Player Matchup

Tiamat
Tiamat
Blazer80888
Tiamat
Level 141
God Stats
6W - 5L
1,729 SR
Queue Stats
50W - 49L
1,561 Elo+
Party 1
Fenrir
Fenrir
Cosmicklion
Fenrir
Level 68
God Stats
20W - 16L
1,710 SR
Queue Stats
290W - 286L
1,547 Elo+
Solo
Chaac
Chaac
LEDEE808
Chaac
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,708 Elo+
Party 1
Medusa
Medusa
ShadowDino13
Medusa
Level 158
God Stats
2W - 2L
1,767 SR
Queue Stats
157W - 156L
1,527 Elo+
Party 1
Thoth
Thoth
SoulessSantos6X
Thoth
Level 103
God Stats
2W - 0L
1,406 SR
Queue Stats
100W - 86L
1,519 Elo+
Party 1
Team Averages
Level 114
1,623 SR
1,572 Elo+

VS

Team Averages
Level 74
1,691 SR
1,572 Elo+
Nu Wa
Nu Wa
AnodyneRxidr
Nu Wa
Level 92
God Stats
4W - 5L
1,439 SR
Queue Stats
26W - 27L
1,559 Elo+
Party 2
Nemesis
Nemesis
BeanCl16
Nemesis
Level 13
God Stats
3W - 5L
1,738 SR
Queue Stats
9W - 10L
1,733 Elo+
Party 2
Gilgamesh
Gilgamesh
Triptych3
Gilgamesh
Level 141
God Stats
39W - 28L
1,608 SR
Queue Stats
600W - 602L
1,534 Elo+
Solo
Tiamat
Tiamat
khunkano
Tiamat
Level 48
God Stats
2W - 5L
1,782 SR
Queue Stats
80W - 101L
1,525 Elo+
Solo
Cu Chulainn
Cu Chulainn
maximosaul
Cu Chulainn
Level 74
God Stats
15W - 5L
1,889 SR
Queue Stats
236W - 215L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
11 / 4 / 23
15,329
1,179
26,656
18,100
13,691
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
20
11 / 8 / 21
14,488
1,114
20,954
23,359
9,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
LEDEE808
Chaac
20
3 / 6 / 27
13,299
1,023
15,865
21,046
19,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Medusa
20
12 / 3 / 20
15,858
1,220
27,227
22,193
8,568
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
8 / 8 / 18
13,687
1,053
20,934
19,141
5,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

97

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 11 / 16
13,481
1,037
29,830
23,899
8,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
BeanCl16
Nemesis
19
5 / 8 / 12
13,129
1,010
11,187
20,051
9,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Triptych3
Gilgamesh
19
7 / 11 / 11
13,540
1,042
22,016
30,020
15,721
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
khunkano
Tiamat
20
3 / 4 / 16
13,253
1,019
17,605
16,061
9,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
maximosaul
Cu Chulainn
20
9 / 11 / 15
14,669
1,128
17,537
28,965
27,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
99
45
Kills
29
29
Deaths
45
109
Assists
70
Player
Kills
Deaths
Assists
KDA
L
5
11
16
1.18
L
Nemesis
BeanCl16
Nemesis
5
8
12
1.38
W
Tiamat
11
4
23
5.63
W
Fenrir
11
8
21
2.69
W
Chaac
LEDEE808
Chaac
3
6
27
2.75
W
Medusa
12
3
20
7.33
W
8
8
18
2.13
L
Gilgamesh
Triptych3
Gilgamesh
7
11
11
1.14
L
Tiamat
khunkano
Tiamat
3
4
16
2.75
L
Cu Chulainn
maximosaul
Cu Chulainn
9
11
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,636
Damage
98,175
103,839
Taken
118,996
56,914
Mitigated
71,227
30,176
Healing
7,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,830
7,985
559
2,392
23,899
8,830
0
10,867
13,032
65,835
0
L
Nemesis
BeanCl16
Nemesis
11,187
4,760
0
408
20,051
9,456
0
5,638
14,413
0
17,664
W
Tiamat
26,656
1,864
731
6,294
18,100
13,691
0
8,345
9,755
56,398
0
W
Fenrir
20,954
6,509
834
3,944
23,359
9,916
0
9,854
13,505
0
30,144
W
Chaac
LEDEE808
Chaac
15,865
2,483
926
6,483
21,046
19,448
0
10,611
10,435
0
31,576
W
Medusa
27,227
13,444
189
8,128
22,193
8,568
0
8,462
13,731
0
79,871
W
20,934
1,248
0
2,647
19,141
5,291
0
10,163
8,978
44,737
0
L
Gilgamesh
Triptych3
Gilgamesh
22,016
11,612
0
275
30,020
15,721
0
10,923
19,097
0
37,734
L
Tiamat
khunkano
Tiamat
17,605
1,224
612
3,313
16,061
9,968
0
6,227
9,834
49,342
0
L
Cu Chulainn
maximosaul
Cu Chulainn
17,537
6,647
0
61
28,965
27,252
0
13,935
15,030
0
36,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,661
Gold Earned
68,072
290
Minions Killed
226
7
Camps Cleared
5
1,170,491
Distance Traveled
1,199,279
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,481
1,037
81
6
0
221,717
0
L
Nemesis
13,129
1,010
18
1
0
243,454
0
W
Tiamat
15,329
1,179
69
5
2
249,879
0
W
Fenrir
14,488
1,114
21
2
0
244,513
1
W
Chaac
13,299
1,023
27
2
0
228,547
0
W
Medusa
15,858
1,220
120
9
5
224,853
0
W
Thoth
13,687
1,053
53
4
0
222,699
0
L
Gilgamesh
13,540
1,042
33
3
4
263,745
1
L
Tiamat
13,253
1,019
64
5
0
239,142
3
L
Cu Chulainn
14,669
1,128
30
2
1
231,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role