
29,655
26,713
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
SuperInhuman
Aphrodite
16
2 / 7 / 3
13,710
571
11,732
14,250
6,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
karma110
Fenrir
19
5 / 4 / 3
14,907
621
21,744
28,091
19,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TakeThePenny
Baron Samedi
20
8 / 1 / 10
16,282
678
36,989
16,781
7,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Zeneru123
Gilgamesh
19
9 / 2 / 7
15,671
653
15,196
16,207
15,184
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
1 / 5 / 11
13,596
567
8,320
22,138
8,687
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
8
Kills
18
18
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
L
Aphrodite
SuperInhuman
Aphrodite
2
7
3
0.5
W
Baron Samedi
TakeThePenny
Baron Samedi
8
1
10
13
W
Gilgamesh
Zeneru123
Gilgamesh
9
2
7
6.25
L
Fenrir
karma110
Fenrir
5
4
3
1.63
W
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,912
Damage
60,505
71,996
Taken
55,126
53,499
Mitigated
30,885
12,190
Healing
21,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,436
1,093
306
516
29,655
26,713
0
17,883
11,124
0
47,042
L
Aphrodite
SuperInhuman
Aphrodite
11,732
935
4,457
4,510
14,250
6,895
0
9,983
3,921
38,821
0
W
Baron Samedi
TakeThePenny
Baron Samedi
36,989
5,181
3,546
8,222
16,781
7,014
329
1,845
14,936
135,591
0
W
Gilgamesh
Zeneru123
Gilgamesh
15,196
4,537
0
3,250
16,207
15,184
982
3,923
12,284
0
52,164
L
Fenrir
karma110
Fenrir
21,744
6,313
0
2,401
28,091
19,891
0
16,194
11,394
0
95,303
W
8,320
1,425
0
5,994
22,138
8,687
600
6,480
15,658
38,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,330
Gold Earned
45,549
218
Minions Killed
251
0
Camps Cleared
0
1,164,093
Distance Traveled
1,192,890
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,713
530
59
2
0
378,207
0
L
Aphrodite
13,710
571
52
2
0
323,972
0
W
Baron Samedi
16,282
678
131
5
0
397,390
0
W
Gilgamesh
15,671
653
61
3
0
473,750
1
L
Fenrir
14,907
621
107
4
0
461,914
2
W
Ymir
13,596
567
59
2
0
321,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role