Player Matchup

Awilix
Awilix
MRMaster27
Awilix
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,576 Elo+
Solo
Sobek
Sobek
ThatsANeck
Sobek
Level 26
God Stats
10W - 9L
1,569 SR
Queue Stats
225W - 191L
1,473 Elo+
Party 2
Gilgamesh
Gilgamesh
Ubolo
Gilgamesh
Level 28
God Stats
3W - 1L
1,730 SR
Queue Stats
98W - 74L
1,612 Elo+
Solo
Cupid
Cupid
guythedude
Cupid
Level 14
God Stats
6W - 5L
1,565 SR
Queue Stats
11W - 15L
1,459 Elo+
Party 2
Scylla
Scylla
kyutsa
Scylla
Level 23
God Stats
3W - 1L
1,637 SR
Queue Stats
8W - 4L
1,687 Elo+
Solo
Team Averages
Level 22
1,600 SR
1,561 Elo+

VS

Team Averages
Level 20
1,272 SR
1,597 Elo+
Cthulhu
Cthulhu
TN_Anubis
Cthulhu
Level 14
God Stats
0W - 1L
1,112 SR
Queue Stats
2W - 1L
1,807 Elo+
Party 1
Olorun
Olorun
TN_Shalls5
Olorun
Level 8
God Stats
0W - 2L
1,004 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
kplayon
Neith
Level 29
God Stats
11W - 12L
1,570 SR
Queue Stats
88W - 90L
1,480 Elo+
Solo
Athena
Athena
trey_songz209
Athena
Level 25
God Stats
12W - 9L
1,502 SR
Queue Stats
42W - 40L
1,393 Elo+
Solo
Tiamat
Tiamat
youmadbrosky6
Tiamat
Level 22
God Stats
0W - 2L
1,170 SR
Queue Stats
8W - 5L
1,807 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
MRMaster27
Awilix
14
5 / 1 / 2
8,215
632
3,473
6,941
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
11
0 / 1 / 10
7,204
554
4,486
8,301
5,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Ubolo
Gilgamesh
15
5 / 1 / 5
8,727
671
6,056
7,868
5,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
10
4 / 2 / 5
6,685
514
5,475
5,029
1,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
kyutsa
Scylla
13
12 / 1 / 4
8,682
668
9,341
6,206
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TN_Anubis
Cthulhu
7
0 / 3 / 3
5,105
393
1,047
7,870
3,976
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
TN_Shalls5
Olorun
8
1 / 9 / 0
5,348
411
3,174
9,605
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
kplayon
Neith
11
2 / 1 / 0
6,711
516
3,727
3,027
702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 6 / 2
5,735
441
4,309
9,832
5,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
1 / 7 / 0
4,979
383
1,899
6,663
3,046
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
26
Kills
5
6
Deaths
26
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
MRMaster27
Awilix
5
1
2
6
L
Cthulhu
TN_Anubis
Cthulhu
0
3
3
0.5
L
Olorun
TN_Shalls5
Olorun
1
9
0
0.11
W
Sobek
0
1
10
5
W
Gilgamesh
Ubolo
Gilgamesh
5
1
5
7.5
W
Cupid
4
2
5
3.25
L
Neith
kplayon
Neith
2
1
0
2
W
Scylla
kyutsa
Scylla
12
1
4
14
L
1
6
2
0.33
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,831
Damage
14,156
34,345
Taken
36,997
16,863
Mitigated
16,044
12,983
Healing
3,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
MRMaster27
Awilix
3,473
1,115
0
3,238
6,941
2,515
0
1,272
5,669
0
46,182
L
Cthulhu
TN_Anubis
Cthulhu
1,047
145
37
0
7,870
3,976
0
3,235
4,471
9,712
0
L
Olorun
TN_Shalls5
Olorun
3,174
1,286
0
1,508
9,605
2,826
612
2,775
6,692
13,675
0
W
Sobek
4,486
1,034
0
4,100
8,301
5,606
366
2,779
5,522
19,922
0
W
Gilgamesh
Ubolo
Gilgamesh
6,056
1,770
0
2,323
7,868
5,216
2,334
2,563
5,305
0
49,747
W
Cupid
5,475
3,133
173
1,193
5,029
1,513
2,525
1,729
3,300
0
19,312
L
Neith
kplayon
Neith
3,727
1,256
0
991
3,027
702
400
771
2,256
0
36,743
W
Scylla
kyutsa
Scylla
9,341
1,638
0
1,956
6,206
2,013
1,413
2,086
4,120
40,755
0
L
4,309
790
0
542
9,832
5,494
58
4,982
4,796
9,345
0
L
1,899
441
0
886
6,663
3,046
0
1,572
4,955
10,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,513
Gold Earned
27,878
371
Minions Killed
136
0
Camps Cleared
0
1,245,825
Distance Traveled
1,094,939
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,215
632
102
8
0
262,132
1
L
Cthulhu
5,105
393
10
1
0
205,039
0
L
Olorun
5,348
411
26
2
0
203,190
0
W
Sobek
7,204
554
28
2
0
277,735
3
W
Gilgamesh
8,727
671
113
9
0
242,978
3
W
Cupid
6,685
514
47
4
0
216,544
0
L
Neith
6,711
516
68
5
0
244,117
0
W
Scylla
8,682
668
81
6
0
246,436
5
L
Athena
5,735
441
17
1
0
248,357
3
L
Tiamat
4,979
383
15
1
0
194,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role